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Battlemech 19: Orion


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#561 Devil Fox

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Posted 25 August 2013 - 01:42 PM

View PostBront, on 25 August 2013 - 01:40 PM, said:

I'm mostly surprised we didn't have any tourny/event this month.


That's because the mech it would've celebrated is broken on arrival... they had 2 weeks to notice and put through a hotfix to fix the Kintaro CT, instead we wait 2 weeks after the fact of their release.

#562 zer0imh

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Posted 25 August 2013 - 02:10 PM

orion, the only reason why i'm still interested...

#563 101011

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Posted 25 August 2013 - 02:58 PM

View PostDreadp1r4te, on 25 August 2013 - 11:13 AM, said:

Well, akshually... a 'Mech equipped with a clan XL engine won't get popped if it loses a side torso; it just starts generating extra heat. This would be a serious drawback for Clans and serve to balance their firepower against vulnerability, especially with how useless harsh the heat system in MWO is.

In addition, alot of Omnimechs traditionally had locked engine sizes, a fact that was often ignored in previous MW titles. This also goes for armor and heatsinks,



That sounds like a very nice balancing feature.


Oh, I already knew that. But in a game where it takes less than ten seconds to strip the armor off of the ST, its still a very big disadvantage. Not only does it lose part of its engine, but it also loses half its weaponry.

#564 Lord Perversor

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Posted 25 August 2013 - 03:04 PM

View PostStrum Wealh, on 25 August 2013 - 01:05 PM, said:

It will be interesting to see how the hitboxes are divided across the geometry presented:
Posted Image

For the ON1-K, the LRM and SRM launchers are housed in the Left Torso and the AC/10 is housed in the Right Torso.

With the above illustration, it seems like the two missile launchers would probably make up most (if not all) of the LT hitbox while the AC and the area above it up to the shoulder (where the 15th Marik Militia emblem is plastered) would probably make up most (if not all) of the RT hitbox... which would mean that the CT would probably make most (if not all) of the boxy section between the missile launchers and the autocannon. ;) :lol:

Thoughts?


Oversized Trebuchet anyone??

It also bring an interesting choice.
Go for the massive missile shoulder should it carry and Xl.
Go for the CT
Or go for the Ballistic side like the Atlas

Edited by Lord Perversor, 25 August 2013 - 03:05 PM.


#565 TheMadTypist

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Posted 25 August 2013 - 03:23 PM

View PostStrum Wealh, on 25 August 2013 - 01:05 PM, said:

It will be interesting to see how the hitboxes are divided across the geometry presented:

<img snip>

For the ON1-K, the LRM and SRM launchers are housed in the Left Torso and the AC/10 is housed in the Right Torso.

With the above illustration, it seems like the two missile launchers would probably make up most (if not all) of the LT hitbox while the AC and the area above it up to the shoulder (where the 15th Marik Militia emblem is plastered) would probably make up most (if not all) of the RT hitbox... which would mean that the CT would probably make most (if not all) of the boxy section between the missile launchers and the autocannon. ;) :lol:

Thoughts?


Hmm. That does seem a logical conclusion, based on the imagery we're given. Still, perhaps they'll make those angled plates on the side of the boxy section (I'm looking at everything to the right side of the white 8) part of the side torso, like how the left torso on most hunchbacks works.

That would reduce CT vulnerability down to a strip down the middle which, while still a pretty wide target, would at least let us protect it by twisting it away from incoming fire without exposing our rear torsos. Of course, then it would be very XL-unfriendly, but that doesn't seem to phase most CTF pilots who have similar proportions to work with. It would be like an atlas' hitboxes, and they're supposed to be similar, right?

#566 Rhalgaln

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Posted 28 August 2013 - 11:09 PM

I would love to see this mech.
Unfortunatly all Mech designers currently hang out on making money with Project Phoenix.

What a pity.

#567 Dyson Ring

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Posted 30 August 2013 - 06:15 AM

I'm personally wondering how much extra work was needed for the different geometry between the ON1-K, ON1-V and the ON1-M, seeing as how the LRM launcher is in the same place visually but in a different place stat-wise (ON1-K and ON1-V has it in the LT, while the ON1-M has it in the LA).

#568 MadTulip

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Posted 30 August 2013 - 07:43 AM

View PostDyson Ring, on 30 August 2013 - 06:15 AM, said:

I'm personally wondering how much extra work was needed for the different geometry between the ON1-K, ON1-V and the ON1-M, seeing as how the LRM launcher is in the same place visually but in a different place stat-wise (ON1-K and ON1-V has it in the LT, while the ON1-M has it in the LA).


as complex as changing the sign of the X axis is my uninformed guess.

Edited by MadTulip, 30 August 2013 - 07:44 AM.


#569 slayerkdm

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Posted 30 August 2013 - 01:47 PM

I like it, though the ease he changed weapon groups made me jealous.

#570 KroWn

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Posted 30 August 2013 - 04:00 PM

woot

#571 Bad Andy

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Posted 01 September 2013 - 07:58 AM

want this mech, do not want the project phoenix mechs

#572 New Day

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Posted 01 September 2013 - 08:32 AM

Another shining beacon of PGI's exemplary communication skills.

#573 ddd aka DuLa

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Posted 02 September 2013 - 07:54 AM

I WANT ORION!!! :) ;) :P

#574 Lightfoot

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Posted 02 September 2013 - 10:04 AM

View PostStrum Wealh, on 25 August 2013 - 01:05 PM, said:

It will be interesting to see how the hitboxes are divided across the geometry presented:
Posted Image

For the ON1-K, the LRM and SRM launchers are housed in the Left Torso and the AC/10 is housed in the Right Torso.

With the above illustration, it seems like the two missile launchers would probably make up most (if not all) of the LT hitbox while the AC and the area above it up to the shoulder (where the 15th Marik Militia emblem is plastered) would probably make up most (if not all) of the RT hitbox... which would mean that the CT would probably make most (if not all) of the boxy section between the missile launchers and the autocannon. :) ;)

Thoughts?


The center torso hitbox would need to be confined to the forward facing CT plates because it projects so far forward. If the side plates of the CT were also the CT hitbox every shot fired from any angle but the rear would core the CT. Even worse than the Awesome hitboxes. They could fix that by making the side torsos and arms wider from frone to back also so they cover the CT from the sides. Hopefully this was why the Orion was delayed.

#575 RapierE01

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Posted 02 September 2013 - 10:18 AM

wait for tomorrow

Edited by RapierE01, 02 September 2013 - 10:22 AM.


#576 PainGod30

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Posted 02 September 2013 - 10:20 AM

Rapier, Link?

#577 Grey Ghost

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Posted 02 September 2013 - 04:04 PM

View PostLightfoot, on 02 September 2013 - 10:04 AM, said:

The center torso hitbox would need to be confined to the forward facing CT plates because it projects so far forward. If the side plates of the CT were also the CT hitbox every shot fired from any angle but the rear would core the CT.

Well darn, you've just bummed me out. This thing it going to be a coring magnet from the sides.

#578 AceTimberwolf

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Posted 02 September 2013 - 08:47 PM

See even if the Hitboxes suck and its all wonky my Love for my MW3 Orion still holds over...Damn that awkward beauty!

#579 Ninjivitis

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Posted 02 September 2013 - 09:33 PM

Please let it come out today! :)

#580 AceTimberwolf

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Posted 02 September 2013 - 09:50 PM

View PostNinjivitis, on 02 September 2013 - 09:33 PM, said:

Please let it come out today! :)

Or Else?





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