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Ppc Hit Regestration


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#1 shadowrwolf

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Posted 19 December 2012 - 06:39 PM

ER PPCs only seem to register hits 1 of 3 times at optimal ranges

#2 Sug

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Posted 19 December 2012 - 07:17 PM

Ballistics are just hard to hit with.

#3 redreaper

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Posted 19 December 2012 - 07:30 PM

nah he is right all ppc's seem to be very random with their damage sometimes they imnse damage other times feels like they do no damage at all

#4 Obadiah333

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Posted 19 December 2012 - 07:34 PM

With the increased velocity, you now just "miss faster" than you used to. Great.

#5 Corpsecandle

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Posted 19 December 2012 - 07:42 PM

View PostBuddahcjcc, on 19 December 2012 - 07:36 PM, said:


wait what? Thought ppcs were energy



They are energy, but their shot mechanic is that of a ballistic weapon.

#6 Elizander

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Posted 19 December 2012 - 08:01 PM

Haven't played with it enough to decide, but the few games I did I found it hard to hit when moving but that could be because of my horrible, horrible aim.

#7 shadowrwolf

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Posted 19 December 2012 - 08:03 PM

add to that there is still a ******* delay in firing them

#8 redreaper

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Posted 19 December 2012 - 08:05 PM

if u miss with ppc now your a horrible shot but the main problem is their damage doest seem to register in the seem way a Gauss does

#9 LaserAngel

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Posted 19 December 2012 - 08:11 PM

I've gotten over 600 damage using solely PPCs. It feels like it's working.

#10 Cearrdorn

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Posted 19 December 2012 - 08:11 PM

Just had a match with my dual ac20 cat. 4 hits to main body of an enemy streak cat, i saw 'damage sparks' for each double strike. he takes almost no damage and manages to kill me even with one more single ac20 hit. total match damage 40.... what's up with that. If i shoot someone in the face at point blank (but not leg humping) range i sort of expect them to implode.

#11 Sam Slade

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Posted 19 December 2012 - 08:19 PM

yep, hit registration is odd. The damned damage spread is destroying PPCs even more then they were already. Add SRM Stalkers tramping across the map under ECM and PUGs are bust for PPCs.

#12 shadowrwolf

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Posted 19 December 2012 - 09:15 PM

also suspect the new speed might mess up the hit registration some seem to pass thrue the targets could also be part net code and lag

#13 Mechwarrior Buddah

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Posted 19 December 2012 - 09:17 PM

View PostCorpsecandle, on 19 December 2012 - 07:42 PM, said:


They are energy, but their shot mechanic is that of a ballistic weapon.


hm... this makes me think of starting a poll lol

#14 shadowrwolf

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Posted 19 December 2012 - 09:23 PM

View PostMechwarrior Buddah, on 19 December 2012 - 09:17 PM, said:


hm... this makes me think of starting a poll lol



good point so wouldn't PPCs move at 300,000,000 M/S

#15 Mechwarrior Buddah

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Posted 19 December 2012 - 09:24 PM

my thought was if ppl liked the ppcs from here/mw4/mw3 or mw2 better but I cant remember now if theyre not all the same lol

#16 QuantumButler

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Posted 19 December 2012 - 09:25 PM

It's not ppcs, it's all ballistic projectiles.

I've seen my gauss and AC20s just fail to deal damage on direct hits many times, ppcs suffer from this too but at least have infinite ammo so it doesn't hurt you as much.

#17 MrPenguin

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Posted 19 December 2012 - 09:27 PM

View Postshadowrwolf, on 19 December 2012 - 09:23 PM, said:



good point so wouldn't PPCs move at 300,000,000 M/S


Yes, lets go back to that poll that had the balls to ask the devs to make PPC's a hitscan weapon.

:/

Edited by MrPenguin, 19 December 2012 - 09:28 PM.


#18 cmopatrick

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Posted 19 December 2012 - 09:28 PM

View PostMechwarrior Buddah, on 19 December 2012 - 09:17 PM, said:

hm... this makes me think of starting a poll lol

rather puzzled as to why... perhaps the canon description for PPC would help (let's not get into what actual nls particle weapons would do... already had to explain far too much physics in other threads and it didn't settle anything or seem to satisfy anyone to make it worth the time trying).

Edited by cmopatrick, 19 December 2012 - 09:31 PM.


#19 MrPenguin

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Posted 19 December 2012 - 09:30 PM

View Postcmopatrick, on 19 December 2012 - 09:28 PM, said:

rather puzzled as to why... perhaps the canon description for PPC would help (let's not get into what actual nls particle weapons would do... already had to explain far too much physics in other threads and it didn't settle anything or seem to satisfy anyone to make it worth the time trying).

Thats because you made the assumption that most people here have average inteligence at minimum. I made the same mistake as well.

#20 cmopatrick

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Posted 19 December 2012 - 09:32 PM

View PostMrPenguin, on 19 December 2012 - 09:30 PM, said:

Thats because you made the assumption that most people here have average inteligence at minimum. I made the same mistake as well.

ah, that's where i went wrong... got it..





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