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Ask The Devs 29A!


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#21 Grotonomus

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Posted 20 December 2012 - 01:49 PM

How long will the Phase 1 and 2 Holiday Items be available in the Mechlab? I'm asking because I am traveling for the holidays and will not be able to purchase anything for a couple weeks.

#22 Baphomech

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Posted 20 December 2012 - 01:53 PM

Can you give us any additional info about the future possibility of canon mercenary factions?

#23 Aegis Kleais

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Posted 20 December 2012 - 01:54 PM

View PostGarth Erlam, on 20 December 2012 - 01:00 PM, said:

Long story short, I had a bunch of replies ready and was waiting on more comments from others on Monday. By the time I got them though, it was too late to post them. Then we realised that the majority of them were answered in the patch on Tuesday. So I'll include the ones that weren't, and add these. So ask away!

I'll recap my question since the patch didn't address it.

In short, what's up with the Cataphract Arm Restriction? Is this permanent? Will this be fixed via model change? If it won't be changed, will the devs consider a better turning and twisting statistic boost to compensate for how combat ineffective this makes the Phract in duels?

#24 Krzysztof z Bagien

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Posted 20 December 2012 - 02:15 PM

Any chance for game servers outside America? Any ETA maybe? Would love to have two-digit ping :P

How about public test server so there would be larger 'sample size' when testing new patch, like something similar to what WoT guys do? I think we really need this, as many of new features seem to be tested only superficially or not at all.

Do you have plans for hotkeys assigned to some basic commands/responses etc. ("Enemy spotted", "Attack my target", "Fall back", "Roger", "Negative" and something like that)?

Are we going to have destructable environment? Any details and/or ETA?

Any plans to change/fix zoom module to make it actually usefull (like 1.5 - 2 x current zoom level instead flat 4x)?

Can we expect some changes to convergence system? Like manual setting or makeing it fix on distance to current target.

Do you like current XP and money reward system and is it final or are you going to change it somehow? Many players don't seem to be happy with what we have now.

And one question on critical hits: can we expect to have more effects besides weapon/equipment destruction? I'm thinking about, for example, jamming of arms/torso (so you can't move them or have only decreased mobility becouse of servo/actuator damage) or some troubles with aiming when targeting computer gets hit.

#25 Ryvucz

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Posted 20 December 2012 - 02:20 PM

Any chance of seeing something similar to this for more immersion to enhance the MMO feel of this game?

http://mwomercs.com/...93#entry1590393

#26 Belorion

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Posted 20 December 2012 - 02:21 PM

What are the current usage statistics of the various chassis and variants? Is this kind of information something that could be displayed currently or will this kind of data be available through an api that 3rd parties could track on websites?

#27 Felicitatem Parco

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Posted 20 December 2012 - 02:22 PM

What's the current fielding ratio of the ECM-Capable variants vs. the non-ECM-capable variants of the same Chassis lines among those who own multiple Mechs in those Chassis lines?

(ex. How frequently do people who own multiple atlas Variants run the D-DC compared to how often they run their non-ECM Atlas variants?)

#28 Pando

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Posted 20 December 2012 - 02:26 PM

Hey!

I hope you will answer one of the following!

Q: How soon until we are able to change our login/password information?

Q: What new information can you give us about the arrival of the clans and its relevance to MWO?

Q: When can we expect to see the full scope of Community Warfare (as in, what we can expect looking at the bigger picture)?

Q: Has any plans been made to offer players the ability to re-arrange their mech' bay's to an individual liking or similar system? For example, sort by weight/class/chassis/alphabetically?

Thanks,

Pando

Edited by Pando, 21 December 2012 - 07:45 AM.


#29 MadPanda

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Posted 20 December 2012 - 02:37 PM

Why is my Atlas Guide not pinned in the 'Battlemechs' forum?

#30 Gremlich Johns

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Posted 20 December 2012 - 02:47 PM

When is mech collision getting turned back on?

That might ameliorate some of the ECM-rage. Some, but not all.

Edited by Gremlich Johns, 20 December 2012 - 02:48 PM.


#31 Firelizard

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Posted 20 December 2012 - 02:50 PM

I guess I'll ask again: Will we be getting full analog joystick support any time soon?

#32 Asmudius Heng

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Posted 20 December 2012 - 02:51 PM

Will you be adding negative effects for high heat at some point such as:
  • Slowing the mech down
  • HUD/Aiming issues
  • Anything else that was in the TT or previous MW games that meant riding the heat curve high was more than just avoiding a shutdown?


#33 White Bear 84

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Posted 20 December 2012 - 02:53 PM

Simple question alot of players have been asking since the start of Beta - When can we sort mechs in the mechlab?? As my mech numbers swell, so does my risk of RSI having to scroll across to find them.. :P

One more - When will the new statistics be introduced and does this mean a stat wipe for all players?

#34 p00k

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Posted 20 December 2012 - 02:55 PM

While the last patch ever so slightly weakened ECM, it did nothing to weaken the fact that the more people take ECM, the better. In fact it strengthened it. Are there any planned changes that do NOT reinforce the need for every single player to take an ECM capable mech?
e.g. remove the stacking scheme

Edited by p00k, 20 December 2012 - 02:55 PM.


#35 Watchit

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Posted 20 December 2012 - 02:55 PM

Is the urbie bobble head the definitive final look for the Urban mech, whenever it is implemented?

#36 Malekhai

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Posted 20 December 2012 - 02:56 PM

Can you answer tentatively how long it will be before private matches are implemented?

This questions may hold merit not only for me and my unit, but other units that use trials as a form of initiation and rank.

Thanks!

Malekhai

#37 Lukoi Banacek

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Posted 20 December 2012 - 02:58 PM

Will we ever be able to select which maps we're looking to play on vs being purely at the whim of the generator? I realize that might mean people avoid the "hot" maps like the plague but that would be simply enough to add incentive to (via increased c-bills on a diminishing return perhaps).

#38 Monsoon

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Posted 20 December 2012 - 03:14 PM

Well as I asked in AtD29, will any of the Spider variants be able to equip the Guardian ECM?


Also once again, are you feeling the heat yet? As Wave 1 of Operation Revival is just a short 3 months away!

I guess to add to that, do you have a tentative release date (or time period even) for DX11?

Thanks

#39 Zynk

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Posted 20 December 2012 - 03:17 PM

Will you change the centering command [C] from "center torso to legs" to "center legs to torso" so the mech heads in the direction your looking?

#40 Nightcrept

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Posted 20 December 2012 - 03:35 PM

Are we going to be getting a atlas hero mech. And if I come to the offices and begged would it help speed up when we get it.





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