Edited by Pr8Dator, 21 December 2012 - 07:35 AM.
Do You Want Clan Tech In This Game?
#1
Posted 21 December 2012 - 07:16 AM
#2
Posted 21 December 2012 - 07:22 AM
We should avoid mix tech (clan + IS on the same mech) at all costs.
My solution for the introduction of the clans and their technology would be to separate the two completely. A player should decide if he wants to play clan or IS on a:
- one time
- per login
- per drop
PS: I didn't vote in your poll because no option applies to my POV.
Edited by FiveDigits, 21 December 2012 - 07:23 AM.
#3
Posted 21 December 2012 - 07:24 AM
Edited by DivineEvil, 21 December 2012 - 07:27 AM.
#4
Posted 21 December 2012 - 07:27 AM
FiveDigits, on 21 December 2012 - 07:22 AM, said:
We should avoid mix tech (clan + IS on the same mech) at all costs.
My solution for the introduction of the clans and their technology would be to separate the two completely. A player should decide if he wants to play clan or IS on a:
- one time
- per login
- per drop
PS: I didn't vote in your poll because no option applies to my POV.
then teams will have to choose all or nothing meaning clan tech= 3 people not playing that round and IS= you need to make sure you have 2 extras on standby lol
Like Five i didnt vote because none of the choices describes my feelings on the matter
Edited by Sarevos, 21 December 2012 - 07:29 AM.
#5
Posted 21 December 2012 - 07:28 AM
#6
Posted 21 December 2012 - 07:29 AM
But, I do think Hardpoints are more fun anyway.
#7
Posted 21 December 2012 - 07:29 AM
DivineEvil, on 21 December 2012 - 07:24 AM, said:
Sounds like a complex system... I just hope the Devs do something like this rather than take the shortcut MW4 did...
There was a ripoff of mechwarrior in Secondlife called MCM Combat Operations which I've played over the past few years which was immensely popular in Secondlife. They also started with the hardpoints system and then moved to an omni system. But what they did was open up the omni system to EVERY mech, clan or IS. So that breaks the canon. However, there wasn't all that crazy OP builds out there in the field even with lifting the hardpoints system because ultimately, the heat issue remains. You can put on all the sexy weapons you want on a light but its just going to overheat like a B*tch, not to mention that tonnage limitation exist as well of course. I played a Mad Cat then with like 8 or 10 medium pulse lasers, and I have to hit the coolant flush every few seconds, LOL!
Edited by Pr8Dator, 21 December 2012 - 07:30 AM.
#8
Posted 21 December 2012 - 07:29 AM
#9
Posted 21 December 2012 - 07:30 AM
#10
Posted 21 December 2012 - 07:31 AM
EyeOne, on 21 December 2012 - 07:29 AM, said:
But, I do think Hardpoints are more fun anyway.
No i dont think this'll happen clan tech is a cash cow and we all know it
Cerlin, on 21 December 2012 - 07:30 AM, said:
Victor drove a Daishi and he is very much a "freebirth" lol
#11
Posted 21 December 2012 - 07:32 AM
I'd introduce Omni 'Mechs as non-customizable, but give out each respective variants for free when the prime-variant is purchased. And I say "no" to mix-tech.
#12
Posted 21 December 2012 - 07:32 AM
I vote "Yes, I want stock variants only, non-customizable Clan mechs!".
Edit: Oh, just like Thorn, above.
Edited by Kale Hessian, 21 December 2012 - 07:34 AM.
#13
Posted 21 December 2012 - 07:34 AM
Maybe the Community Warfare element however should be locked to either or as per your faction (IS houses, Clans, Merc corps).
#14
Posted 21 December 2012 - 07:35 AM
#17
Posted 21 December 2012 - 07:37 AM
Thorn Hallis, on 21 December 2012 - 07:32 AM, said:
Kale Hessian, on 21 December 2012 - 07:32 AM, said:
You have got to be kidding.
The whole point of clan omi technology is customizablity. I can relate to the call for "3025 pure tech stock-only" ... but ... this?
#18
Posted 21 December 2012 - 07:37 AM
EyeOne, on 21 December 2012 - 07:36 AM, said:
Yeah, that's wishful thinking I know.
What if you had to pay 100k cbills to convert a hardpoint to another type?
That will turn MWO into P2W and thats what PGI has been avoiding so far... (although I dun see whats the problem with P2W, LOL! I would P2W! )
#19
Posted 21 December 2012 - 07:39 AM
EyeOne, on 21 December 2012 - 07:36 AM, said:
Yeah, that's wishful thinking I know.
What if you had to pay 100k cbills to convert a hardpoint to another type?
I think it will be a lot more than 100k... but I basically agree with you. I think clan omni mechs will be bought by variant, but that you could then spend some cbills/MC and switch out the weapon pods to ones of a different weapon type (thus building your own variant). This would end up cheaper than buying a whole new mech I'm sure, but I doubt it will be by much.
#20
Posted 21 December 2012 - 07:43 AM
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