Moridan, on 11 January 2013 - 09:38 AM, said:
ECM scrambles your tiny radar, but I still dont see how that in itself would cause game-play lag. But then I am no software engineer. I guess an easy test would be fighting a DDC and see if you run into the same problem.
The DDC has also caused issues, but they are proportionally lessened due to the slow speed of it. The current HUD overlay is an enormous resource hog. Scrambling it makes it worse.
Moridan, on 11 January 2013 - 09:38 AM, said:
But shouldnt a small mech traveling at 130mph be hard to hit? Especially when well-piloted.
Of course it should... except with a laser. Crosshair on target... fire... instant hit. You shouldn't have to sweep back and forth in front of the target to find out where the invisible "true" target really is. Also, I ran my Raven 3L with stock engine for quite a while (97.2 kph). My lag-shield was still very noticeable.
Moridan, on 11 January 2013 - 09:38 AM, said:
I just hate reading how people use "lag-shield" as an excuse for being a poor shot. 9-(
I don't consider myself a poor shot. As an example, last night I took out a Raven 3L with my Raven 4X AC/20 build. I fired five times and connected with four. I didn't have a laser pointer to gauge the lag-shield either. All shots were fired under 150 meters with both of us maneuvering heavily (not just circling). In order to hit I fired when he was on the far side of my viewscreen. We're talking two full lengths ahead and my connection is extremely fast. That is just a little ridiculous.
Oblivion5000, on 11 January 2013 - 09:55 AM, said:
I would say that your issues are half a year away. But yet again the SSRM 6 and 4 will be huge problems. I think that it can be fixed by having the IS versions appear a month after the clans do.
Break further from canon in order to address an issue that was caused by breaking from canon? Not a great solution. Also, consider the no-minimum range, half-weight LRMs of the Clans. LRMs are one step short of streaks now. Picture a scout boating LRM20s. Are the devs supposed to break from canon and give Clan LRMs to the IS right away too? Or they could change the way missile locks function now and prevent problems in the future.
Edited by Cache, 11 January 2013 - 10:25 AM.