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3050 - Time To Speculate About The Clans
#1
Posted 23 December 2012 - 11:51 AM
All Clan vs. IS drops should require PureTech (Clan Tech on Clan OmniMechs, IS Tech on IS BattleMechs).
[The forums respond... ] "But Insanity, Clan tech is BROKEN! TOO POWERFUL!! You are proposing the game be unbalanced! How will the IS compete?"
Solution: Clan vs. IS drops will be: 2 Lances (4+4) vs. 1 Star (5 'Mechs) and will have a maximum allowed weight of 63% of the IS Lances cumulative tonnage.
The Clans will always be outnumbered, but they will have more 'oomph' just as in the lore.
Discuss?
#2
Posted 23 December 2012 - 11:55 AM
take a good glass of wisky and enjoy the show of hell and high water screaming, and the flame war to start .
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#3
Posted 23 December 2012 - 11:59 AM
Only one biscuit for you, and I think a mouse has been at it.
#4
Posted 23 December 2012 - 12:00 PM
#5
Posted 23 December 2012 - 12:02 PM
I also want a RAC/5 at some point but I have no idea where those fit in any sort of timeline.
#6
Posted 23 December 2012 - 12:06 PM
I'm 90% certain we're going to be getting a Clan Founder program in a 3-4 months to give us founders versions of the first four Clan 'mechs.
#7
Posted 23 December 2012 - 12:07 PM
HRR Insanity, on 23 December 2012 - 11:51 AM, said:
All Clan vs. IS drops should require PureTech (Clan Tech on Clan OmniMechs, IS Tech on IS BattleMechs).
[The forums respond... ] "But Insanity, Clan tech is BROKEN! TOO POWERFUL!! You are proposing the game be unbalanced! How will the IS compete?"
Solution: Clan vs. IS drops will be: 2 Lances (4+4) vs. 1 Star (5 'Mechs) and will have a maximum allowed weight of 63% of the IS Lances cumulative tonnage.
The Clans will always be outnumbered, but they will have more 'oomph' just as in the lore.
Discuss?
Good idea as far as Clans vs. IS battles go, but doesn't cover the issue of a team using a mix of Clan and IS mechs - if that's not allowed IS units would cry foul, and if it is there's a need to balance this scenario.
#9
Posted 23 December 2012 - 12:11 PM
#10
Posted 23 December 2012 - 12:15 PM
if the clans will come.. just give them for the mm 30-40% more weight ( or arround that ) and all will be fine.
since iam a claner... yeah throw stones at me.. i just like them
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Edited by siLve00, 23 December 2012 - 12:16 PM.
#11
Posted 23 December 2012 - 12:16 PM
#12
Posted 23 December 2012 - 12:18 PM
And they still always win.
The tabletop values for clan tech do not work. They must be nerfed for balance.
Edited by Roland, 23 December 2012 - 12:18 PM.
#13
Posted 23 December 2012 - 12:20 PM
Having a mech with Hardpoints that aren't restricted to one specific weapon type.
#14
Posted 23 December 2012 - 12:43 PM
Also, I think the omni-hardpoints should be kept in, as that's one of the defining features of Clan 'mechs.
Finally, I would buy a Clan Founder's package (was too late for the original founder's), especially if it included 4 Clan 'mech chassis, but I would buy it if it included nothing but a Jade Falcon banner to hang in my 'mech. I just wanna be a Clanner.
#16
Posted 23 December 2012 - 01:09 PM
on that topic though: YES. Keep clans separate from IS! it's the only way.
Edited by hashinshin, 23 December 2012 - 01:10 PM.
#18
Posted 23 December 2012 - 01:19 PM
KingNobody, on 23 December 2012 - 12:43 PM, said:
+1 to this
With either option, (just a Ghost Bear Banner for me though
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#19
Posted 23 December 2012 - 01:22 PM
Free to play,. pay to win.... isn't that the goal?
Nahuris
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