N0MAD, on 24 December 2012 - 04:37 PM, said:
This was the method I'd like to take (and suggested when I noticed that the other team was down to 1 or 2 mechs) before the change in rewards. It is the best of both worlds as it maximized your income for the match. But if a teammate capped right out of the gate, it didn't bother me either as I still go a sizable reward out of it. Which makes me wonder why PGI decided to remove cap rewards when they overhauled the economy. They haven't said why they did it, and that leaves many players to badly uninformed speculation. The only thing the did tell us was that the economy was overhauled to make it easier and faster for new players to earn mechs and to stifle AFK/Suicide farming which put one team at a disadvantage. But capping wasn't part of either problem.