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So, How Is The Commando Now?


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#1 Sephlock

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Posted 27 December 2012 - 12:57 AM

Is it worth it to run with 3x SSRM2s and ECM?

It seems like you can't carry too much ammo, so even if you're successful you won't be all that productive for all that long...

Right now I'm grinding c bills and I was wondering if I should take a little detour on my path to getting 3 Catapults* and 3 Cataphracts** to try out an ECM mech.

Because I went insane for a little while and bought a Commando (for the SRM slots, IIRC things worked out great but I would run out of ammo and then be utterly useless... doubly so now that ramming has been taken out), I have a Commando that I can try out ECM with... OR I could buy a Raven- but that would set me back even further...



*Still not sure which should be my third catapult I really feel like the K2 is just meh, and the C4 doesn't seem all that great... more like a stalker-lite.

**Aside from the 4x AC/2 Cataphract which I cannot get to work properly due to macros working IN GAME CHAT BUT NOT TO TRIGGER THE WEAPONS GROUPS, and Ilya "overpowered" Muromets, I really cannot bring myself to get enthusiastic about any of the Cataphracts...

#2 Kaspirikay

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Posted 27 December 2012 - 12:59 AM

2D = 3 SSRM + paper thin armor

3L = 2 SSRM + almost medium chassis armor.

Overall, I'd say the 3L is the better ECM light. Though, only by abit.

Both are pretty awesome.

My 2D has around 300 SSRM ammo iirc, just enough to last a match.

EDIT: just checked, I'm rocking with 400 SSRM ammot.

Edited by Kaspirikay, 27 December 2012 - 01:04 AM.


#3 Thirdstar

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Posted 27 December 2012 - 01:02 AM

Try out the 2-D. 3Streaks, lotta ammo, ECM. XL Engine.

The Raven actually doesn't have that much more durability, there's just something wonky about the hitbox.

Edited by Thirdstar, 27 December 2012 - 01:04 AM.


#4 Alaric the Arcane

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Posted 27 December 2012 - 01:04 AM

Short answer: the Commando sucks.

#5 Mastercheeze

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Posted 27 December 2012 - 01:05 AM

dont streak it all out. just use 2 streaks and 1 srm6. 1 ammo for streak and 200 ammo for srm. armor is a lil light but if you have an ecm its pretty well ballanced. streaks for scout killing and srm for bigger. works pretty well for me since i always try to hit rear armor.

Edited by Mastercheeze, 27 December 2012 - 01:05 AM.


#6 Sephlock

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Posted 27 December 2012 - 01:07 AM

But aiming is for suckers. ECM means I can stride through the battlefield like a shining, invincible god. I want to take advantage of that by not having to aim at all, and dealing out death in a mech previously known for its resemblance to a very tall elemental and its ability to explode and die.

#7 Chunkylad

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Posted 27 December 2012 - 01:21 AM

I can tell you from experience in a Cicada vs 3x streakmandos that they are very pesky. If they have the speed and expertise to remain behind a target they can dish out a ton of damage. Streaks on a light mech are underestimated greatly. If you have a pult with 6x streaks, the 3x streakmando has half the firepower while having a much faster engine and many more open slots for upgrades AND an ECM. As for the other versions of the commando, I must say they are paperbacks with very little use besides basic scouting. ECM does counter streak boats hard, but that is why they have their own ECM, use it properly and you should have no issues picking off mechs.

Edited by Chunkylad, 27 December 2012 - 01:22 AM.


#8 Kaijin

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Posted 27 December 2012 - 01:35 AM

View PostChunkylad, on 27 December 2012 - 01:21 AM, said:

Streaks on a light mech are underestimated greatly.


They're not, actually.

Here's your build, Sephlock

195XL
3 SSRM2s
3 tons SSRM2 ammo (or 2 tons & a ML or TAG - 3 tons is 50 full salvos. 2 would be 33.33333333)
Endo Steel
DHS (3 will be external)
Max armor
ECM

Edited by Kaijin, 27 December 2012 - 01:39 AM.


#9 Sephlock

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Posted 28 December 2012 - 10:45 AM

Chassis Name: Commando
Model Name: COM-2D
Variant Name: Yea or Nay
Engine Cost: 840,000 C-Bills
Heat Sink Cost: 4,000 C-Bills
Armor Cost: 50,080 C-Bills
Weapons Cost: 90,000 C-Bills
Equipment Cost: 200,000 C-Bills
Ammo Cost: 162,000 C-Bills
Engine: 210 XL Engine
Internal Type: Endo Steel
Armor Type: Ferro Fibrous
Heat Sinks: 10 (8) Standard Heat Sinks
Tonnage: 24.99
Speed: 136.1 kph
Armor Total: 143
Alpha Strike Damage: 15.00
Alpha Strike Heat: 6.00
Firepower: 4.29 dps
Heat Efficiency: 58.33%
Effective Range of Loadout: 270m
Head: 18/18
Right Torso: 18/24
Right Rear Torso: 6/24
Center Torso: 24/32
Center Rear Torso: 8/32
Left Torso: 18/24
Left Rear Torso: 6/24
Right Arm: 16/16
Left Arm: 0/16
Right Leg: 14/24
Left Leg: 15/24
Weapons Locations
Right Arm:
(2) Streak SRM2
Center Torso:
Streak SRM2
Heat Sink Locations
Right Torso: 1
Right Leg: 1

Equipment Locations
Left Torso:
ECM

Ammo Locations
Right Leg:
Streak SRM Ammo
Left Leg:
(2) Streak SRM Ammo
File created using MWO Mechbay

?

#10 Lefty Lucy

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Posted 28 December 2012 - 01:21 PM

3L or bust. When you're doing 8 v 8, and your team has 3Ls versus the other team's commandos, you know you're going to win the light war.

#11 Kraven Kor

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Posted 28 December 2012 - 02:12 PM

2D dishes out more damage than the 3L to other lights if the other team can't jam you with current ECM metagame.

3L has more lazors, so it fares better when ECM is not on your side.

#12 Lefty Lucy

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Posted 28 December 2012 - 04:22 PM

View PostKraven Kor, on 28 December 2012 - 02:12 PM, said:

2D dishes out more damage than the 3L to other lights if the other team can't jam you with current ECM metagame.

3L has more lazors, so it fares better when ECM is not on your side.


3L has more armor and internals. The increase in survivability over the commando, with the fact that lasers, while not as good as streaks, aren't completely worthless if you can figure out where your target'***** box actually is, just pushes the 3L over the top as far as an all-around team player.

#13 Kraven Kor

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Posted 28 December 2012 - 04:31 PM

View PostLefty Lucy, on 28 December 2012 - 04:22 PM, said:


3L has more armor and internals. The increase in survivability over the commando, with the fact that lasers, while not as good as streaks, aren't completely worthless if you can figure out where your target'***** box actually is, just pushes the 3L over the top as far as an all-around team player.


And I agree for the most part, particularly for 8v8.

Sadly, I fail as Raven pilot.

But the 2D does, in my opinion, dish out more damage; or seems to at least. Doesn't make it better, but it is a point to consider.

#14 Asakara

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Posted 28 December 2012 - 04:33 PM

View PostKraven Kor, on 28 December 2012 - 02:12 PM, said:

2D dishes out more damage than the 3L to other lights if the other team can't jam you with current ECM metagame.

3L has more lazors, so it fares better when ECM is not on your side.


I would think that depends on your aim with lasers. Looking at both builds having the max number of streaks and lasers: The 2D gets a medium laser and 3 streaks for an alpha of 20. The 3L gets 3 medium lasers and 2 streaks for a 25 point alpha. If you can shoot well the 3L will do around 20% more damage with each alpha.

If they both tried for max damage (2D with 3 SRM6s and 1 ML vs 3L with 2 SRM6s and 3 ML) the Commando would be on top with a 50 alpha vs the Raven's 45 (which, interestingly, no Jenner can match either with a max 40 point alpha off the D).

I would say in my experience the 3L always fares better compared to the 2D in the post-ECM game, but that is somewhat expected when there is a 10 ton (almost 30%) weight difference between the mechs.

Edited by Asakara, 28 December 2012 - 04:35 PM.


#15 xxx WreckinBallRaj xxx

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Posted 28 December 2012 - 04:36 PM

Commando is trash, probably the most useless Mech in this game.(Either that or tied vs the Awesome) This is basically just an inferior Jenner/Raven because it doesn't get enough of a speed boost to matter. But even if it did have a speed advantage, that wouldn't matter on these tiny *** maps. You don't even need more than 100-110k. Take the 35T for more armor/guns.

Feel free to work them if you like them, but know you're just handicapping yourself and your team. Before the RnR got removed they at least had an advantage of making good money because their repair bill was nothing.(Lowest in game) But now that's gone, so you may as well ride a bigger Mech. If you want an ECM, go with the 3L. If not, go with Jenners.

#16 PiemasterXL

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Posted 28 December 2012 - 04:38 PM

My commando is my least favored child in my mechbay. They are very squishy, and the only advantage is the 3 streaks you can load into them, a couple good hits with an srm6 will asplode them though.

#17 David Rodenstock

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Posted 28 December 2012 - 04:47 PM

Posted Image

#18 Accurs3D

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Posted 28 December 2012 - 04:51 PM

Commando is trash, just like the upcoming Spider. All Commandos have paper thin armor. If your 2D is being jammed by two ECMs, you lose. If your 2D runs out of ammo, you lose. Run a Raven instead. If you 1v1 a Raven 3L with a Commando 2D and the Raven loses then that guy blows, assuming you both have full health.

#19 PiemasterXL

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Posted 28 December 2012 - 04:55 PM

View PostDavid Rodenstock, on 28 December 2012 - 04:47 PM, said:

Posted Image


You poor, poor, commando sillywilly.

Edited by PiemasterXL, 28 December 2012 - 04:55 PM.


#20 jubbly

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Posted 28 December 2012 - 05:04 PM

View PostPiemasterXL, on 28 December 2012 - 04:55 PM, said:


You poor, poor, commando sillywilly.


You wont be saying that when he sneaks behind you and alphas your back.





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