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So The Steam Rolling Continues


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#1 Evinco

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Posted 19 December 2012 - 05:22 PM

After having left for a bit and now returned, I see all the [REDACTED] comms teams have decide farming deaf players is more in line with their skills. Guess all that big talk about let us fight other uber squads was a little bit enlighting for you and you'd rather continue preying on all the new players and non comms, [REDACTED]. Funny, the last [REDACTED] session I saw you guys, it was that there were not enough Cbill returns to fight each other, but with this new economy whats your excuse now?

Edited by Helmer, 19 December 2012 - 07:59 PM.
Edited for insulting content that did not contribute to the conversation


#2 Dirkdaring

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Posted 19 December 2012 - 05:23 PM

Feel better now?

#3 Revorn

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Posted 19 December 2012 - 05:24 PM

Same as always, they will say L2P" or something like that.

#4 Alfred VonGunn

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Posted 19 December 2012 - 05:27 PM

LOL.... The reason so many teams are still doing 4 mans is 8 mans suck with the current state of ECM.... It has become who can use the most ECM mechs.. Believe it or not many of us like using mechs other then a Raven,Commando, Cicada or Atlas.

I don't care if you learn to play.. If someone is to stupid to at least use in game chat to call targets I have no problem shooting them

#5 Mechwarrior Buddah

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Posted 19 December 2012 - 05:29 PM

I think pugstomping is meant to be part of the "new player experience"

no, seriously. I do think Ive read where pgi said they wont split the matchmakers

#6 Sears

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Posted 19 December 2012 - 05:31 PM

Hopefully with the ELO rating this will be reduced. Though would be better if they named it after the merc rating system the MRBC or whatever it's called.


What would be good is the ability for a PUG lone wolf to have the option to opt into a 8v8 game, meaning a team of 5-7 could launch and have their ranks filled in with lone wolves. Part of the problem of 8v8 is actually getting 8 people to play together and then maintaining that level, so there's sometimes so few groups. I think this would go some way to combat sync dropping. (hopefully).

#7 MrPenguin

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Posted 19 December 2012 - 05:32 PM



#8 Evinco

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Posted 19 December 2012 - 05:33 PM

So tell me Alfred, what do you enjoy about 1 min matches, one after the other?

#9 Zylo

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Posted 19 December 2012 - 05:33 PM

The problem is matchmaker even allowing more than a single group on each side.

Limiting each team to a single pre-made group of equal size (when possible) will help balance this problem and prevent the sync-drops that seem to be the source of the complaints.

I'm not surprised this is happening as players grind exp for new mechs. It's unfortunate PGI can't seem to get a short term fix in to stop sync-drops.

#10 Cferre

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Posted 19 December 2012 - 05:35 PM

View PostAlfred VonGunn, on 19 December 2012 - 05:27 PM, said:

LOL.... The reason so many teams are still doing 4 mans is 8 mans suck with the current state of ECM.... It has become who can use the most ECM mechs.. Believe it or not many of us like using mechs other then a Raven,Commando, Cicada or Atlas.

I don't care if you learn to play.. If someone is to stupid to at least use in game chat to call targets I have no problem shooting them



If the ECM would be fixed,you/they will/would find some other excuse not to team up against other 8man premades.

#11 Vassago Rain

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Posted 19 December 2012 - 05:35 PM

Yes, they can't win 8 manz, so they went to 4 manz. But since so many others are doing the same, all because they can't win 8 manz with tacticool skillz, they have to resort to synchdropping an 8 man in the pub games.

It's pretty funny how bad the elite truly are at this game. Meanwhile, Kong is still rolling everybody in 8 manz. Sometimes, you get failed to find match multiple times in a row.

They can blame ECM all they want, but we know that's not why they don't want to play 8 manz.

#12 BlackSquirrel

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Posted 19 December 2012 - 05:36 PM

What people want to cheeseball to win?

******* A since when?

Weight/cost limits are going to be factored in I believe.

Seriously though shouldnt the uber l33t know how to counter said cheeseball?

Edited by BlackSquirrel, 19 December 2012 - 05:36 PM.


#13 MrPenguin

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Posted 19 December 2012 - 05:36 PM

View PostCferre, on 19 December 2012 - 05:35 PM, said:



If the ECM would be fix

You don't fix whats not broken.

#14 Cferre

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Posted 19 December 2012 - 05:39 PM

View PostMrPenguin, on 19 December 2012 - 05:36 PM, said:

You don't fix whats not broken.


You know damn well what i mean. Don't get smart with me.

#15 Revorn

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Posted 19 December 2012 - 05:39 PM

PGI should build in Pure PuG vs Pure PuG. :D This would at least solve the 4 Prm vs PuG Thing.

#16 JimSuperBleeder

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Posted 19 December 2012 - 05:41 PM

View PostVassago Rain, on 19 December 2012 - 05:35 PM, said:

Yes, they can't win 8 manz, so they went to 4 manz. But since so many others are doing the same, all because they can't win 8 manz with tacticool skillz, they have to resort to synchdropping an 8 man in the pub games.

It's pretty funny how bad the elite truly are at this game. Meanwhile, Kong is still rolling everybody in 8 manz. Sometimes, you get failed to find match multiple times in a row.

They can blame ECM all they want, but we know that's not why they don't want to play 8 manz.


Half the time they get beat by pugs.
I have seen quite a few 4+4 man drops get rolled by a bunch of randoms that shout out "line 4" and that's the only thing spoken in the game.

#17 MrPenguin

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Posted 19 December 2012 - 05:42 PM

View PostCferre, on 19 December 2012 - 05:39 PM, said:


You know damn well what i mean. Don't get smart with me.

View PostMrPenguin, on 19 December 2012 - 05:32 PM, said:




#18 Lefty Lucy

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Posted 19 December 2012 - 05:42 PM

View PostCferre, on 19 December 2012 - 05:35 PM, said:



If the ECM would be fixed,you/they will/would find some other excuse not to team up against other 8man premades.


Yep, ECM gets nerfed and they'll say "we don't play 8 mans because we don't want to play against streak and LRM spam".

Missile spam gets nerfed and they'll say "we don't want to play 8 mans because lasers are too strong."

Lasers get nerfed... etc. etc.

There are players who just don't want to adapt to the metagame in order to compete effectively. They always have some excuse other than the actual reason which is: they suck.

#19 Riffleman

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Posted 19 December 2012 - 05:45 PM

As a deaf person getting rolled by teams, all I feel is pity for them. Waiting so long and talking soooooo much smack, only to come crawling back to 4 man teams to salvage their egos. Its really the funniest thing to come from this game.

Nothing like recognizing bads that bragged, seeing them in the random que with 3 of their buddies (or 7 sometimes because they cant hack 8 man but still feel they deserve 8 teammates) and asking them in game "shouldnt you be in team games right now?"

My favorite response is "playing teams every game gets boring." Sure it does buddy.

View PostCferre, on 19 December 2012 - 05:39 PM, said:


You know damn well what i mean. Don't get smart with me.


Nah ECM is fine.

#20 Vassago Rain

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Posted 19 December 2012 - 05:46 PM

View PostRiffleman, on 19 December 2012 - 05:42 PM, said:

As a deaf person getting rolled by teams, all I feel is pity for them. Waiting so long and talking soooooo much smack, only to come crawling back to 4 man teams to salvage their egos. Its really the funniest thing to come from this game.

Nothing like recognizing bads that bragged, seeing them in the random que with 3 of their buddies (or 7 sometimes because they cant hack 8 man but still feel they deserve 8 teammates) and asking them in game "shouldnt you be in team games right now?"

My favorite response is "playing teams every game gets boring." Sure it does buddy.


It's funny, because when I pub, and I pub a lot, I get instant pub boss status, recognition, and people fight harder as long as they can see me fighting in the frontlines.

Who'd have known a small community like this would reward players who they feel play fairly, and hate on those who don't?





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