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Where The Hell Is Everybody In 8V8S?


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#461 Draxes Warstar

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Posted 01 January 2013 - 11:11 AM

View PostHillslam, on 01 January 2013 - 10:58 AM, said:

I find the existence of this thread highly amusing

Reinforces my held opinion during the past 4 months of Premade-vs-PUG belly aching and PUG stomping shenanigans that all the bleating about 8mans being the way of the future and the only gameplay that matters and where the "true skilled" players go was a load of BS.



Those same 8 man teams are now dropping as 4 man teams to destroy pugs. Someone else said something about not wanting to work that hard in an eight man team. Much easier for a four man to run in and role pugs than actually face off against another organized team of eight. Once again its the laziness of not wanting to work hard to win that ends up on top.

#462 Vassago Rain

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Posted 01 January 2013 - 11:21 AM

View PostDraxes Warstar, on 01 January 2013 - 11:11 AM, said:



Those same 8 man teams are now dropping as 4 man teams to destroy pugs. Someone else said something about not wanting to work that hard in an eight man team. Much easier for a four man to run in and role pugs than actually face off against another organized team of eight. Once again its the laziness of not wanting to work hard to win that ends up on top.


We went through 40 minutes of no games today. 8 manz is pretty much dead, which is very bad, because we prefer 8 manz against people in good gundams, over farming out n00bs in freshly bought ones.

#463 QuantumButler

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Posted 01 January 2013 - 11:29 AM

View PostVassago Rain, on 01 January 2013 - 11:21 AM, said:


We went through 40 minutes of no games today. 8 manz is pretty much dead, which is very bad, because we prefer 8 manz against people in good gundams, over farming out n00bs in freshly bought ones.


Most of us do anyway.

Unless we're insane and want to earn 1 billion spacebux before the clans hit.

#464 Oderint dum Metuant

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Posted 01 January 2013 - 12:23 PM

View PostVassago Rain, on 01 January 2013 - 11:21 AM, said:


We went through 40 minutes of no games today. 8 manz is pretty much dead, which is very bad, because we prefer 8 manz against people in good gundams, over farming out n00bs in freshly bought ones.


It is pretty early on New Years day, but i understand your point.

Makes you wonder how Regional Servers would look...........or..not look.

#465 ReD3y3

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Posted 01 January 2013 - 12:41 PM

View PostVassago Rain, on 01 January 2013 - 11:21 AM, said:


We went through 40 minutes of no games today. 8 manz is pretty much dead, which is very bad, because we prefer 8 manz against people in good gundams, over farming out n00bs in freshly bought ones.


News Years Day before 12pm is dead everywhere... even MWO.

View PostQuantumButler, on 01 January 2013 - 10:37 AM, said:


I await proof that a skilled 8man using only machineguns and flamers can win matches.

Generally speaking yes, being not awful is far more important than builds, but some builds just flat out do not work no matter how much of a mech Jesus you are.


Seriously?

You take player skill vs mech builds and bring up flamers and machine guns ?

#466 Dihm

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Posted 01 January 2013 - 01:55 PM

View PostVassago Rain, on 31 December 2012 - 10:56 PM, said:


And yet kong crushes face in the 'star leage defense force,' that's made up of dragons and centurions.

So you're just being a baddie, looking for excuses to farm the pub ghetto.

Posted Image

#467 Mongoose Trueborn

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Posted 01 January 2013 - 02:03 PM

View PostQuantumButler, on 01 January 2013 - 11:29 AM, said:


I await proof that a skilled 8man using only machineguns and flamers can win matches.

Generally speaking yes, being not awful is far more important than builds, but some builds just flat out do not work no matter how much of a mech Jesus you are.



Play us and we will see how good your super duper epic of the universe tactics and strategy hold up against us just running around like ******* and shooting you in the face repeatedly.

Edited by Mongoose Trueborn, 01 January 2013 - 02:05 PM.


#468 Gorthaur

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Posted 01 January 2013 - 02:05 PM

never have enough clan members on to form an 8 most of the time.

#469 Tasorin

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Posted 01 January 2013 - 02:25 PM

View PostReD3y3, on 01 January 2013 - 10:18 AM, said:

Mediums are obsolete in 8mans currently. (gausscats/cataphracts are much better)


Couldn't be more wrong.

I specifically run Mediums in 8 mans most nights we practice in the standard 2-2-2-2 formation.

What makes you say that I think is the fact that the current 8 man random queue does not equate to a competitive option because it's a pelle melle bring what you want instead of any semblance of tonnage or battle value balancing.

The Half-K4kk4e puts in work and stands up against lights with ECM's, other Mediums and Heavies. Like every other Mek out there, it's vulnerable to High damage point Alpha Strikes and Gimmic builds when there is no tonnage or battle value balancing.

#470 Vassago Rain

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Posted 01 January 2013 - 02:26 PM

View PostMongoose Trueborn, on 01 January 2013 - 02:03 PM, said:



Play us and we will see how good your super duper epic of the universe tactics and strategy hold up against us just running around like ******* and shooting you in the face repeatedly.


Sure.
But we've probably already done that, and crushed you soundly. Kong tries to do 8 manz after 10 pm, burgerland time, every single day.

#471 Buck Cake

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Posted 01 January 2013 - 03:04 PM

I'm sure more people will play 8mans once balance, matchmaking and lag are sorted out.

#472 Mavairo

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Posted 01 January 2013 - 06:02 PM

View PostTheMagician, on 28 December 2012 - 05:44 AM, said:

8v8s are where true competition is at. Where are the teams? We queued up last night, and had several time-outs, and then we played a couple teams twice, and a third team once. We should be having many teams playing these. 4v4s are not that much fun are they?


I can't speak for my friends, but I've been away from MWO entirely for abit, enjoying time with my family over the holiday season. That and I've been sneaking in time with some other new games :)

#473 Vassago Rain

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Posted 01 January 2013 - 06:03 PM

View PostBuck Cake, on 01 January 2013 - 03:04 PM, said:

I'm sure more people will play 8mans once balance, matchmaking and lag are sorted out.


No, they won't.
They won't, because the option's there to go farm out weaker players effortlessly.

#474 Greyfyl

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Posted 01 January 2013 - 06:26 PM

View PostVassago Rain, on 01 January 2013 - 06:03 PM, said:


No, they won't.
They won't, because the option's there to go farm out weaker players effortlessly.


Exactly right Vassago. It's like everyone has already forgotten that the excuse during phase 1 was that the guys doing premades had no choice - that PGI had forced pugstomping on them by taking out 8 mans (even though 8 mans was just pugstomping on a worse scale).

#475 Mister Blastman

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Posted 01 January 2013 - 07:01 PM

ECM is OP at the moment. Fix it and 8 mans will return. For now, there isn't enough diversity in them.

Sad, too, as I prefer competition. As is we keep fighting the same few teams over and over again.

#476 Bishop Steiner

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Posted 01 January 2013 - 07:05 PM

well, since all the naysayers have it figured out, I reckon the only thing to do is pull the plug, because obviously all the rest of us have run in Fear from Kong and DV8 and can only feel good about ourselves by farming (Which as a city boy, I never have been good at.....), so the game is insta fail, and nothing can save it, woe is me, woe is me, MWO is dead........

OR...........

instead of talking to a brickwall, those of us who could give a **** less what the Forum QQ brigade thinks can get back to blowing crap up. See ya on the battlefield if you can spare the time from all the e-peen posturing......

#477 Ozric

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Posted 01 January 2013 - 07:07 PM

I've been wondering who the corps still running 8 mans are. I only pug, so I only know the corps that don't, and it's impossible to tell who is actually any good. In the absence of a ladder the 8 mans are about all there is to gauge relative skill.

Edited by Ozric, 01 January 2013 - 07:08 PM.


#478 Slanski

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Posted 02 January 2013 - 02:41 AM

Easy 8on8 fix:

1. ECCM shuts down any ECM in its radius, not just one (you do not need to outnumber enemy ECM, just have one present).
2. Make 8 man teams 2/2/2/2 for weight classes or match closest tonnage bid against the next in a 1min queue.
3. Add a 100k contract bonus to payout for both sides in the match to pay for their extra time spent fighting in a longer match. If this is insufficient, double the winnings on the winner side. Add a prestige counter of 8man matches won. (satisfy cash reward desire and vanity).

If you want players to play a certain way, you need to incentivize them to do it. That is called game design.

#479 Vassago Rain

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Posted 02 January 2013 - 02:42 AM

View PostMister Blastman, on 01 January 2013 - 07:01 PM, said:

ECM is OP at the moment. Fix it and 8 mans will return. For now, there isn't enough diversity in them.

Sad, too, as I prefer competition. As is we keep fighting the same few teams over and over again.


No, it won't. No, it's not OP.
Yes, you're making excuses so you can keep farming the pub ghetto.

Please stop pretending you're hot ****.

Edited by Vassago Rain, 02 January 2013 - 02:45 AM.


#480 Texas Merc

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Posted 02 January 2013 - 02:43 AM

wtf is burgerland time?

also ppl still on the ecm thing?

bad thing about 8 mans is ppl sitting around for 10 mins. I think that its better now but im not in a group and only pug them once in awhile so cant say for sure.

Edited by Texas Merc, 02 January 2013 - 02:44 AM.






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