I don't know if it is just me but when I play I don't feel like I am in a 50ft tall robot. I can see the buildings, the small vehicles and mini street lights but it never feels right.
I think the main thing that gets me is the texture scale on the scenery, like rocks and hills. I know the problems with making textures too small reveals the repetition pattern of the texture, but I think that the way they are makes everything feel kind of 'normal' scale.
I could just be overcritical, but I really don't get the sense of towering over buildings when piloting a mech in river city for example. From the cockpit of an Atlas I can get the kind of scale of the mech because of the size of the window, but it never seems to feel right in the environment. Perhaps it is the building architecture or the lack of anything that is readily recognisable as being 'human' scale, I can't put my finger on it.
Btw, how tall is an atlas supposed to be anyway?
Edited by SwanseaAxeman, 29 December 2012 - 08:13 AM.