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14 Fps, What Gives Pgi?


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#1 Landsharkk

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Posted 29 December 2012 - 03:23 PM

Windows 7 x64 Professional
EVGA GTX 670 (310.70 drivers) - I've tried 7 different driver versions overall and get low FPS with all of them.
8gb RAM
Intel Core2Quad Q9550 @ 2.8ghz

All hardware running latest driver/firmware.

In-match my CPU utilization is at 65% and my GPU is at 75%.

MWO Graphic settings are set at max and resolution of 1920x1080.

All of that and I get a max of about 14 FPS in a game. 14 FPS! Back in Closed Beta I would get mid 20's.

Re-install you say? Sure, I've done that over 15 times (Yes, I'm serious, over 15 times). I've deleted the game files, registry files, temp files, cache file, etc. 100% clean re-installs. I've even tried re-installing OS/Windows7.

Other games I get great FPS. In Battlefield 3 I get 50+ with graphic settings maxed. That's MAXED graphics and still getting 50+ FPS, yet with MWO, nowhere near as massive as BF3, I get 14 FPS.


So, PGI, what the hell? Why is this game running like crap month after month, literally getting worse with each patch? Your support can't help me (believe me, I've tried!, they just want me to reinstall again and again and again).

I only log in about once a week, on patch day to see what, if anything, has improved. Yet every patch my FPS gets worse.

Surely I'm not alone with the low framerate issue, yet I hear nothing coming from PGI about it. I've already given my feedback on performance in the appropriate thread.

At 14 FPS this game is almost unplayable, because I get dips below that making up-close combat extremely difficult.

PGI, care to shed some light on why your game engine and code combination sucks so bad? Do you have any REAL solutions to the problem instead of just reinstalling again or are you chasing down bugs in your code that you really have no intention of fixing or lack the skills/knowledge to fix?

Edited by Landsharkk, 29 December 2012 - 03:26 PM.


#2 Mikhalio

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Posted 29 December 2012 - 03:31 PM

View PostLandsharkk, on 29 December 2012 - 03:23 PM, said:

Windows 7 x64 Professional
EVGA GTX 670 (310.70 drivers) - I've tried 7 different driver versions overall and get low FPS with all of them.
8gb RAM
Intel Core2Quad Q9550 @ 2.8ghz

All hardware running latest driver/firmware.

In-match my CPU utilization is at 65% and my GPU is at 75%.

MWO Graphic settings are set at max and resolution of 1920x1080.

All of that and I get a max of about 14 FPS in a game. 14 FPS! Back in Closed Beta I would get mid 20's.

Re-install you say? Sure, I've done that over 15 times (Yes, I'm serious, over 15 times). I've deleted the game files, registry files, temp files, cache file, etc. 100% clean re-installs. I've even tried re-installing OS/Windows7.

Other games I get great FPS. In Battlefield 3 I get 50+ with graphic settings maxed. That's MAXED graphics and still getting 50+ FPS, yet with MWO, nowhere near as massive as BF3, I get 14 FPS.


So, PGI, what the hell? Why is this game running like crap month after month, literally getting worse with each patch? Your support can't help me (believe me, I've tried!, they just want me to reinstall again and again and again).

I only log in about once a week, on patch day to see what, if anything, has improved. Yet every patch my FPS gets worse.

Surely I'm not alone with the low framerate issue, yet I hear nothing coming from PGI about it. I've already given my feedback on performance in the appropriate thread.

At 14 FPS this game is almost unplayable, because I get dips below that making up-close combat extremely difficult.

PGI, care to shed some light on why your game engine and code combination sucks so bad? Do you have any REAL solutions to the problem instead of just reinstalling again or are you chasing down bugs in your code that you really have no intention of fixing or lack the skills/knowledge to fix?


The game is currently coded on the Crytek 32-bit code. Therefore if you are using a 64-bit optimization library, your frames will suffer alot.
This is a known problem that crops up, due to their shader rendering every few patches as new additions are made to their shader files.

Check out the workaround thread in feedback.

#3 Redshift2k5

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Posted 29 December 2012 - 03:35 PM

I bought a new 1920 1080 monitor a few days ago. At full resolution (1920x1080) my fps is a rage inducing 14.

At 1600 by 900 it runs smoothly at 35 FPS.

Edited by Redshift2k5, 29 December 2012 - 03:36 PM.


#4 PiemasterXL

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Posted 29 December 2012 - 03:44 PM

guys put down your shivs and calm down.

#5 Landsharkk

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Posted 29 December 2012 - 03:49 PM

View PostPiemasterXL, on 29 December 2012 - 03:44 PM, said:

guys put down your shivs and calm down.



Calm down and do what? Wait years before PGI acknowledges and also gives suggestion to fix the low FPS problems with their game?

I've been here MONTHS with the same crap spewed every week by PGI and their support staff. Am I frustrated? Hell YES! And I should be expected to be so. I'm so very glad I got a founders refund back in closed beta, else I'd be beyond pissed at this point.

I've tried every solution I can find, every single thing that support tells me to try, etc, etc, etc, ETC. PGI claims each patch improves performance, but the reality is the opposite for MANY of their customers. I'm not seeing any urgency on PGI's part to actually help those with low FPS problems, when the problem is clearly the game code. Once again, PGI's lack of communication is causing more harm than good.

#6 ElmoWithAGun

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Posted 29 December 2012 - 03:56 PM

Have you disabled VSync both in-game and in your Nvidia settings?

#7 Landsharkk

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Posted 29 December 2012 - 03:58 PM

View PostElmoWithAGun, on 29 December 2012 - 03:56 PM, said:

Have you disabled VSync both in-game and in your Nvidia settings?


I've tried vsync on, off, both in-game and nvidia control panel.

I've also tried running in windows mode, full screen, and full windowed mode.

Still getting sub-20 fps.

I'd also like to remind everyone that my CPU utilization never goes above 65% and my GPU is never above 75%. My RAM utilization never breaks the 60 to 70% mark when other items are running the background (like browsers, etc). I've tried running the game with nothing else open and with programs open, no difference in FPS.

Edited by Landsharkk, 29 December 2012 - 04:00 PM.


#8 PiemasterXL

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Posted 29 December 2012 - 03:59 PM

Aaaaand boom goes the dynamite.

PC game development is tricky, because of all the different setups you have to cater to. My suggestion: take a break. Wait until next patch next month. If nothing improves, you are probably not the only one experiencing these issues, and you will be free to move onto greener pastures.

#9 ElmoWithAGun

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Posted 29 December 2012 - 04:04 PM

View PostLandsharkk, on 29 December 2012 - 03:58 PM, said:


I've tried vsync on, off, both in-game and nvidia control panel.

I've also tried running in windows mode, full screen, and full windowed mode.

Still getting sub-20 fps.


Odd. I have a friend that runs my old computer (a similar if not less intense setup than yours) and he's able to run the game on high detail just fine.

Q9400 @ 3.4
4 GB
GTX 460

Have you tried overclocking your processor? Those Q9000 series are known to work best when over 3.0 GHz. I have his at 3.4 on stock cooler and it runs fine. That's the only *major* difference I see other than amount of RAM.

#10 Grraarrgghh

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Posted 29 December 2012 - 04:07 PM

Have you tried buying a CPU that's less than 5 years old?

Buying a 670 only to have literally half it's processing power bottlenecked by a 5 year old CPU is pretty stupid.

Edited by Grraarrgghh, 29 December 2012 - 04:08 PM.


#11 Stone Wall

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Posted 29 December 2012 - 04:07 PM

View PostRedshift2k5, on 29 December 2012 - 03:35 PM, said:

I bought a new 1920 1080 monitor a few days ago. At full resolution (1920x1080) my fps is a rage inducing 14.

At 1600 by 900 it runs smoothly at 35 FPS.


I advise doing this. I run the same resolution with a better machine than the OP and this was the fix for me.

#12 Grraarrgghh

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Posted 29 December 2012 - 04:10 PM

View PostStone Wall, on 29 December 2012 - 04:07 PM, said:


I advise doing this. I run the same resolution with a better machine than the OP and this was the fix for me.


Well considering that @ 1920x1080 your machine renders 2073600 pixels versus 1440000 pixels @ 1600x900, it's pretty obvious why you would see a frame increase at a resolution that is only 69.4% as taxing to render.

#13 ElmoWithAGun

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Posted 29 December 2012 - 04:11 PM

View PostStone Wall, on 29 December 2012 - 04:07 PM, said:


I advise doing this. I run the same resolution with a better machine than the OP and this was the fix for me.


Lower resolutions will give you a (small) boost in FPS only because there is less to process. I'd try to adjust other settings down before I mess with resolution.

OP: Is it a necessity that you play on the game on high detail?

#14 Landsharkk

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Posted 29 December 2012 - 04:12 PM

View PostGrraarrgghh, on 29 December 2012 - 04:07 PM, said:

Have you tried buying a CPU that's less than 5 years old?

Buying a 670 only to have literally half it's processing power bottlenecked by a 5 year old CPU is pretty stupid.


Hi, nice to meet you. Since we have NEVER met before you should have absolutely NO knowledge of my personal life. You know, the whole part where I started to buy new hardware for a better PC, but had to stop because my Wife and I got pregnant and my gaming/pc budget got put on hold. So yes, I'm running a GTX 670 on a Q9550. I had a Core2Duo @ 3.0ghz before this (back in closed beta and was actually getting better FPS than now!), but because I lacked the budget to upgrade ram/motherboard/CPU I decided to just get the Q9550 for now until I had the money for the rest.

At least now we all know you are a complete a**hole, thanks for that.

Edited by Landsharkk, 29 December 2012 - 04:15 PM.


#15 ElmoWithAGun

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Posted 29 December 2012 - 04:12 PM

Offtopic: Grraarrgghh is apparently in my head.

#16 Stone Wall

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Posted 29 December 2012 - 04:12 PM

View PostGrraarrgghh, on 29 December 2012 - 04:10 PM, said:


Well considering that @ 1920x1080 your machine renders 2073600 pixels versus 1440000 pixels @ 1600x900, it's pretty obvious why you would see a frame increase at a resolution that is only 69.4% as taxing to render.


Exactly. But the OP is blaming PGI.

#17 Landsharkk

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Posted 29 December 2012 - 04:13 PM

View PostElmoWithAGun, on 29 December 2012 - 04:11 PM, said:


Lower resolutions will give you a (small) boost in FPS only because there is less to process. I'd try to adjust other settings down before I mess with resolution.

OP: Is it a necessity that you play on the game on high detail?


That's just it though, if I tone the settings down it doesn't change anything. Even on the highest settings my CPU and GPU utilizations are 65% and 75% respectively. Turning graphic settings down isn't freeing any hardware up, since nothing is being fully utilized.

#18 Grraarrgghh

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Posted 29 December 2012 - 04:14 PM

View PostLandsharkk, on 29 December 2012 - 04:12 PM, said:


Hi, nice to meet you. Since we have NEVER met before you should have absolutely NO knowledge of my personal life. You know, the whole part where I started to buy new hardware for a better PC, but had to stop because my Wife and I got pregnant and my gaming/pc budget got put on hold. So yes, I'm running a GTX 670 on a Q9550. I had a Core2Duo @ 3.0ghz before this, but because I lacked the budget to upgrade ram/motherboard/CPU I decided to just get the Q9550 for now until I had the money for the rest.

At least now we all know you are a complete a**hole, thanks for that.


Glad you've noticed.

Crying about optimization when you are running ghetto hardware is hardly new for the internet I know, but it's really stupid.

#19 ElmoWithAGun

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Posted 29 December 2012 - 04:16 PM

View PostLandsharkk, on 29 December 2012 - 04:12 PM, said:


Hi, nice to meet you. Since we have NEVER met before you should have absolutely NO knowledge of my personal life. You know, the whole part where I started to buy new hardware for a better PC, but had to stop because my Wife and I got pregnant and my gaming/pc budget got put on hold. So yes, I'm running a GTX 670 on a Q9550. I had a Core2Duo @ 3.0ghz before this, but because I lacked the budget to upgrade ram/motherboard/CPU I decided to just get the Q9550 for now until I had the money for the rest.

At least now we all know you are a complete a**hole, thanks for that.


He does make legitimate points...and I'm pretty sure he wasn't trying to be a **** about it.

The cheapest way you can *somewhat* minimize the bottleneck between your GPU and CPU would be overclock your processor. (as I mentioned in another post of mine).

#20 Landsharkk

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Posted 29 December 2012 - 04:17 PM

View PostGrraarrgghh, on 29 December 2012 - 04:14 PM, said:


Glad you've noticed.

Crying about optimization when you are running ghetto hardware is hardly new for the internet I know, but it's really stupid.


I'm not crying about anything, I'm complaining about what PGI has says about older hardware being optimized, yet the reality is that it's not. In fact the performance is getting worse with each patch.

Remember back when PGI said they were optimizing core2duo CPUs? Yeah, I had one at that time and still got worse performance with each patch.

Clearly the problem is with PGI and their code, along with their lack of communication about the performance problems.





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