BattleMech 11: Cataphract
#361
Posted 28 May 2012 - 09:24 AM
#362
Posted 28 May 2012 - 10:20 AM
#363
Posted 28 May 2012 - 05:11 PM
#364
Posted 29 May 2012 - 12:02 AM
I can't wait to try to make a Caesar variant!
#366
Posted 29 May 2012 - 12:36 PM
#368
Posted 29 May 2012 - 01:19 PM
#369
Posted 29 May 2012 - 06:18 PM
#371
Posted 30 May 2012 - 11:29 AM
#372
Posted 30 May 2012 - 11:38 AM
#374
Posted 30 May 2012 - 07:36 PM
#375
Posted 30 May 2012 - 10:01 PM
#376
Posted 31 May 2012 - 03:47 AM
Beef Jerkey, on 30 May 2012 - 10:01 PM, said:
Quad mechs may get into the game, once the technical isseues coming with them are solved.
Ragnarok? No chance in hell, mate. It's ugly, it's crappy, and the man that implemented it into a game must have been high.
#377
Posted 31 May 2012 - 04:03 AM
#378
Posted 31 May 2012 - 10:44 AM
#379
Posted 31 May 2012 - 12:17 PM
anyways its nice to see somthing that looks similar to the templar mech I'll defently try it out.
#380
Posted 31 May 2012 - 02:56 PM
Adridos, on 31 May 2012 - 03:47 AM, said:
Quad mechs may get into the game, once the technical isseues coming with them are solved.
Ragnarok? No chance in hell, mate. It's ugly, it's crappy, and the man that implemented it into a game must have been high.
wont argue with that, it had alot of weak points that can be easily exploited, and it kinda looked like a spinoff of the thor
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