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Custom Rig's :)


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#81 Nasty9

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Posted 30 May 2012 - 08:08 AM

View PostVulpesveritas, on 30 May 2012 - 06:35 AM, said:

If you're asking me to either stop giving people advice or stop telling the truth or stop recommending products of superior value, then no.
When I recommend someone an upgrade path, then another individual points out AMD has been having trouble competing in recent years as well as it used to, and I point out theres a chance AMD could strongly compete later this year, withot a motherboard upgrade, until haswell comes out next year, and may still compete on a price basis, that's 'going on about how great they are?' The math shows the possibility and it will largely come down to pricong and availability.
And the benchmarks show AMD GPUs to be faster at nearly every price point. Unless you didnt look at any in the last few months. Lol. Sadly Nvidia doesn't have supply on their hand and seem to be pushing advertising to push profit margins higher, but thats an assumption on my part based on what ive seen.


It isn't really an upgrade path if you have to change out your board continuously, even if it the same socket pin out. Over the last four year I've had to buy an AM2, AM2+, AM3 and AM3+ boards during AMD upgrades, and this wasn't even for my main rig. On the Intel side I've only had to buy one X58 board in the same time period.


View PostBlack Mamba, on 30 May 2012 - 06:58 AM, said:

AMD have a great mid-range set of graphic cards, however I have had some terrible driver problems with them in the past so i changed to Nvidia. But that's just me, others may be in good favour with AMD.


I made the opposite switch a little while ago and I'm happier on this side of the fence. AMD has really helped ATI's driver support, especially in the Linux department.

What struck me about AMD GPUs was their overall build quality, even down to the small stuff like selection of parts for the power supply in the cards.

View PostBlack Mamba, on 30 May 2012 - 06:58 AM, said:

CPU wise, most games these days don't take full advantage of quad cores, i blame consoles (but thats for another time, if ever). So either a mid-tier Bulldozer or a Sandy Bridge will do for gaming, and to make sure buy an aftermarket air-cooler and over clock it, cheapest way to increase performance. No need to spend on high end CPU's, they're just a waste of money for a gamer.


You can't blame that on consoles. If anything, it is PC's to blame. Check out console specs, they basically have all CPU and no GPU. The 360 has a triple core PPC clocked at 3.2GHz with a GPU similar to an ATI x1800; the PS3 has an eight core Cell processor clocked @ 3.2GHz and a GPU similar to a 7800GT.

#82 Jason Phoenix

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Posted 30 May 2012 - 08:19 AM

I might be a bit late but I was wonderng what you guys would think about a Corsair Force 3 SSD for Win 7 Ultimate OS ?

#83 Nasty9

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Posted 30 May 2012 - 08:46 AM

View PostJason Phoenix, on 30 May 2012 - 08:19 AM, said:

I might be a bit late but I was wonderng what you guys would think about a Corsair Force 3 SSD for Win 7 Ultimate OS ?

I'd recommend it. I have three Corsair SSDs (X32, 2x F40), they have treated me well for years.

#84 Jason Phoenix

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Posted 30 May 2012 - 08:51 AM

View PostNasty9, on 30 May 2012 - 08:46 AM, said:

I'd recommend it. I have three Corsair SSDs (X32, 2x F40), they have treated me well for years.

Cool thx, and what about that 2 Million hrs concerning the lifetime ?

Kinda sounds like 200+ years lmao...

#85 Zearoth

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Posted 30 May 2012 - 10:04 AM

OS Version: Microsoft Windows XP Home Edition
System RAM: 3327 MB
CPU Name: AMD Athlon™ II X4 620 Processor
CPU Speeds: 2611
Physical CPUs: 1
Virtual CPUs: 4
Video Card Description: NVIDIA GeForce GTX 460 SE
VRAM: 1024 MB
Primary Display Resolution: 1280x1024
Multi-Monitor Desktop Resolution: 1280x1024
Microphone: True
Language: English (United States)
Free Hard Drive Space: 58263 MB
Total Hard Drive Space: 131061 MB
Windows Experience Index Rating: 0.0

Not much now, but I plan on upgrading the OS, ram and graphics very soon. Need to dust it more often though.

#86 Vulpesveritas

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Posted 30 May 2012 - 11:18 AM

View PostBlack Mamba, on 30 May 2012 - 06:58 AM, said:

CPU wise, most games these days don't take full advantage of quad cores, i blame consoles (but thats for another time, if ever). So either a mid-tier Bulldozer or a Sandy Bridge will do for gaming, and to make sure buy an aftermarket air-cooler and over clock it, cheapest way to increase performance. No need to spend on high end CPU's, they're just a waste of money for a gamer.

Most newer games these days take full advantage of quad cores, some are taking advantage of more now. But for gaming, anything core 2 quad / Phenom II X4 or above will do fine for gaming, this is true.

View PostNasty9, on 30 May 2012 - 08:08 AM, said:

It isn't really an upgrade path if you have to change out your board continuously, even if it the same socket pin out. Over the last four year I've had to buy an AM2, AM2+, AM3 and AM3+ boards during AMD upgrades, and this wasn't even for my main rig. On the Intel side I've only had to buy one X58 board in the same time period.

You can't blame that on consoles. If anything, it is PC's to blame. Check out console specs, they basically have all CPU and no GPU. The 360 has a triple core PPC clocked at 3.2GHz with a GPU similar to an ATI x1800; the PS3 has an eight core Cell processor clocked @ 3.2GHz and a GPU similar to a 7800GT.

Was it because the boards died or because you didn't have a motherboard which could flash a BIOS compatible with a new CPU?... I mean Phenom II works on AM2+, AM3, and AM3+ boards (Thubian cores the latter two.), FX chips run on AM3 (with a compatible BIOS)/+ for some more recent examples... plus aftermarket heatsinks still mount in most cases since what, the 939 days? Without needing new backplates and mounting gear and the like?

And PPC chips are RISC if I remember correctly, making them much slower per clock versus an x86 chip, and the Cell microarchitecture is to my understanding hard to code for, so neither system is ideal on the CPU end anymore either. The thing is, we're running 6-8 year old consoles.... most people replace PCs ever 4 years. Thats three or four "generations" of processor evolution between when the consoles came out and now, so that's a good part to what's holding them back in both CPU and GPU.

And my 'rig' until I can actually get a decent rig together, so as to hopefully stop derailing the topic;
Phenom II X4 N930 2ghz
Mobility Radeon HD 4250 520mhz
4GB (2x2) DDR2-800mhz RAM CAS5 SO-DIMM
320GB 7200RPM Samsung 2.5" HDD
HP DV6

#87 Nasty9

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Posted 30 May 2012 - 12:52 PM

View PostVulpesveritas, on 30 May 2012 - 11:18 AM, said:

Was it because the boards died or because you didn't have a motherboard which could flash a BIOS compatible with a new CPU?... I mean Phenom II works on AM2+, AM3, and AM3+ boards (Thubian cores the latter two.), FX chips run on AM3 (with a compatible BIOS)/+ for some more recent examples... plus aftermarket heatsinks still mount in most cases since what, the 939 days? Without needing new backplates and mounting gear and the like?


The BIOS of my boards supported the new chips. However, why buy the new chip if it is going to be castrated? An example being I wanted an AM2+ chip for its split power planes, but AM2 doesn't support that. New board. I wanted an AM3 for better performance, but AM2+ doesn't support the new HTT speed. New board. And so forth.

It is a great concept and may have saved some people from having to get a new board, but not if you want what your new chip is capable of.

View PostVulpesveritas, on 30 May 2012 - 11:18 AM, said:

And PPC chips are RISC if I remember correctly, making them much slower per clock versus an x86 chip, and the Cell microarchitecture is to my understanding hard to code for, so neither system is ideal on the CPU end anymore either. The thing is, we're running 6-8 year old consoles.... most people replace PCs ever 4 years. Thats three or four "generations" of processor evolution between when the consoles came out and now, so that's a good part to what's holding them back in both CPU and GPU.

Being difficult to code for doesn't really matter anymore since the days of ASM are pretty much over. If your platform has a compiler it is no difficult to develop for than any other.

My point was don't blame consoles for causing the lack of multicore problem when they have more cores than PCs of then and still today.





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