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Pc Gamer Article: Why Mechs Are The Most Fun Thing To Shoot In A Video Game.
#1
Posted 03 January 2013 - 04:19 AM
#2
Posted 03 January 2013 - 04:35 AM
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#3
Posted 03 January 2013 - 04:39 AM
The article seems to imply a definitive answer to why shooting mechs is best, instead of stating that this is simply something true of the people who enjoy mech games. Everyone has different ways of enjoying different entertainment outlets.
Edited by BerryChunks, 03 January 2013 - 04:42 AM.
#4
Posted 03 January 2013 - 05:14 AM
#5
Posted 03 January 2013 - 05:21 AM
It's why for all the faults, this game is nonetheless great.
#6
Posted 03 January 2013 - 05:38 AM
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
#7
Posted 03 January 2013 - 05:50 AM
#8
Posted 03 January 2013 - 05:57 AM
BerryChunks, on 03 January 2013 - 04:39 AM, said:
Let's keep an eye on this guy.
#9
Posted 03 January 2013 - 05:58 AM
BerryChunks, on 03 January 2013 - 04:39 AM, said:
It should be true of almost any player of any FPS. I would gather that most would love a more indepth damage model in bf3 pr arma or CoD or any other military shooter (the shooters that say they "try" to be realistic in a sense anyways), IE legs and arms can take dmg, too much dmg in an arm and you can't fire your m-16 as well anymore etc etc...
Arena / fast / arcade shooters its not so much a thing to have more than head + body.
That is what I think the article is trying to get across. MWO mechs have the most in-depth damage mechanics of any FPS out there. (in regards to the whole body being modeled and effects happening because of it) Hence is the most fun thing to shoot at.
Some tank games are similar in that you can knock out components etc, but those generally happen instantly, MWO is different in that regard...
Edited by Fooooo, 03 January 2013 - 06:04 AM.
#10
Posted 03 January 2013 - 06:20 AM
Edited by pcunite, 03 January 2013 - 06:21 AM.
#11
Posted 03 January 2013 - 06:25 AM
pcunite, on 03 January 2013 - 06:20 AM, said:
Essentially, MWO is Chessboxing: http://en.wikipedia....iki/Chessboxing
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
Edited by The Jove, 03 January 2013 - 06:25 AM.
#12
Posted 03 January 2013 - 06:54 AM
#13
Posted 03 January 2013 - 07:08 AM
i wanted to believe its realy new... but all ECM capable mechs dont use ECM ? okay...
still good press.. and the comments arent that bad ^^
#14
Posted 03 January 2013 - 07:25 AM
#16
Posted 03 January 2013 - 07:28 AM
Fooooo, on 03 January 2013 - 05:58 AM, said:
It should be true of almost any player of any FPS. I would gather that most would love a more indepth damage model in bf3 pr arma or CoD or any other military shooter (the shooters that say they "try" to be realistic in a sense anyways), IE legs and arms can take dmg, too much dmg in an arm and you can't fire your m-16 as well anymore etc etc...
Arena / fast / arcade shooters its not so much a thing to have more than head + body.
That is what I think the article is trying to get across. MWO mechs have the most in-depth damage mechanics of any FPS out there. (in regards to the whole body being modeled and effects happening because of it) Hence is the most fun thing to shoot at.
Some tank games are similar in that you can knock out components etc, but those generally happen instantly, MWO is different in that regard...
You mean having a M203 Grenade Launcher shell *roll* over your foot as a kill shot isn't in depth and fun? Or having someone AWP you in the foot for a one shot kill?
/end funny moments in fps gaming.
#17
Posted 03 January 2013 - 07:44 AM
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