Each addition of 25 to the engine provides one internal heatsink, up to engine size 250. Here, the weight of the heatsink is included in the weight of the engine.
Beyond 250, each addition of 25 gives a heatsink
slot. Thus, your 295 engine gives you one heatsinks slot, as indicated in Mechlab. You can insert a heatsink in the slot, but it'll add the normal weight to the mech.
Each mech needs 10 heatsinks to be fielded. Here, single heatsinks and double heatsinks are treated equally for the purposes of fielding.
When using double heatsinks like in your build, engine internal sinks are twice as effective as single heatsinks. Double heatsinks
outside the engine are only 1.4 times as effective as single heatsinks.
So, your loadout is legal, as you have 11 heatsinks. Note that you're out of criticals, but you have one free ton in your loadout. You should stick one of your double heatsinks inside the engine. This will allow you to add another weapon or perhaps TAG to your RT.
Edited by The Jove, 03 January 2013 - 05:35 AM.