decrease streak SRM lock on time but require a new lock for every time it's fired 1 Lock = 1 Shot(like in TT rolling to see if lock is achieved)
Thoughts, comments?
Edited by Ashnod, 17 January 2013 - 08:21 AM.
Posted 03 January 2013 - 05:27 AM
Edited by Ashnod, 17 January 2013 - 08:21 AM.
Posted 03 January 2013 - 05:31 AM
Posted 03 January 2013 - 05:32 AM
Posted 03 January 2013 - 05:47 AM
Edited by Critical Fumble, 03 January 2013 - 05:48 AM.
Posted 03 January 2013 - 05:50 AM
Critical Fumble, on 03 January 2013 - 05:47 AM, said:
Edited by Ashnod, 03 January 2013 - 05:57 AM.
Posted 03 January 2013 - 06:02 AM
Ashnod, on 03 January 2013 - 05:50 AM, said:
Critical Fumble, on 03 January 2013 - 05:47 AM, said:
Posted 03 January 2013 - 06:42 AM
Thontor, on 03 January 2013 - 06:37 AM, said:
Thontor, on 03 January 2013 - 06:37 AM, said:
Posted 03 January 2013 - 07:03 AM
Posted 03 January 2013 - 07:15 AM
Thontor, on 03 January 2013 - 06:37 AM, said:
Posted 03 January 2013 - 01:24 PM
siLve00, on 03 January 2013 - 07:15 AM, said:
Posted 03 January 2013 - 05:07 PM
Posted 03 January 2013 - 05:38 PM
Critical Fumble, on 03 January 2013 - 05:47 AM, said:
Edited by Erik Hollister, 03 January 2013 - 05:43 PM.
Posted 03 January 2013 - 05:52 PM
Vegentius, on 03 January 2013 - 05:07 PM, said:
Posted 03 January 2013 - 06:23 PM
Ashnod, on 03 January 2013 - 05:27 AM, said:
Posted 03 January 2013 - 06:32 PM
Erik Hollister, on 03 January 2013 - 05:38 PM, said:
Posted 03 January 2013 - 07:28 PM
Erik Hollister, on 03 January 2013 - 05:38 PM, said:
Posted 03 January 2013 - 07:31 PM
Posted 03 January 2013 - 07:42 PM
Badgerbanger, on 03 January 2013 - 05:31 AM, said:
Posted 03 January 2013 - 09:37 PM
Posted 04 January 2013 - 12:12 AM
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