Wizard Steve, on 03 January 2013 - 01:19 PM, said:
The player base isn't big enough to split.
Bull *bleeping* horse *bleep*, IOW in more polite terms: Your post is ill-informed, purely a random assumption, and you provide no playerbase numbers to back it up. ... the current Queue against premades
takes fractions of a second usually. More advanced matchmaking using ELO subroutines in some other games that are older than this one, take 10-30 seconds because those tend to split players up for a Dozen different
Criteria(s) . While Pure-Random vs. random only divides by a single Criteria and would still seem instantaneous in this game as long as they impliment it quickly before they hemorrhage too many more puggers.
What all you really mean to say, is that you don't want to have to face eachother's premades because then your own pool of matchmaking will gradually shrink b/c a lot of people only go through the effort to stay organized in groups to WIN and that's really easy against Randoms. Meanwhile the Random Arenas will flourish on their own and leave your organized pool to whither since newbs & pubstars alike won't
be required to jump through the same hoops of joining hardcore clans to win more games than they lose. ...Seen it happen in every game that segregates the two populations. So much unnecessary jealousy of the Random Arena from the "wolves" who can only take down sheep and get scared at the prospect of taking on other wolves...
Obviously PGI supports this as well as we see in their matchmaking phases... and they'll invest 1000's of manhours into it and drag out and process of "Ranked" matchmaking with patch after patch that never quite gets it right the first time like straight-up segregation would have. ...Just to retain that "Tier" system that eventualy forces puggers to join clans b/c why have all these guild/alliegiance systems in the first place if they merely felt "optional" to everyone who just wants to
win a few in a row while playing the game casually?? (Rhetorical question, don't answer). To sum it up: A Queue that takes even longer, and really benefits no one except for the weaker wolf packs.
Edited by iller, 03 January 2013 - 02:03 PM.