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Proof Sync Drops Happen


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#1 Rifter

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Posted 05 January 2013 - 02:48 PM

Keep it classy guys. Want to know why some pugs refuse to join premades, see below.


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#2 Syncline

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Posted 05 January 2013 - 02:49 PM

Everyone knows sync drops happen. Your point?

#3 Rifter

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Posted 05 January 2013 - 02:50 PM

View PostSyncline, on 05 January 2013 - 02:49 PM, said:

Everyone knows sync drops happen. Your point?


I have seen many people say they do not, or if they do it happens very rarely. IMO if you sit down and play for more than a hour at a time you are likely to run into one. This is far from the first one i have seen.

#4 Pariah Devalis

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Posted 05 January 2013 - 02:54 PM

As Syncline said, nobody says they do not happen. Never, not once, seen people say it does not happen. They do happen rarely, however.

Play for one hour and if you are unlucky you will find one. Or, you can play 25 games back to back and only run into it once. Even if it is one game out of 10, that is only 10% of the time, and that is far too often to reflect reality. 8 man sync drops probably happen closer to 5%-7% of the time, tops, unless your name is Brian and you have bad luck.

Edited by Pariah Devalis, 05 January 2013 - 02:54 PM.


#5 Rifter

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Posted 05 January 2013 - 02:57 PM

View PostPariah Devalis, on 05 January 2013 - 02:54 PM, said:

As Syncline said, nobody says they do not happen. Never, not once, seen people say it does not happen. They do happen rarely, however.

Play for one hour and if you are unlucky you will find one. Or, you can play 25 games back to back and only run into it once. Even if it is one game out of 10, that is only 10% of the time, and that is far too often to reflect reality. 8 man sync drops probably happen closer to 5%-7% of the time, tops, unless your name is Brian and you have bad luck.


I think the stats are going to vary largely from time of day as well. Play during primetime us hours i think you will see many, play at 4am us time and i dont think you will see to many at all.

#6 Rifter

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Posted 05 January 2013 - 03:05 PM

Also thought i should add I know most people will agree that sync drops do happen. I also think most people would agree that the above SS shows the way NOT to do a sync drop. They could have just said nothing and went about their business and most pugs would have been oblivious to what happened.

I knew they were at least a 4 man before they said anything in chat just because of how they were moving out from spawn and i was the third last mech to go down and knew what was going on by then regardless of what was said in chat but most non veterans would have just thought it was another pug self destructing.

Premades are not earning any respect from pugs by playing like SS above shows, if you really want more pugs to play premade that is not the way to go about it.

#7 Felicitatem Parco

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Posted 05 January 2013 - 03:05 PM

Sync Dropping is not considered to be a punishable exploit by the Game Developers... but performing in-game actions that are intended solely to cause undue inflammation and anger, such as Sync Dropping with the sole purpose of PUG Stomping and Taunting other Players about your Sync Drop to make Pick-Up Gamers feel jilted, is, in my opinion, a form of Griefing.

In my opinion, I feel that Sync Dropping and then TAUNTING other that you are a PUG-Stomping Sync Drop is a form of Griefing. It's the Taunting that makes it a deliberate act of Griefing, but I am not suggesting that you email Support about it at this time. I'd have to hear from the Devs/Staff whether or not this is reportable. I'll go ask.

Edited by Prosperity Park, 05 January 2013 - 03:07 PM.


#8 Suicidal Idiot

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Posted 05 January 2013 - 03:09 PM

Um, the NoGutsNoGalaxy screencast just showed live video of syncdrops, and how to overcome the timing difference.

It aint no secret.

What it is, though, is a 50% chance of being on opposing teams. When that happens to us, it isn't a case of "kill the PUGs" it's "Ignore the PUGs, join the other group in chat and BLAST THE HELL OUT OF YOUR BUDDIES".

Who gives a rat's *** about "Did you see me shoot that Jenner on the run?" when you can be saying "Remember when I blew your arm off, then your atlas to hell?"
"My LRM's are heavy, can you please hold them?"
"Hey everybody, There's Jeff! Follow the blue line up the ridge. See?"
"You look cold, Here's a PPC to warm you up"

Edited by Suicidal Idiot, 05 January 2013 - 03:10 PM.


#9 Windies

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Posted 05 January 2013 - 03:22 PM

View PostProsperity Park, on 05 January 2013 - 03:05 PM, said:

Sync Dropping is not considered to be a punishable exploit by the Game Developers... but performing in-game actions that are intended solely to cause undue inflammation and anger, such as Sync Dropping with the sole purpose of PUG Stomping and Taunting other Players about your Sync Drop to make Pick-Up Gamers feel jilted, is, in my opinion, a form of Griefing.

In my opinion, I feel that Sync Dropping and then TAUNTING other that you are a PUG-Stomping Sync Drop is a form of Griefing. It's the Taunting that makes it a deliberate act of Griefing, but I am not suggesting that you email Support about it at this time. I'd have to hear from the Devs/Staff whether or not this is reportable. I'll go ask.


So let me get this straight, PGI doesn't believe that "gaming" a system in order to bypass an in place limitation is an exploit? Why is the limitation there in the first place then? Why don't they just allow 8 members to group up like they used to in the pub queue? It doesn't sound very logical to create a limitation only to say that breaking said limitation through ulterior means is acceptable....

Also, why would bypassing the 4 man limitation not be considered griefing? You are bypassing a known and in place limitation in order to advertently or inadvertently gain an advantage. Even if you just want to play with your friends, you are still inadvertently gaining an advantage through ulterior means. I just don't understand your logic behind your reasoning except for, "I want to play with my friends, to hell with everyone else".

#10 Barnaby Jones

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Posted 05 January 2013 - 03:25 PM

View PostProsperity Park, on 05 January 2013 - 03:05 PM, said:

Sync Dropping is not considered to be a punishable exploit by the Game Developers... but performing in-game actions that are intended solely to cause undue inflammation and anger, such as Sync Dropping with the sole purpose of PUG Stomping and Taunting other Players about your Sync Drop to make Pick-Up Gamers feel jilted, is, in my opinion, a form of Griefing.

In my opinion, I feel that Sync Dropping and then TAUNTING other that you are a PUG-Stomping Sync Drop is a form of Griefing. It's the Taunting that makes it a deliberate act of Griefing, but I am not suggesting that you email Support about it at this time. I'd have to hear from the Devs/Staff whether or not this is reportable. I'll go ask.



If I understand your opinion correctly, you would consider any form of text based taunting of the other team to be griefing regardless of whether or not there was a group involved.

Lets hope that your opinion remains just that, as we do not need a nanny state dictated by the opinions of forum moderators.

and lets not forget, that aside from rifter, we do not know if members of the team against rifter was taunting some specifc members of rifters team, who may be their friends.

Edited by Barnaby Jones, 05 January 2013 - 03:27 PM.


#11 Sir Wulfrick

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Posted 05 January 2013 - 03:27 PM

While there is a difference in acceptability between generally friendly banter and brash, arrogant bragging of the sort exhibited by the group that OP encountered, I do wonder why that group were engaged in sync droping rather than 8-man team droping.

I would imagine that the same bunch of brash illiterates would fare significantly less well against a team of seasoned veterans than they appeared to have done against what was quite possibly a largely inexperienced group of new players.

#12 Barnaby Jones

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Posted 05 January 2013 - 03:32 PM

View PostWindies, on 05 January 2013 - 03:22 PM, said:


So let me get this straight, PGI doesn't believe that "gaming" a system in order to bypass an in place limitation is an exploit? Why is the limitation there in the first place then? Why don't they just allow 8 members to group up like they used to in the pub queue? It doesn't sound very logical to create a limitation only to say that breaking said limitation through ulterior means is acceptable....

Also, why would bypassing the 4 man limitation not be considered griefing? You are bypassing a known and in place limitation in order to advertently or inadvertently gain an advantage. Even if you just want to play with your friends, you are still inadvertently gaining an advantage through ulterior means. I just don't understand your logic behind your reasoning except for, "I want to play with my friends, to hell with everyone else".



Do some research, this question has been answered numerous times since phase 1 MM.

View PostSir Wulfrick, on 05 January 2013 - 03:27 PM, said:

While there is a difference in acceptability between generally friendly banter and brash, arrogant bragging of the sort exhibited by the group that OP encountered, I do wonder why that group were engaged in sync droping rather than 8-man team droping.

I would imagine that the same bunch of brash illiterates would fare significantly less well against a team of seasoned veterans than they appeared to have done against what was quite possibly a largely inexperienced group of new players.


based on the limited info, it would appear they were 7 waiting for an 8th.

in fact, it would look like "21" was 7 looking for an 8th, saw "Sternn" on the opposing team, taunted him and his team as a friend, asked if "sternn" was in a group, with what we can only assume with the idea of making him their 8th after the match

Edited by Barnaby Jones, 05 January 2013 - 03:32 PM.


#13 Windies

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Posted 05 January 2013 - 03:32 PM

View PostBarnaby Jones, on 05 January 2013 - 03:29 PM, said:



Do some research, this question has been answered numerous times since phase 1 MM.



So then, just like ECM, I guess it's working as intended :P

#14 Barnaby Jones

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Posted 05 January 2013 - 03:35 PM

and since the cockpit is identical in all three, i would further guess, that rifter ran off, hid, and powered down.

and possibly began taunting back.

and since my evidence is the exact same evidence he is using to support his argument, our arguments are equally vaild.

#15 Barnaby Jones

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Posted 05 January 2013 - 03:39 PM

View PostWindies, on 05 January 2013 - 03:32 PM, said:


So then, just like ECM, I guess it's working as intended :P

not entirely.

the original syncs occured in phase 1, when there was no 8 mans, and those of use accustomed to larger groups were forced out of them cold turkey.

this happend alot for about three days until everyone realized how one slow "sit in the mechlab after every match" player would lengthen the time between drops inordinately, added to the 1-10 chances of getting the same match, and 1/2 of getting the same side, all combined led to many to stop playing or revert to 4 mans.

phase two came in and created the 8 only slot, which brought the numbers of syncs up slightly in that there were now groups of 5-7 looking for others and wanting to play while they waited. this is what we have now, and even that is very uncommon.

syncing was deteremined not to be an exploit within the few days after mm1 occured, and has been the pgi position ever since.

I think this is the relevant thread which pushed the ruling out in the open.

http://mwomercs.com/...es-still-exist/

Edited by Barnaby Jones, 05 January 2013 - 03:46 PM.


#16 Wired

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Posted 05 January 2013 - 03:40 PM

View PostBarnaby Jones, on 05 January 2013 - 03:35 PM, said:

and since the cockpit is identical in all three, i would further guess, that rifter ran off, hid, and powered down.

and possibly began taunting back.

and since my evidence is the exact same evidence he is using to support his argument, our arguments are equally vaild.


Well to be fair, they're all spectator shots.

However I have seen people claiming they were 8 an drops before, when I was on that team and not part of a group.

There ARE people out there with such a vendetta against 8 player drops, that they actively go out of their way to to agitate people.

#17 Barnaby Jones

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Posted 05 January 2013 - 03:44 PM

View PostWired, on 05 January 2013 - 03:40 PM, said:


Well to be fair, they're all spectator shots.

quite right. then it wasnt rifter, but one of his team mates... of course that means rifter was the first to die. how embarassing for him.... lol.

View PostWired, on 05 January 2013 - 03:40 PM, said:

However I have seen people claiming they were 8 an drops before, when I was on that team and not part of a group.

There ARE people out there with such a vendetta against 8 player drops, that they actively go out of their way to to agitate people.


there are vendettas on both sides unfortunately.

Edited by Barnaby Jones, 05 January 2013 - 03:44 PM.


#18 Rifter

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Posted 05 January 2013 - 03:44 PM

View PostBarnaby Jones, on 05 January 2013 - 03:35 PM, said:

and since the cockpit is identical in all three, i would further guess, that rifter ran off, hid, and powered down.

and possibly began taunting back.

and since my evidence is the exact same evidence he is using to support his argument, our arguments are equally vaild.


Nice assumption good way to use that assumtion to make a *** of yourself, too bad as i already stated above(post #6) but since you apparently cant read i was the third last mech to go down. If you had a brain you would be able to figure out the mech in the screenshots is the last mech alive, therefore NOT ME.

Nice try though.

EDIT: I also have SS of the unedited photos to prove identity of SS was taken from spectator mode, but hey guess what you can already see SS was taken from spectator mode so guess you really just cant read.

Edited by Rifter, 05 January 2013 - 03:45 PM.


#19 Dirkdaring

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Posted 05 January 2013 - 03:48 PM

If the game would just put a 4 man on each side and then fill the remainder with PuG this wouldn't even be an issue.

#20 Rifter

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Posted 05 January 2013 - 03:50 PM

View PostBarnaby Jones, on 05 January 2013 - 03:44 PM, said:

quite right. then it wasnt rifter, but one of his team mates... of course that means rifter was the first to die. how embarassing for him.... lol.




Do you just like baseless assumptions or something. This has been reported to support, i did not say anything inflamitory in chat if i did why the hell would i report it?

Because i know you wont believe me send me your e-mail address and i will forward you the reply i got from support about it and you can take it up with them to see if my story is accurate.





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