Where Is The Content?
#21
Posted 06 January 2013 - 10:11 PM
#22
Posted 06 January 2013 - 10:17 PM
Edited by Lonestar1771, 06 January 2013 - 10:17 PM.
#23
Posted 06 January 2013 - 10:18 PM
Scar, on 06 January 2013 - 10:10 PM, said:
"they have nothing to update" - yeah, sure, i agree with you. As far as i remember, Russ promised that CW will start within 90 days after the Open Beta start. Well, Open Beta has started 63 days ago - less than a month remains to the dead-line, but devs can't give us ANY update on CW.
Who wants a bet with me that CW won't be released as promised? I even can bet that CW won't be released until the next summer...if ever.
That's nice, It's taken LoL several years to get 4 maps, that are much simpler (art design and modelling) than what we have. Variants of these maps are still content. I never saw them promise, I saw them state that they were aiming for, never promise. They were shooting for 90 days after open beta, that doesn't mean they promised it. We get new MC items and paints, yes that is valid content.
See this is what I mean, they are releasing content, it's just not the content you want. And I have yet to see a program in any stage of testing that didn't have massive delays. Heck they made the dev corner to help stem people complaining about push backs and so forth and to let people know before the actual date comes, and people still complain.
Could PGI be doing better? Yes they could, pretty much claiming them to be incompetent because they aren't doing exactly as you want, is just ignorant.
Lonestar1771, on 06 January 2013 - 10:17 PM, said:
Yes a very small company doesn't have regional servers that cost a crap ton to run and maintain not including having to get the space to run them. They need partners in the different regions to effectively run servers in said regions. It's simply not worth the time nor money at this point from a business standpoint.
Edited by Noth, 06 January 2013 - 10:20 PM.
#24
Posted 06 January 2013 - 10:22 PM
Noth, on 06 January 2013 - 10:18 PM, said:
That's nice, It's taken LoL several years to get 4 maps, that are much simpler (art design and modelling) than what we have. Variants of these maps are still content. I never saw them promise, I saw them state that they were aiming for, never promise. They were shooting for 90 days after open beta, that doesn't mean they promised it. We get new MC items and paints, yes that is valid content.
See this is what I mean, they are releasing content, it's just not the content you want. And I have yet to see a program in any stage of testing that didn't have massive delays. Heck they made the dev corner to help stem people complaining about push backs and so forth and to let people know before the actual date comes, and people still complain.
Could PGI be doing better? Yes they could, pretty much claiming them to be incompetent because they aren't doing exactly as you want, is just ignorant.
So why would they release content no one wants? I understand they need money to keep the lights on but it sure feels like the cash shop has gotten more love than any other system to date. They have been taking the easy route by making things that were place holders in CB into permanent features in OB. It's asinine really, but obviously it's the community's fault for trying to hold them accountable.
#25
Posted 06 January 2013 - 10:26 PM
Lonestar1771, on 06 January 2013 - 10:22 PM, said:
So why would they release content no one wants? I understand they need money to keep the lights on but it sure feels like the cash shop has gotten more love than any other system to date. They have been taking the easy route by making things that were place holders in CB into permanent features in OB. It's asinine really, but obviously it's the community's fault for trying to hold them accountable.
Because that content is finished faster than the more in depth content like the mechs and maps? Seriously, in a professional environment, making maps can take a long time and the mechs are no simple creation if you bothered to read how they do it. A simple skin and colors and stationary items in cockpits are much easier to make and push out.
#26
Posted 06 January 2013 - 11:06 PM
Noth, on 06 January 2013 - 10:18 PM, said:
That's why i think that LOL is a ****. I love Mechwarrior, not the LoL - and every Mechwarrior had big and very interesting maps, not a tiny playpens a'la 'World of Tanks'. In unit that i've founded, people are already saying that they can't see these maps and bored by them so strong that it make them puke. Now more and more of my pilots are playing in MW4, MWLL, PlanetSide etc. but not in MWO.
And my unit isn't alone - now it take dozens of minutes to find another 8-premade. Because of the "nice" contents, particularly - maps.
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It's still BS, not a content. Snow/lights on/off - pathetic.
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Poor excuse. They've said A WORD. We're their investors - they've promised us and we gave them our money. Now they f*****d us again again and again.
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Not me, but the most part of community. Show me the thread or the poll where people demand more bobblehead. I'll show you the threads where dozens and even hundreds of people demand really new, big maps.
I think you're the only one, who demand new toys in cockpit before the maps and mechs.
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What is ignorant it's run from the facts. That has become completely obvious after the ECM-fail. Many people predicted consequences of that and now the whole my unit of 80 pilots are playing in DDC3LWarrior Online. Nice balance and competence, yeah.
#27
Posted 06 January 2013 - 11:17 PM
Scar, on 06 January 2013 - 11:06 PM, said:
And my unit isn't alone - now it take dozens of minutes to find another 8-premade. Because of the "nice" contents, particularly - maps.
Like I said, people leaving that were expecting something that was not promised rather than looking at what was said.
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Content is content. If it is finished it will be brought out. No point in holding it back if it is done.
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As an investor you should had realized that in development things change. Things get pushed back and even completely dropped. This is on you. I invested fully knowing that the nature of development can lead to massive delays and even removal of items. Even complete changes of philosophy.
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I think you're the only one, who demand new toys in cockpit before the maps and mechs.
I've never demanded more MC only items. Also since you didn't read my last post, the reason those come out so fast is because they are much simpler than the maps and mechs. They take less time to make thus get finished faster. No reason to hold back something that is done. It's not about demand, it's about what is done shouldn't be held out just because another team has not finished the more complex content.
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Not running from facts. I have my issues with the ECM and have been very vocal about them. That doesn't mean I'm going to condemn the company and cry doom for something that happens in pretty much every game on the market. Balancing will be an ongoing thing, in fact the game will never be balanced to the point that everyone will be happy. PGI does balancing in passes as well, meaning not everything get a swing of the balance bat at the same time.
Edited by Noth, 06 January 2013 - 11:19 PM.
#28
Posted 06 January 2013 - 11:27 PM
<p>
Noth, on 06 January 2013 - 10:26 PM, said:
<p> </p>
<p>Because that content is finished faster than the more in depth content like the mechs and maps? Seriously, in a professional environment, making maps can take a long time and the mechs are no simple creation if you bothered to read how they do it. A simple skin and colors and stationary items in cockpits are much easier to make and push out.</p>
<p>
<p> </p>
<div>Another poor excuse. A know many maps for MWLL that has been made by a single person in a few weeks in free time. And many of these map are million times better, bigger and more interesting than MWO ones.</div>
<div> </div>
<div>I think, we've got not a single really new map, because the people who make the maps - it's the same people, who make the bobbleheads.</div>
#29
Posted 06 January 2013 - 11:32 PM
#31
Posted 06 January 2013 - 11:35 PM
Scar, on 06 January 2013 - 11:27 PM, said:
<p></p>
<p> </p>
<div>Another poor excuse. A know many maps for MWLL that has been made by a single person in a few weeks in free time. And many of these map are million times better, bigger and more interesting than MWO ones.</div>
<div> </div>
<div>I think, we've got not a single really new map, because the people who make the maps - it's the same people, who make the bobbleheads.</div>
Level designers are rarely the ones that work on things other than levels. 1 person taking weeks of free time for a mod. It's not a professional environment, not run through the testing like in a professional development scene. We are talking possible days of just trying to reproduce one error and fix it with how actual testing is done (there is a reason why many video game testers have their love of games strangled by testing them in a professional manner, it is long boring and extremely repetitive).
Where it could take days to make a good map without testing it, it takes a couple hours to a day or so to make a bobble head or new texture. Once you add in testing and finding errors and reproducing them and fixing them and then testing again and repeating for each version of the map, days can turn into weeks and even months.
Edited by Noth, 06 January 2013 - 11:37 PM.
#32
Posted 07 January 2013 - 12:19 AM
The western people are loving such a beautiful stamps - professional, testing, certified. We're - Russians, prefer another approach - we don't give a **** how "professional and tested" it is on the paper. It works or it doesn't - that's the only criteria.
For me, maps(and other content) in MWLL are working just fine, without any "professional environment and testing" BS and stamps. Many of these maps i can play forever because of their incredible replayability, few of them i count as a masterpiece of MW maps.
Edited by Scar, 07 January 2013 - 12:23 AM.
#33
Posted 07 January 2013 - 12:47 AM
Noth, on 06 January 2013 - 10:18 PM, said:
Noth, on 06 January 2013 - 11:17 PM, said:
When they say "we're shooting for 90 days" and it takes them 120 - that would be totally fine. But if it takes a lot more time - sth like 200-300 days it just shows the incompentency of the devs.
Either in figuring out how long certain things take to do or just in development itself. That's work reality - if you give a date your're shooting for you should certainly be done kinda around that given point of time. If you just don't know you should not give out a date.
But we'll see maybe there'll be some kind of CW in one-ish month from now
#34
Posted 07 January 2013 - 12:50 AM
Scar, on 06 January 2013 - 10:10 PM, said:
Who wants a bet with me that CW won't be released as promised? I even can bet that CW won't be released until the next summer...if ever.
Get your facts straight bro, post launch was the date.
You should follow the dev posts for up2date informations.
#35
Posted 07 January 2013 - 05:27 AM
o0Marduk0o, on 07 January 2013 - 12:50 AM, said:
You should follow the dev posts for up2date informations.
O'RLY?! I think, it's you, who should get the facts straight - not me. Sorry.
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Edited by Scar, 07 January 2013 - 05:28 AM.
#36
Posted 07 January 2013 - 05:29 AM
#37
Posted 07 January 2013 - 05:34 AM
Desrtfox, on 06 January 2013 - 09:27 PM, said:
They started to talk about ECM in detail one week before it was released, although everyone knew it was coming. They started to talk about Phase 2 about two weeks before it was released, although everyone knew it was coming. So why should they handle CW differently?
#38
Posted 07 January 2013 - 05:46 AM
Scar, on 07 January 2013 - 05:27 AM, said:
And in the meantime you were hidden somewhere in a cave?
That statement is outdated since many month.
FYI, "with the core of the community experience" doesn't mean Community Warfare.
#39
Posted 07 January 2013 - 05:51 AM
o0Marduk0o, on 07 January 2013 - 05:46 AM, said:
And in the meantime you were hidden somewhere in a cave?
That statement is outdated since many month.
FYI, "with the core of the community experience" doesn't mean Community Warfare.
Source, please. You need something more credible, than your words. Until that - back off.
#40
Posted 07 January 2013 - 05:51 AM
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