Jump to content

Where Is The Content?


84 replies to this topic

#21 Cranky Poed

    Member

  • PipPipPipPipPipPip
  • Survivor
  • Survivor
  • 227 posts

Posted 06 January 2013 - 10:11 PM

Quests? If i have to cart stuff from point A to point B with my Commando i am going to lose it..
:)

#22 Lonestar1771

    Member

  • PipPipPipPipPipPipPipPip
  • 1,991 posts
  • LocationTexas

Posted 06 January 2013 - 10:17 PM

Also don't forget how they STILL don't have regional servers. Smells like trouble to me.

Edited by Lonestar1771, 06 January 2013 - 10:17 PM.


#23 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 06 January 2013 - 10:18 PM

View PostScar, on 06 January 2013 - 10:10 PM, said:

Not true - content production is virtually frozen. There was not a single really new map - released for the past 7 months. Next REALLY NEW map, Alpine, has been planned for release in the mid-February(and noone can guarantee that date won't be pushed back again). The Desert map, that was planned to be released in the next week - pushed back, to mid/end of March.




"they have nothing to update" - yeah, sure, i agree with you. As far as i remember, Russ promised that CW will start within 90 days after the Open Beta start. Well, Open Beta has started 63 days ago - less than a month remains to the dead-line, but devs can't give us ANY update on CW.

Who wants a bet with me that CW won't be released as promised? I even can bet that CW won't be released until the next summer...if ever.


That's nice, It's taken LoL several years to get 4 maps, that are much simpler (art design and modelling) than what we have. Variants of these maps are still content. I never saw them promise, I saw them state that they were aiming for, never promise. They were shooting for 90 days after open beta, that doesn't mean they promised it. We get new MC items and paints, yes that is valid content.

See this is what I mean, they are releasing content, it's just not the content you want. And I have yet to see a program in any stage of testing that didn't have massive delays. Heck they made the dev corner to help stem people complaining about push backs and so forth and to let people know before the actual date comes, and people still complain.

Could PGI be doing better? Yes they could, pretty much claiming them to be incompetent because they aren't doing exactly as you want, is just ignorant.


View PostLonestar1771, on 06 January 2013 - 10:17 PM, said:

Also don't forget how they STILL don't have regional servers. Smells like trouble to me.


Yes a very small company doesn't have regional servers that cost a crap ton to run and maintain not including having to get the space to run them. They need partners in the different regions to effectively run servers in said regions. It's simply not worth the time nor money at this point from a business standpoint.

Edited by Noth, 06 January 2013 - 10:20 PM.


#24 Lonestar1771

    Member

  • PipPipPipPipPipPipPipPip
  • 1,991 posts
  • LocationTexas

Posted 06 January 2013 - 10:22 PM

View PostNoth, on 06 January 2013 - 10:18 PM, said:


That's nice, It's taken LoL several years to get 4 maps, that are much simpler (art design and modelling) than what we have. Variants of these maps are still content. I never saw them promise, I saw them state that they were aiming for, never promise. They were shooting for 90 days after open beta, that doesn't mean they promised it. We get new MC items and paints, yes that is valid content.

See this is what I mean, they are releasing content, it's just not the content you want. And I have yet to see a program in any stage of testing that didn't have massive delays. Heck they made the dev corner to help stem people complaining about push backs and so forth and to let people know before the actual date comes, and people still complain.

Could PGI be doing better? Yes they could, pretty much claiming them to be incompetent because they aren't doing exactly as you want, is just ignorant.


So why would they release content no one wants? I understand they need money to keep the lights on but it sure feels like the cash shop has gotten more love than any other system to date. They have been taking the easy route by making things that were place holders in CB into permanent features in OB. It's asinine really, but obviously it's the community's fault for trying to hold them accountable.

#25 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 06 January 2013 - 10:26 PM

View PostLonestar1771, on 06 January 2013 - 10:22 PM, said:


So why would they release content no one wants? I understand they need money to keep the lights on but it sure feels like the cash shop has gotten more love than any other system to date. They have been taking the easy route by making things that were place holders in CB into permanent features in OB. It's asinine really, but obviously it's the community's fault for trying to hold them accountable.


Because that content is finished faster than the more in depth content like the mechs and maps? Seriously, in a professional environment, making maps can take a long time and the mechs are no simple creation if you bothered to read how they do it. A simple skin and colors and stationary items in cockpits are much easier to make and push out.

#26 Scar

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,694 posts
  • LocationRussia, Moscow

Posted 06 January 2013 - 11:06 PM

View PostNoth, on 06 January 2013 - 10:18 PM, said:

That's nice, It's taken LoL several years to get 4 maps, that are much simpler (art design and modelling) than what we have.


That's why i think that LOL is a ****. I love Mechwarrior, not the LoL - and every Mechwarrior had big and very interesting maps, not a tiny playpens a'la 'World of Tanks'. In unit that i've founded, people are already saying that they can't see these maps and bored by them so strong that it make them puke. Now more and more of my pilots are playing in MW4, MWLL, PlanetSide etc. but not in MWO.

And my unit isn't alone - now it take dozens of minutes to find another 8-premade. Because of the "nice" contents, particularly - maps.

Quote

Variants of these maps are still content.

It's still BS, not a content. Snow/lights on/off - pathetic.

Quote

I never saw them promise, I saw them state that they were aiming for, never promise. They were shooting for 90 days after open beta, that doesn't mean they promised it. We get new MC items and paints, yes that is valid content.

Poor excuse. They've said A WORD. We're their investors - they've promised us and we gave them our money. Now they f*****d us again again and again.

Quote

See this is what I mean, they are releasing content, it's just not the content you want.


Not me, but the most part of community. Show me the thread or the poll where people demand more bobblehead. I'll show you the threads where dozens and even hundreds of people demand really new, big maps.

I think you're the only one, who demand new toys in cockpit before the maps and mechs.

Quote

claiming them to be incompetent because they aren't doing exactly as you want, is just ignorant.

What is ignorant it's run from the facts. That has become completely obvious after the ECM-fail. Many people predicted consequences of that and now the whole my unit of 80 pilots are playing in DDC3LWarrior Online. Nice balance and competence, yeah.

#27 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 06 January 2013 - 11:17 PM

View PostScar, on 06 January 2013 - 11:06 PM, said:

That's why i think that LOL is a ****. I love Mechwarrior, not the LoL - and every Mechwarrior had big and very interesting maps, not a tiny playpens a'la 'World of Tanks'. In unit that i've founded, people are already saying that they can't see these maps and bored by them so strong that it make them puke. Now more and more of my pilots are playing in MW4, MWLL, PlanetSide etc. but not in MWO.

And my unit isn't alone - now it take dozens of minutes to find another 8-premade. Because of the "nice" contents, particularly - maps.


Like I said, people leaving that were expecting something that was not promised rather than looking at what was said.


Quote

It's still BS, not a content. Snow/lights on/off - pathetic.


Content is content. If it is finished it will be brought out. No point in holding it back if it is done.


Quote

Poor excuse. They've said A WORD. We're their investors - they've promised us and we gave them our money. Now they f*****d us again again and again.


As an investor you should had realized that in development things change. Things get pushed back and even completely dropped. This is on you. I invested fully knowing that the nature of development can lead to massive delays and even removal of items. Even complete changes of philosophy.


Quote

Not me, but the most part of community. Show me the thread or the poll where people demand more bobblehead. I'll show you the threads where dozens and even hundreds of people demand really new, big maps.

I think you're the only one, who demand new toys in cockpit before the maps and mechs.


I've never demanded more MC only items. Also since you didn't read my last post, the reason those come out so fast is because they are much simpler than the maps and mechs. They take less time to make thus get finished faster. No reason to hold back something that is done. It's not about demand, it's about what is done shouldn't be held out just because another team has not finished the more complex content.


Quote

What is ignorant it's run from the facts. That has become completely obvious after the ECM-fail. Many people predicted consequences of that and now the whole my unit of 80 pilots are playing in DDC3LWarrior Online. Nice balance and competence, yeah.


Not running from facts. I have my issues with the ECM and have been very vocal about them. That doesn't mean I'm going to condemn the company and cry doom for something that happens in pretty much every game on the market. Balancing will be an ongoing thing, in fact the game will never be balanced to the point that everyone will be happy. PGI does balancing in passes as well, meaning not everything get a swing of the balance bat at the same time.

Edited by Noth, 06 January 2013 - 11:19 PM.


#28 Scar

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,694 posts
  • LocationRussia, Moscow

Posted 06 January 2013 - 11:27 PM

<p> </p>
<p>

View PostNoth, on 06 January 2013 - 10:26 PM, said:

</p>
<p> </p>
<p>Because that content is finished faster than the more in depth content like the mechs and maps? Seriously, in a professional environment, making maps can take a long time and the mechs are no simple creation if you bothered to read how they do it. A simple skin and colors and stationary items in cockpits are much easier to make and push out.</p>
<p>
</p>
<p> </p>
<div>Another poor excuse. A know many maps for MWLL that has been made by a single person in a few weeks in free time. And many of these map are million times better, bigger and more interesting than MWO ones.</div>
<div> </div>
<div>I think, we've got not a single really new map, because the people who make the maps - it's the same people, who make the bobbleheads.</div>

#29 DegeneratePervert

    Member

  • PipPipPipPipPipPipPip
  • 790 posts
  • LocationKansas

Posted 06 January 2013 - 11:32 PM

You guys need some anti-depressants.

#30 TB Freelancer

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 783 posts
  • LocationOttawa

Posted 06 January 2013 - 11:32 PM

View PostEugenics, on 06 January 2013 - 02:21 PM, said:

I understand it is still in beta, but this game could be so much cooler if it had about 80percent more content in it =/


Do you understand that its in beta?

You say you do. But I'm not convinced.

#31 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 06 January 2013 - 11:35 PM

View PostScar, on 06 January 2013 - 11:27 PM, said:

<p> </p>
<p></p>
<p> </p>
<div>Another poor excuse. A know many maps for MWLL that has been made by a single person in a few weeks in free time. And many of these map are million times better, bigger and more interesting than MWO ones.</div>
<div> </div>
<div>I think, we've got not a single really new map, because the people who make the maps - it's the same people, who make the bobbleheads.</div>


Level designers are rarely the ones that work on things other than levels. 1 person taking weeks of free time for a mod. It's not a professional environment, not run through the testing like in a professional development scene. We are talking possible days of just trying to reproduce one error and fix it with how actual testing is done (there is a reason why many video game testers have their love of games strangled by testing them in a professional manner, it is long boring and extremely repetitive).

Where it could take days to make a good map without testing it, it takes a couple hours to a day or so to make a bobble head or new texture. Once you add in testing and finding errors and reproducing them and fixing them and then testing again and repeating for each version of the map, days can turn into weeks and even months.

Edited by Noth, 06 January 2013 - 11:37 PM.


#32 Scar

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,694 posts
  • LocationRussia, Moscow

Posted 07 January 2013 - 12:19 AM

Nice joke about "professional environment and testing". We all remember, how this "professional environment and testing" released completely bugged, not working or ridiculously unbalanced features and patches - such as: not working DHS, ridiculously overpowered LRM, Artemis, ECM, netcode and many many of others bugs and not really tested thing that were released. Finally, we all remember, how after this "professional environment and testing" PGI have made decision to go Open Beta and thousands of Closed Beta testers said "the game isn't ready!". It wasn't ready for OBT then, it isn't ready for OBT now. Now, we've got what we've got - people are leaving the project because of: lack of content, lack of end-game, lack of tutorials, lack of the info, bugged net-code, imbalance, poor new players experience, etc. Now that's "professional and tested", yeah.

The western people are loving such a beautiful stamps - professional, testing, certified. We're - Russians, prefer another approach - we don't give a **** how "professional and tested" it is on the paper. It works or it doesn't - that's the only criteria.
For me, maps(and other content) in MWLL are working just fine, without any "professional environment and testing" BS and stamps. Many of these maps i can play forever because of their incredible replayability, few of them i count as a masterpiece of MW maps.

Edited by Scar, 07 January 2013 - 12:23 AM.


#33 Child3k

    Member

  • PipPipPipPipPip
  • Knight Errant
  • 141 posts

Posted 07 January 2013 - 12:47 AM

View PostNoth, on 06 January 2013 - 10:18 PM, said:

[...] They were shooting for 90 days after open beta, that doesn't mean they promised it. We get new MC items and paints, yes that is valid content.


View PostNoth, on 06 January 2013 - 11:17 PM, said:

[...] As an investor you should had realized that in development things change. Things get pushed back and even completely dropped. This is on you. I invested fully knowing that the nature of development can lead to massive delays and even removal of items. Even complete changes of philosophy. [...]


When they say "we're shooting for 90 days" and it takes them 120 - that would be totally fine. But if it takes a lot more time - sth like 200-300 days it just shows the incompentency of the devs.
Either in figuring out how long certain things take to do or just in development itself. That's work reality - if you give a date your're shooting for you should certainly be done kinda around that given point of time. If you just don't know you should not give out a date.

But we'll see maybe there'll be some kind of CW in one-ish month from now :)

#34 o0Marduk0o

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 4,231 posts
  • LocationBerlin, Germany

Posted 07 January 2013 - 12:50 AM

View PostScar, on 06 January 2013 - 10:10 PM, said:

Russ promised that CW will start within 90 days after the Open Beta start. Well, Open Beta has started 63 days ago - less than a month remains to the dead-line, but devs can't give us ANY update on CW.

Who wants a bet with me that CW won't be released as promised? I even can bet that CW won't be released until the next summer...if ever.

Get your facts straight bro, post launch was the date.
You should follow the dev posts for up2date informations.

#35 Scar

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,694 posts
  • LocationRussia, Moscow

Posted 07 January 2013 - 05:27 AM

View Posto0Marduk0o, on 07 January 2013 - 12:50 AM, said:

Get your facts straight bro, post launch was the date.
You should follow the dev posts for up2date informations.

O'RLY?! I think, it's you, who should get the facts straight - not me. Sorry.

Quote

Once fans are completely familiar with creating their 'Mech and pilot trees, the depth of Community Warfare will be added, with the core of the community experience projected to be in-game within 90 days of open beta.

Edited by Scar, 07 January 2013 - 05:28 AM.


#36 Stone Wall

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,863 posts
  • LocationSouth Carolina, USA

Posted 07 January 2013 - 05:29 AM

Hey guys, is this a F2P or did you have to buy it?

#37 Thorn Hallis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,902 posts
  • LocationUnited States of Paranoia

Posted 07 January 2013 - 05:34 AM

View PostDesrtfox, on 06 January 2013 - 09:27 PM, said:

Obviously this is not scientific, but I will also point out that PGI has made no comment on CW in some time, and has actually officially stated they will not comment on CW.


They started to talk about ECM in detail one week before it was released, although everyone knew it was coming. They started to talk about Phase 2 about two weeks before it was released, although everyone knew it was coming. So why should they handle CW differently?

#38 o0Marduk0o

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 4,231 posts
  • LocationBerlin, Germany

Posted 07 January 2013 - 05:46 AM

View PostScar, on 07 January 2013 - 05:27 AM, said:

O'RLY?! I think, it's you, who should get the facts straight - not me. Sorry.


And in the meantime you were hidden somewhere in a cave? :)
That statement is outdated since many month.

FYI, "with the core of the community experience" doesn't mean Community Warfare.

#39 Scar

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,694 posts
  • LocationRussia, Moscow

Posted 07 January 2013 - 05:51 AM

View Posto0Marduk0o, on 07 January 2013 - 05:46 AM, said:


And in the meantime you were hidden somewhere in a cave? :)
That statement is outdated since many month.

FYI, "with the core of the community experience" doesn't mean Community Warfare.

Source, please. You need something more credible, than your words. Until that - back off.

#40 Hellboy561

    Member

  • PipPipPipPipPip
  • 194 posts
  • LocationNorfolk, United Kingdom

Posted 07 January 2013 - 05:51 AM

QUESTS?!?!? fml, the only quest i want it "destroy that Mech over yonder"





6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users