It is always a bad idea to tell people to just quit and move on, I would enjoy it if more diseffected people found other projects.


How Pgi Is Killing This Game, And Shooting Themselves In The Foot: With Yet Another Totally Unbiased Poll!
Started by Valore, Jan 06 2013 09:52 PM
144 replies to this topic
#141
Posted 07 January 2013 - 09:18 AM
#142
Posted 07 January 2013 - 09:20 AM
I've read through this topic and the last, and I guess i just dont get it. I am a company comander in the Robinson Rangers and do 4 and 8 man drops several days a week, have been "in" since before open beta, and the game is still fun. But that is because I play as a team with friends and win or lose, get rolled 0-8 or kill the last guy with my last Med laser I belong to a unit who just like to play and have a good time doing it.
I am in the U.S. in AZ and havent had any problems finding matches maybe once or twice a week i get a "fail to find match". I think a lot of peoples problems there might be distance from the U.S. server and not playing at peak U.S. times, another problem with PGI going open beta with only U.S. servers.
I agree with the OP on some complaints about PGI dodging questions that should just be aswered so we can move on. I used to see way to much knee jerk reaction from PGI trying to please everyone, and its still mostly there, Now they put out patch notes that dont even mention half the changes. all i can think is that they just dont want to get yelled at anymore, not a good situation. As the Dev's they should have had a plan for at least through CW and the clan invation and stuck to that, regardless of whining from players who in most cases i dont feel really understand the game, ie fps types which this game should not be.
The bigest prob i've seen and really havent seen much coment on is, in a game as complex as BT why is there no manual or some kind of intro for people who have never played TT or another MW title. I know they added a video but really? thats it. Omwreker and others do an awesome job digging up the facts for us but isint it common sence to put that data together for noobs, I get a lot of players in to my Co that i have to explain the basics to and work with them to find a loadout thats works with there play style and preferance, and in a group as the game was ment to be played they have a great time. I almost refuse to pug anymore with out some kind of in game com system that works its frustrating beyond my tolerance.
I guess to sum up I dont feel the game is dying yes its slowed down a bit, but i still play and i have 350+ active Rangers to play with so there are always groups to join and drop with. all I can say is the game is designed to use team work and for those who are not part of a unit join one most are flexible and dont expect you on every day or even week, if you are in a unit an not enjoyng the game then do as it apears many of you have and dont play untill the game is more to your liking, i just ask that you please try to keep it constuctive. I still belive the Dev's are on the right track, even though i think they have bitten off more than they can chew at the moment. i'm frustrated at the slow rate but still have faith for now.
I am in the U.S. in AZ and havent had any problems finding matches maybe once or twice a week i get a "fail to find match". I think a lot of peoples problems there might be distance from the U.S. server and not playing at peak U.S. times, another problem with PGI going open beta with only U.S. servers.
I agree with the OP on some complaints about PGI dodging questions that should just be aswered so we can move on. I used to see way to much knee jerk reaction from PGI trying to please everyone, and its still mostly there, Now they put out patch notes that dont even mention half the changes. all i can think is that they just dont want to get yelled at anymore, not a good situation. As the Dev's they should have had a plan for at least through CW and the clan invation and stuck to that, regardless of whining from players who in most cases i dont feel really understand the game, ie fps types which this game should not be.
The bigest prob i've seen and really havent seen much coment on is, in a game as complex as BT why is there no manual or some kind of intro for people who have never played TT or another MW title. I know they added a video but really? thats it. Omwreker and others do an awesome job digging up the facts for us but isint it common sence to put that data together for noobs, I get a lot of players in to my Co that i have to explain the basics to and work with them to find a loadout thats works with there play style and preferance, and in a group as the game was ment to be played they have a great time. I almost refuse to pug anymore with out some kind of in game com system that works its frustrating beyond my tolerance.
I guess to sum up I dont feel the game is dying yes its slowed down a bit, but i still play and i have 350+ active Rangers to play with so there are always groups to join and drop with. all I can say is the game is designed to use team work and for those who are not part of a unit join one most are flexible and dont expect you on every day or even week, if you are in a unit an not enjoyng the game then do as it apears many of you have and dont play untill the game is more to your liking, i just ask that you please try to keep it constuctive. I still belive the Dev's are on the right track, even though i think they have bitten off more than they can chew at the moment. i'm frustrated at the slow rate but still have faith for now.
#143
Posted 07 January 2013 - 09:37 AM
Sooooo....how do you propose we fix this?
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