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If You Could Only Fix One Thing...


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Poll: This is the one thing I want fixed above all others. (398 member(s) have cast votes)

The one thing

  1. Game lobby that allows units and groups to drop against eachother regardless of weight/makeup/tech/numbers in group. (19 votes [4.77%])

    Percentage of vote: 4.77%

  2. Matching for weight (weight matching) (3 votes [0.75%])

    Percentage of vote: 0.75%

  3. Matching for piloting skill (ELO) (8 votes [2.01%])

    Percentage of vote: 2.01%

  4. Matching for tech level/components (BV/CV) (2 votes [0.50%])

    Percentage of vote: 0.50%

  5. 4 FPS Bug/ Atari Bug/Memory Leak/DX Graphics and Engine update (21 votes [5.28%])

    Percentage of vote: 5.28%

  6. ECM OP / lack of effective counter (42 votes [10.55%])

    Percentage of vote: 10.55%

  7. Seperation of solo and premades (17 votes [4.27%])

    Percentage of vote: 4.27%

  8. FIXED "Users that disconnect and die afterwards will now get a death counted towards their stats." Punishment for K/D manipulation / Disco / AFK / farming (2 votes [0.50%])

    Percentage of vote: 0.50%

  9. Auto rejoin drop feature on reconnect (3 votes [0.75%])

    Percentage of vote: 0.75%

  10. Weapon convergence settings / Ballistic and Dumb Fire tracking (5 votes [1.26%])

    Percentage of vote: 1.26%

  11. Better Netcode for less lag shooting (194 votes [48.74%])

    Percentage of vote: 48.74%

  12. Canon Unit based membership/ranking/Large Scale Planet based combats/Multi-map Unit based combat and ranking (26 votes [6.53%])

    Percentage of vote: 6.53%

  13. Solaris Style solo fights and league fights. (5 votes [1.26%])

    Percentage of vote: 1.26%

  14. Mech Collision/ DFA / Knockdown (19 votes [4.77%])

    Percentage of vote: 4.77%

  15. Weapon balancing (4 votes [1.01%])

    Percentage of vote: 1.01%

  16. Regional Servers and Fully Integrated Voice Coms (with perma mute capability) (12 votes [3.02%])

    Percentage of vote: 3.02%

  17. Spectator mode (select a player/account and view that player in any match the player joins) (1 votes [0.25%])

    Percentage of vote: 0.25%

  18. Epic Kickass Music Soundtrack and More Game Content (more/bigger maps/game modes/single player based canned scenario training/storyline) (12 votes [3.02%])

    Percentage of vote: 3.02%

  19. Pre/Post Game player interface/lobby that tracks and allows post game player interaction (2 votes [0.50%])

    Percentage of vote: 0.50%

  20. Increased AMS capability against SSRM's (1 votes [0.25%])

    Percentage of vote: 0.25%

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#121 HC Harlequin

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Posted 15 January 2013 - 05:54 PM

Been doing it all the way through. Had to zombify the thread a couple times. But so far it's a complete list. It is interesting to find other people doing the same poll/thread but with an incomplete list.

Made some more changes

#122 Drogum Nethar

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Posted 15 January 2013 - 06:33 PM

How about re-writing some of the stupid FASA rules that were made for desktop/paper play 30+ years ago? Weapons weights and stoopid things like not being able to mix single and double heat sinks? (Ooh, Ooh there I spoke heresy against "The Cannon" - FU and your little books. Same applies for other FASA games)

The game was designed before the computer revolution in the 1980's and a lot has changed since then and it needs some updated fresh thinking given current technology.

#123 anonymous175

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Posted 15 January 2013 - 06:35 PM

I'd stop the war on drugs.

#124 fighttheman87

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Posted 15 January 2013 - 06:41 PM

well id say this is pretty unanimous...

netcode has won

#125 Merky Merc

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Posted 15 January 2013 - 06:45 PM

I would correct the heinous lack of Bushwackers.

#126 4er3BaPa

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Posted 15 January 2013 - 07:10 PM

Netcode; Hit fix; Graphic bugs fix (even HUD bugs)...all other points <= IN THIS ORDER!
Technical problem at first position, cosmetics after all.

#127 HC Harlequin

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Posted 15 January 2013 - 07:37 PM

View PostDrogum Nethar, on 15 January 2013 - 06:33 PM, said:

How about re-writing some of the stupid FASA rules that were made for desktop/paper play 30+ years ago? Weapons weights and stoopid things like not being able to mix single and double heat sinks? (Ooh, Ooh there I spoke heresy against "The Cannon" - FU and your little books. Same applies for other FASA games)

The game was designed before the computer revolution in the 1980's and a lot has changed since then and it needs some updated fresh thinking given current technology.

Not sure how to take this. I think you are trying to say you want everything to be lighter so you can put more weapons on a mech? and you want everything to have less heat so you can fire everything faster and more often? And you want everything to have essentially infinite range? and no minimum ranges?
In other words you want Clan tech? Have I got that right?
I guess what I am saying is you have never been exposed to the differences between Clan tech and IS tech otherwise you wouldn't have said something about it, OR you want even better than Clan Tech. So essentially you want to just touch someone and they automatically fall over dead?

Edited by HC Harlequin, 15 January 2013 - 07:40 PM.


#128 HC Harlequin

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Posted 15 January 2013 - 10:10 PM

Made another change

#129 HC Harlequin

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Posted 15 January 2013 - 10:22 PM

Made another change

#130 HC Harlequin

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Posted 15 January 2013 - 10:48 PM

Made another change.

#131 kracked49

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Posted 15 January 2013 - 11:06 PM

By fixing netcode it would solve a lot of problems. With a fixed netcode you would not get yellow screens, 4fps and other painful problems. It would also stop lagshield and help out with the damn ECM crap too. Netcode covers most of the problems we encounter and until it is solved adding anything else will be bugged because of the poor netcode. Think about it!

#132 HC Harlequin

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Posted 15 January 2013 - 11:42 PM

Going to bury this thread finally. Made another one
Here...

http://mwomercs.com/...-anything-else/





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