144 Wins/257 Losses
#21
Posted 07 January 2013 - 08:59 PM
95k avg cbill per match
178.64 xp per match.
I always get alot of assists because I guess im trying to put fire on the enemy and i will make an attempt to be everywhere at once. Iow. many games its like im trying to shore up our defense , but its a flood of enemies so my damage gets spread out all over the place.. I know thats a problem . Im also the guy who will always go back to defend the base because, well you have to if no one else does .
That generally doesnt work out well because invariably ill run into the whole enemy team at the end.
Ive been running a cataphract ac10, lg pulse, erppc for a while now. xl. Going to swap out the ppc and xl because its just not working out. I love ac10 and pulse is good for lights.
Im also running a hunch with two erl and two med.
The only mech ive felt comfortable in so far is the cent they took out for the ylw. It was an ac10 with i cant remember what else.
Idk, ill find my groove eventually, otherwise this would be the only game im not decent at ever, and that would be just strange..
It feels as if even if i killed one or two guys a match, we would still loose a great many of the games.
#22
Posted 07 January 2013 - 09:00 PM
Gregore, on 07 January 2013 - 08:16 PM, said:
10 posts in for this gem to appear.
tut tut MWO posters, you're getting slow!
#23
Posted 07 January 2013 - 09:33 PM
mekabuser, on 07 January 2013 - 08:59 PM, said:
95k avg cbill per match
178.64 xp per match.
I always get alot of assists because I guess im trying to put fire on the enemy and i will make an attempt to be everywhere at once. Iow. many games its like im trying to shore up our defense , but its a flood of enemies so my damage gets spread out all over the place.. I know thats a problem . Im also the guy who will always go back to defend the base because, well you have to if no one else does .
That generally doesnt work out well because invariably ill run into the whole enemy team at the end.
Ive been running a cataphract ac10, lg pulse, erppc for a while now. xl. Going to swap out the ppc and xl because its just not working out. I love ac10 and pulse is good for lights.
Im also running a hunch with two erl and two med.
The only mech ive felt comfortable in so far is the cent they took out for the ylw. It was an ac10 with i cant remember what else.
Idk, ill find my groove eventually, otherwise this would be the only game im not decent at ever, and that would be just strange..
It feels as if even if i killed one or two guys a match, we would still loose a great many of the games.
I pug almost exclusively, and the following includes about 50+ crash to desktops which mostly resulted in deaths and losses during last patch.
Total Games Played: 680
Win/Loss record: 394/286 (1.38/1, or 72.6% win rate)
Kill/Death record: 791/340 (2.33/1)
Average c-bills per match: 190k
Average XP per match: 793
I've mastered Jenners, Hunchbacks, and Atlases. I'm on my elite tier for catapults and still working on my centurions and cataphracts. Just goes to show that I have put a fairly even amount of time across different levels of chassis and styles of gameplay. Any chassis and most builds can result in a win, but it still requires good piloting decisions, great heat management, steady aim, and teamwork. Just because you have a dual gauss catapult/cataphract doesn't make you god, just like having an ECM doesn't make you god either.
#24
Posted 07 January 2013 - 09:36 PM
You may want to stay away from LPL and ER LL until they get looked at (which should be soon). I like ER LLs, but you can usually get away with regular LLs, which are a pretty solid weapon (and much cooler!)
#25
Posted 07 January 2013 - 09:39 PM
#26
Posted 07 January 2013 - 09:46 PM
Dont fret man. Your stats r about avg.
#27
Posted 07 January 2013 - 09:53 PM
mekabuser, on 07 January 2013 - 08:59 PM, said:
95k avg cbill per match
178.64 xp per match.
I always get alot of assists because I guess im trying to put fire on the enemy and i will make an attempt to be everywhere at once. Iow. many games its like im trying to shore up our defense , but its a flood of enemies so my damage gets spread out all over the place.. I know thats a problem . Im also the guy who will always go back to defend the base because, well you have to if no one else does .
That generally doesnt work out well because invariably ill run into the whole enemy team at the end.
Ive been running a cataphract ac10, lg pulse, erppc for a while now. xl. Going to swap out the ppc and xl because its just not working out. I love ac10 and pulse is good for lights.
Im also running a hunch with two erl and two med.
The only mech ive felt comfortable in so far is the cent they took out for the ylw. It was an ac10 with i cant remember what else.
Idk, ill find my groove eventually, otherwise this would be the only game im not decent at ever, and that would be just strange..
It feels as if even if i killed one or two guys a match, we would still loose a great many of the games.
This is the reason for your losses.
If you pug in a heavy, you need to bring much more firepower. And you need to commit to what you are doing. Spreading damage is not good, stay on target as much as possible, especially at the start of a round. The first two or three kills decide most pure pug matches.
#28
Posted 07 January 2013 - 10:20 PM
#29
Posted 07 January 2013 - 11:08 PM
#30
Posted 08 January 2013 - 12:02 AM
mekabuser, on 07 January 2013 - 08:59 PM, said:
95k avg cbill per match
178.64 xp per match.
.
Sorry the low xp is telling...
You run a strike mech so stay in the front lines and deal damage... Do not return to base and leave that for the fast HKs...
Its usually a light mech just trying to pull enemy strikers from the front..
As a strike mech do not overheat and focus on what everybody else is shooting at
Try running std engines even if you are a bit slower...
I would even recommend trying hunchie 4sp with std 260 5 lasers 2 ssrm2...
You will still have speed with very good odds of survivability...
Btw, hardware side how is your fps & ping?
A good gaming mouse helps no need for high dps/cpi mice because of weapon convergence fastest dps you need is 2000
Btw, dont forget to at least elite out your mech..
Kahoumono, on 07 January 2013 - 11:08 PM, said:
Kdr yes
Wlr no
Xp never
#31
Posted 08 January 2013 - 12:08 AM
#32
Posted 08 January 2013 - 12:17 AM
mekabuser, on 07 January 2013 - 08:59 PM, said:
Not a fan of this build, the hunchie doesn't have the armour or firepower to get into long range shooting matches (Which the ERL lends itself too). Hunchbacks need to be focused with a slight medium to heavy short range approach. Stick with a defensive mindset at the beginning, protecting from rogue lights, and when the range closes, switch over to hit and runs of the opponents heavier mechs.
#33
Posted 08 January 2013 - 12:25 AM
Meaning I think 144/257 is a pretty bad win/loss ratio.
My suggestion is: hold back! But only for a time!
Always keep a couple of steps behind your brawlers if you are a medium or heavy or return to safety immediately after having scouted the enemies if you are a light.
Fully enter the fray about after half of the match.
This is a good way to learn and you really won't help your team if you die early.
When you think you learned survival, then work your way up engaging in earlier times of the match.
This is what made me a passable pilot.
#34
Posted 08 January 2013 - 12:28 AM
if you look for that, so play at the moment in a ecm raven team or generell never alone.
my last long lose distanz i take yesterday 10 or so? all the time some one afk or dc or ppl rush stupid in the dead, trialmechssetups, then i got self yellowscreen after alt+enter 5fpsbug... that happends
i give my best in each game as example and more can no one do for a win
my stats as solo player are now
716 / 940 !
85,425.94 Accumulative C-Bills Per Match
356.95 Avg. XP Per Match
but says nothing out... with my raven or atlas id do often around 1k xp per match with my non ecm mechs that i must play to get many types to elite status its sometimes not so much, because no money to fit them all good and sometime the different between the mechs are to high. i spare my money for play a new mech to elite status then put all in 1 mech likes double heatsink 1,5mill.... thats how i play.
Exp. You never can reach the same xp money with a raven 2x then a raven 3l that is so in mw.
Edited by Even Dark, 08 January 2013 - 12:52 AM.
#35
Posted 08 January 2013 - 12:37 AM
mekabuser, on 07 January 2013 - 08:59 PM, said:
95k avg cbill per match
178.64 xp per match.
Man I might need to re-evaluate my life, I put yours and the OPs stats to shame (and not in a good way) I trump your XP gains though and I've done over 100+ more games than either of you. I'm literally around 0.3 K/D but I could give a rat's ***, I'm having fun pew pewing. And I'm full-on pug-a-rific, have never played a single match in a group.
Edited by darkfall13, 08 January 2013 - 12:39 AM.
#36
Posted 08 January 2013 - 01:04 AM
400 drops arent that many to, your k/d and w/l should improve slowly the more/longer you play this game. I went from ~1 to 2.8 k/d and a positive w/l ratio 1900/1200 over time as i improved at the game and thats strictly pugging (2 man at most).
If you feel you need to improve to get more fun out of this as a first step i would recommend trying to run "better" mechs exclusively for a while. While people might be comfortable with the shittiest variants around its much easier to get good results in a well rounded or specialised chassi.
Edited by Budor, 08 January 2013 - 01:04 AM.
#37
Posted 08 January 2013 - 01:10 AM
You will notice you are not as bad as the stats say when that new match making system comes in I bet as you will be fighting people of the same level more often. So to be honest right now I would not pay much attention to the stats right now as there are thigns that will make the stats look good or bad at this time.
Hmm really what they need is more stats as in K/D ratio for when pre-made and solo and a W/L for both as well.
#38
Posted 08 January 2013 - 01:33 AM
If you pug, it hardly matters. No single pilot can make a crappy team win against a team that is just superior. All I do is puging, My damage is always somewhere between 500-1000, my K/D ratio is almost 3.0, but my W/L ratio is something like 66-70%. And it wouldn't be much different if I was only running around with 2 small lasers. If your team is useless it's just useless, not much you can do about it...
I noticed I usually need 2 more decent pilots by my side if my team wants to make a win...
#39
Posted 08 January 2013 - 01:45 AM
mekabuser, on 07 January 2013 - 08:10 PM, said:
I would say 80% of the time , im top three on my team in damage dealt, usually always tops in assists <which is a playstyle problem not really related to the issue> so im not the weakest link by any means in the losses the vast majority of the time.
So how can the ratio be so far off from 50/50. ?
Iow, even if i dropped in 300 games and did nothing, statistically how could the ratio be so bad?
Am i missing something ?
I've noticed something very similar. My k/d is good, but my win/loss while pugging is atrocious. I think more people are noticing that there are joyous bloodbaths to be had when grouping together.
I don't think it's the fact that pre-mades are better organised; I believe they have better tactics through the virtue of communication. (IMHO) most of the Pugs I end up in tend to gravitate towards having a "KILL EVERYONE" objective, no matter what map or game type, where pre-mades of almost any size are able to communicate well enough to organize cap rushes when things are going pear shaped for them.
I believe our valiant pug forces are slowly being forced towards the same cliff those poor Persian saps became acquainted with in the movie 300. The Spartans pushing us there are all wearing headsets and communicating over TS, and unlike the movie their numbers are increasing every day. They also have wangs painted on their shields.
#40
Posted 08 January 2013 - 02:02 AM
Asapiophobe Vortex, on 08 January 2013 - 01:33 AM, said:
If you pug, it hardly matters. No single pilot can make a crappy team win against a team that is just superior. All I do is puging, My damage is always somewhere between 500-1000, my K/D ratio is almost 3.0, but my W/L ratio is something like 66-70%. And it wouldn't be much different if I was only running around with 2 small lasers. If your team is useless it's just useless, not much you can do about it...
I noticed I usually need 2 more decent pilots by my side if my team wants to make a win...
But if you would be bad or running a bad setup, you would need 3 or 4 good pilots. Much less likely to happen.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users




















