Chou Senwan, on 08 January 2013 - 03:50 PM, said:
* Some ability to move laterally, even if it's just 5 or 10 meters, to help stick the landing. Likewise, if you're at the base of a building, you should be able to ascend, then float forward to land on the roof. Right now you either need a big running start, or you have to run into the building and scrape your way up the side while jump jetting.
As I envision it, activating jump jets would temporarily re-purpose the 'W' and 'S' keys to 'forward' and 'back' respectively. I'd prefer the 'A' and 'D' keys remain for turning, rather than for lateral movement. Using 'W' while jumping should angle the torso down some, and using 'S' should angle the torso up some. In practice then, you could jump straight up next to a tall building, then when you're clear of the top of it, use the re-purposed 'W' key to scoot forward and then kill acceleration to land.
Chou Senwan, on 08 January 2013 - 03:50 PM, said:
Use of jump jets should kill momentum. Instead of taking a running jump to achieve forward motion, we use the 'W' key in conjunction with feathering the Space Bar. If we're doing this, and stop holding the 'W' key, all forward motion should stop immediately...unless maybe it's a zero-G environment.
Chou Senwan, on 08 January 2013 - 03:50 PM, said:
Likewise, Thomas. When I rage on the Devs, please know that you're exempt.