Xandralkus, on 14 January 2013 - 08:21 AM, said:
ECM has decreased, not increased, the skill cap of the game.
Wrong, wrong, wrong! I have to play so much harder against a ECM heavy team, which makes me a better player. I enjoy the difficulty it brings to the game as I only have one ECM mech that I use as a Scout Striker when my Lance requires one for our joint purposes. Learn to play the game or delete it and get off of the forums.
Xandralkus, on 14 January 2013 - 08:21 AM, said:
Right now, the game is so overwhelmingly brawl-centric, any ***** that can mount medium lasers, AC-20, or a UAC performs just as well as a pilot who can nail CT every time on a moving target with 100% accuracy using ER lasers. While it sounds like ECM might not impact direct-fire sniping, IT DOES. Direct-fire snipers rely on momentary targeting data from spotters to maneuver to fire on targets of oppurtunity.
ECM destroys ranged combat.
Wrong, wrong, wrong! When I was Mastering my Raven chassis I used a sniper build people laughed at while posted 300+ damage each game and getting 1-3 kills. ECM or not, I do not rely on targeting to snipe, I just snipe. This must be from all of the time I spent sniping in Battlefield 3 with my squad. Oddly enough, we heard a lot of flaming about us using aim-bots or hacks, when we just spent the time to practice together.
Xandralkus, on 14 January 2013 - 08:21 AM, said:
And yes, if we hunt hard enough, we can find an instance where someone was sniped from long-range, post ECM. We all know that exceptions exist. An argument that ranged combat still exists because people still get sniped on a rare basis is invalid.
Heck, I managed to get top damage, top kills, and top XP post-ECM with my double LRM10 hunchback...but that occured only once, and only because the enemy had one ECM. Does this mean "ECM is fine L2P noob"? NO, because that was what we call an outliner - a bizarre and perfectly random outcome FAR outside of the normal expected range of outcomes.
The "thinking man's shooter" will never consist merely of "brawl + bring more ECM than your enemy." That's horrible design even for a hack & slash / spray & pray style game.
Tomorrow is Tuesday. With any luck, the devs might release a surprise patch to fix ECM. At this point, I would be okay with ECM's temporary removal until the devs can figure out how to go about making non-broken ewar. I would rather put up with a week or two of 8x LRM-80 stalkers than ECMwarrior Online.
Here you admit to being a noob-boater. LRM's are great for those who cannot use ballistics or energy weapons properly. So, they rely on others to do their targeting so they can noob-click to fame while fighting P.U.G.S. This is nothing to be proud of, and if I were you I would never admit this to anyone, ever.
You speak of having player skill yet you are proud to announce your noob-boating to get top blah blah blah. I bet you are a K/D-R phreak, also.
Please, PGI, keep making the game more difficult so only the devoted pilots will remain and the noobs will be forced to play better by practicing as hard as we have. Don't ruin a good thing!
StalaggtIKE, on 14 January 2013 - 10:20 AM, said:
I challenge you to share you're invaluable knowledge. Post something concrete or perhaps, make a video. But saying just practice is pointless.
Why should I tell you?
That is a rhetorical question, do not respond as I am sure you will.
Edited by Revo13, 14 January 2013 - 10:29 AM.