Voridan Atreides, on 09 January 2013 - 10:16 AM, said:
It states they are an anti-infantry weapon. Go to the link and look at the description. It says nothing about it saying they are useful against mechs....it only talks about how they are usefull against infantry. That is the whole purpose of putting a MG on your mech. To defend yourself from an infantry attack without having to overkill and use something like a Gauss Rifle, or a big AC.
You really need to work on your understanding of game rules. First, look at the basic stats for the weapon listed. Does that weapon do damage against a mech? Compare the damage done against a mech to another weapon, such as a small autocannon or a small laser. Are the numbers close? If the MG (or any weapon) was not supposed to damage a mech then it would not be allowed to. Look here:
http://www.sarna.net...i/Plasma_Cannon This weapon does not do any damage to a mech under any circumstances. If they wanted the MG to be used *only* against infantry then they could have easily done so.
Compare the MG to a small laser. They are almost the same. The small laser does 1 more point of damage per round but the MG does not generate heat. They have the same range. They have the same basic weight (.5 tons), the MG needs 1 ton of ammo, the SL needs 1 ton of heatsinks. They both take 1 space. They fill the same role, short range and low damage weapon.
The MG gets a BONUS to killing infantry, but the basic functionality of the weapon allows it to do damage to a mech, damage that is comparable to other weapons that DO NOT get a bonus against infantry, therefore the MG is effective against mechs.