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[Guide] The Ultimate Awesome Guide


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#181 Blue Hymn

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Posted 26 October 2013 - 05:42 PM

View PostMokou, on 26 October 2013 - 11:22 AM, said:



Yeah. Well, I prefer more armor, but that's just me. xP
Anyways, tested it further out for a while today, and I've been blasting the {Scrap} out of light mechs when they came in for the objective. Usually a friendly mech would engage them, and when they're dancing, I would just pop out from the sides, and you can definitely sense their sudden "OHSHI-" moment, as they bolt, trying to run away from me.

Doesn't work that often, but when it does, it's fun. xP

#182 TimePeriod

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Posted 02 November 2013 - 01:14 PM

I just got the AWE Q8 and it is horribly out-dated but it is so much fun! The joy of melting peoples faces!

#183 Alistair Winter

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Posted 06 November 2013 - 04:25 PM

Do any of you fellow Awesome-pilots recognise this camo pattern? I asked the pilot, but he said it was the standard camo pattern, which it clearly is not.

Posted Image

I must have it.

#184 Guchion

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Posted 06 November 2013 - 04:31 PM

Its the PC gamer pattern I checked, and its definitely that

#185 Rascula

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Posted 09 November 2013 - 04:28 AM

Yep, I have it one of my Awesomes and it is PC Gamer for sure.

#186 Heavenly Angel

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Posted 11 November 2013 - 06:15 AM

http://mwo.smurfy-ne...58148d868186dc9

I've been doing really well in this. Top damage on my team most games. I guess most people would probably want to go for quad lrm, but I feel kind of like if you aren't taking advantage of your arms you may as well be in a stalker or catapult.

Edited by Heavenly Angel, 11 November 2013 - 06:26 AM.


#187 The Basilisk

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Posted 11 November 2013 - 06:47 AM

Is the (Un)Awsome still in game. (not joking)
I didn't see one for some months now.

#188 Mokou

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Posted 11 November 2013 - 06:51 AM

Me again with AWS-9M.
Seems legit, i dunno i can make 600 damage, 2-3 kill, 8 assists on this mech. You can fight against all that weights less then you.
Why i can't 3xERPPC?
If i die too much couse R/LT destroyed, i use this build:
KEKEKE I AM NOT XL!

Heavenly Angel
4xALRM15 better. If u dont want to be useless in closer better try this mech: Yeah i am an assault!

Edited by Mokou, 11 November 2013 - 06:56 AM.


#189 Heavenly Angel

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Posted 11 November 2013 - 09:29 AM

4x15 might be fun when you're dropping with other people but it's way less effective in pubs because you can't rely on other people to hold locks for you, they have a nasty habit of abandoning you for dead and when you're alone and something gets under your missile range your 2 ml aren't going to accomplish anything.

I think you could definitely squeeze an extra ton or two out of your builds because nobody shoots an awesome's legs.

Edited by Heavenly Angel, 11 November 2013 - 09:50 AM.


#190 Vimeous

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Posted 11 November 2013 - 05:12 PM

View PostHeavenly Angel, on 11 November 2013 - 09:29 AM, said:

4x15 might be fun when you're dropping with other people but it's way less effective in pubs because you can't rely on other people to hold locks for you, they have a nasty habit of abandoning you for dead and when you're alone and something gets under your missile range your 2 ml aren't going to accomplish anything.


The 8R is great for 4xalrm15 and I've only PUG dropped so far.
The key difference is to make sure you've your own tag and bap and an XL300 is very helpful. The plan is to pick a group to defend/give too and stick to them. Don't rely on them to always be aware of your positioning - the XL is for you to keep up with them.
Granted it doesn't always work but it's not a bad idea to pick a DDC to cover and see how you get on.

On an lrm30 build I'd be tempted to run without tag. Run the first half of the map as lrm cover then switch to medium brawler once the ammo runs out. It's an interesting close-support build.

#191 Op4blushift

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Posted 20 November 2013 - 09:53 PM

Just thought I'd say that I can fully vouch for Helmstif's 9M build. Only thing I change is to in a cram in an extra heat sink and more armour instead of AMS. Also used to use the 8R build a lot, but since SRM hit reg is out the window I've barely touched it. Ghost heat has seriously rendered my 8Q pretty much useless though (oh the fun I had with 4/5/6 PPC builds :ph34r:)

#192 audi man

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Posted 20 November 2013 - 10:37 PM

Considering that the AWS got some hitbox modification in the last patch, it might make it a bit more viable.

I know everyone hates the PB, but here is my build for it:
Fast brawler

I like to keep the weapon grouping simple - I'm not one to run 2 kinds of missiles on any mech. This build as you can see has excellent efficiency and DPS. You might argue that not being able to fire all the SRMS at once is a disadvantage - well, in truth to use them well at the moment you need to be able to send a stream of them to target as this **** the hit detection hugely (I play srms on HGN, KTO, AWS-8R and many other mechs that boat srms well) and this has been my recent experience.

If i buy a PB, this will be my build (already mastered AWS chassis but thinking of expanding to the whole set just for fun, as I love the AWS so much.

edit - the checker of words has bleeped out my word 'a i d s' above. Darned political correctness gone mad!

Edited by gldgti, 20 November 2013 - 10:39 PM.


#193 Wrenchfarm

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Posted 21 November 2013 - 11:33 AM

View Postgldgti, on 20 November 2013 - 10:37 PM, said:

Considering that the AWS got some hitbox modification in the last patch, it might make it a bit more viable.

I know everyone hates the PB, but here is my build for it:
Fast brawler

I like to keep the weapon grouping simple - I'm not one to run 2 kinds of missiles on any mech. This build as you can see has excellent efficiency and DPS. You might argue that not being able to fire all the SRMS at once is a disadvantage - well, in truth to use them well at the moment you need to be able to send a stream of them to target as this **** the hit detection hugely (I play srms on HGN, KTO, AWS-8R and many other mechs that boat srms well) and this has been my recent experience.

If i buy a PB, this will be my build (already mastered AWS chassis but thinking of expanding to the whole set just for fun, as I love the AWS so much.

edit - the checker of words has bleeped out my word 'a i d s' above. Darned political correctness gone mad!

I just wouldn't run any SRM based builds right now with hit detection the way it is. You're better off bringing two LLAS and 3 streaks instead. They may be wimpy, but at least they'll hit.

#194 audi man

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Posted 21 November 2013 - 01:23 PM

View PostWrenchfarm, on 21 November 2013 - 11:33 AM, said:

I just wouldn't run any SRM based builds right now with hit detection the way it is. You're better off bringing two LLAS and 3 streaks instead. They may be wimpy, but at least they'll hit.


Not sure if you read the entirety of my post. Oh well.

I dont have any real trouble doing damage and killing with SRM's at the moment.

#195 BP Raven

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Posted 21 November 2013 - 04:53 PM

I stuck some cheeky SRMs (a 4 and a 6) on my 9m, and have gotten a number of kills with them that i really wasn't expecting. Maybe the rapid fire 2 at a time helps, or maybe it's just having a third weapon ready to go when the mains are cooling down.

#196 NRP

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Posted 21 November 2013 - 09:26 PM

I ran this build for a few drops. It did ok. Has decent short and mid punch. Like all Awesomes, you have to play very conservatively (i.e. try not to get hit too often). On most maps, I fire the PPCs as one group and the LPL+MLs as another group. On hotter maps, fire the LPL and MLs as separate groups. You'll probably need Cool Shots though. AWS-9M

Edited by NRP, 21 November 2013 - 09:28 PM.


#197 Derpington Von Trollington

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Posted 22 November 2013 - 12:34 AM

Hello, i'm considering to buy an Awesome, how do you see http://AWS-8T

#198 MadMaxMKII

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Posted 22 November 2013 - 03:05 PM

View PostNRP, on 21 November 2013 - 09:26 PM, said:

I ran this build for a few drops. It did ok. Has decent short and mid punch. Like all Awesomes, you have to play very conservatively (i.e. try not to get hit too often). On most maps, I fire the PPCs as one group and the LPL+MLs as another group. On hotter maps, fire the LPL and MLs as separate groups. You'll probably need Cool Shots though. AWS-9M


quit nice, but i would degrade the engine and fit 2 more heatsinks into this, cause 22DHS>20DHS
http://mwo.smurfy-ne...1128263f9ea09af

Edited by MadMaxMKII, 22 November 2013 - 03:12 PM.


#199 MadMaxMKII

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Posted 22 November 2013 - 03:11 PM

View PostDerpington Von Trollington, on 22 November 2013 - 12:34 AM, said:

Hello, i'm considering to buy an Awesome, how do you see http://AWS-8T


all in all it looks solid, BUT maybe you should think about your range. on those big maps you will miss Large Lasers.
this is a slightly changed version of yours with better range, better dps, better heat management at the cost of a lower alpha:
http://mwo.smurfy-ne...1e6d208fe336acd

#200 Hex Pallett

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Posted 01 December 2013 - 07:25 PM

Overwhelmed with schoolwork right now. Will take some looks after Christmas. Seems like Awesome got some big tweaks.





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