Jetfire, on 10 January 2013 - 09:40 AM, said:
I think it is safe to say if you want to see some really big changes, come back in April and you are unlikely to be disappointed. If things aren't much further along at that point I think even the best of us may be out of patience.
But that's just poor marketing design. I may have the will to come back to this game simply because I thought mechwarrior was the coolest thing ever when I was a kid, but many with no ties to the franchise will play, get frustrated, and leave forever. I suspect this is why the max players counter has been removed, and why the members-online of the forum now is far lower than in October.
Grimlox, on 10 January 2013 - 09:57 AM, said:
The range on ECM cover of friendlies is only 180m it does nothing to assist friendly mechs outside of that range.
OGFAMINE, on 10 January 2013 - 10:01 AM, said:
I read yesterday that if an ECM equipped mech is between you and the missile boat shooting at you - the lock is lost when the missiles fly over the area covered by the ECM suite even if the ally is far behind it and not within the 180m.
I didn't realize this, thank you for clearing that up. I made some assumptions from friend's feedback and other forum posts.
Kaboodle, on 10 January 2013 - 10:08 AM, said:
Honestly, ECM itself isn't that bad, as long as both sides have equal amounts of it. It means you can't run LRM or SSRM only builds (EZMOADLOCKON) and expect to be effective. This is ok. At the very least you need to TAG, also, SSRMs "do" work on ECM mechs, between 180m and 270m. IF you need the crutch of SSRMs to kill people, learn to use them at the ranges they work at. Otherwise, consider different targets with your Jenner. Maybe run SRM4s instead of SSRM2s, They're highly effective for the same weight(ish) and still only 1 slot. If you can aim, the SRM4 build should in fact make you MORE deadly. Good luck.
And for disclaimer, I run almost exclusively a 4xPPC 2xSRM4 Stalker, and kill plenty of ECM mechs with 40 damage strikes to various parts of their body.
I used to run the Jenner with doubled SRM-4's and facepunch abilities on mechs like Catapults and other heavies. It was quite fun, and I still own and would use those weapons, but the streak loadout *used* to be ideal for chasing other scout mechs which is also a perfectly viable role. They shouldn't just be entirely ineffective.
Sir Wulfrick, on 10 January 2013 - 10:08 AM, said:
Whilst I agree with the majority of the OP's proposals... [conquest game mode]
Citation needed. In my experience conquest is a far more tactical game than assault as it necessitates tactics beyond a mindless charge at the enemy. OK, drastic simplification but it does require more in respect of tactics. Describing it as not working is... Interesting. Please explain...
I haven't actually played the gametype yet, I'm just drawing from the experience of a few fellow pilots. I'll be sure to give it a try. It still seems like it would only really make sense on far bigger maps, or with more players, or with limited respawns.. preferably all three. Still, I don't really know right now so.. my bad.
Protoculture, on 10 January 2013 - 01:43 PM, said:
Right now it seriously looks like cut and run money grab with 0 intention of addressing major issues.
Sadly yeah. I'm not one to buy lots of video games, but I figured 60 bucks for mechwarrior would probably be worth it. So far, it's been a pretty poor investment. The last game I bought before this was... Half Life 2. Wow that was a long time ago.
OGFAMINE, on 10 January 2013 - 02:03 PM, said:
I think ECM vs. ECM is just boring game design.
I only meant that all mechs should be able to equip ECM as in previous titles *IF* ECM were limited in its effectiveness. In MW2 and MW3 if the enemy team was all touting ECM, it made their movements slightly more difficult to track and slightly longer to lock on missiles, but had little to no effect on the actual combat itself. ECM was a *small* advantage requiring some skill to use best. A team with No ECM's vs a team with all ECM's was perfectly fair, that's the balance I wish to strike.
Edited by lonewolfsx, 10 January 2013 - 03:20 PM.