Ramien, on 24 May 2012 - 08:42 PM, said:
As for when the clans show up, Comstar/devs control, for the most part, the battlelines. Core areas are protected, though we do not know exactly how many planets, areas that will envelope.
And from has been gathered, any type of CoC would likely be external and more of a consenses of company/battalion commanders, who themselves will be likely be agreed leader within a regiment. People will gravitate around a solid group of players. They may start with a specific House and a unit but eventually they will find a group of players the want to stick with.
Of course there will be those "lone wolves", but like many games, a player attached to a solid and functioning group will advance and improve his standing than someone who has to constantly seek entrance to an event.
There is still lots of details we do not know, but it sounds more like merc units will have more control in their CoC/units, while a House pilot simply controls what regiment he is in (what tag he is able to wear, based on availability). If that is how it does work out, there will likely be more manned merc units than house units, with the merc units employing the more experienced players.
What will be even more interesting will be how, if the above is more like it, how the clans will play out with their view on "mercs". Of course I would play off a clan mercs unit as ad hoc units.
Above all, how this will affect new players, especially those new or limited experience in the Battletech universe.