When this game opens up for good ,they will need a supercompt just to handle all of the plants that changes hgands on the first day, im looking at a good 600 or more.
0
IS Map 1st day of battle
Started by BduSlammer, May 24 2012 04:55 PM
4 replies to this topic
#1
Posted 24 May 2012 - 04:55 PM
#2
Posted 24 May 2012 - 04:58 PM
I... Am glad to hear that.
And I'm oh so sorry.
And I'm oh so sorry.
#3
Posted 24 May 2012 - 05:03 PM
they kinda hint at making efforts to make a world change hands but i seriouly dought it will be that easy to do
#4
Posted 24 May 2012 - 05:05 PM
only if they have more than 2 units fighting over the same planet
#5
Posted 24 May 2012 - 05:23 PM
After the 1st day of battle, I would expect exactly ZERO planets to change hands.
If planets can be conquered in hours, then what is the point? Players will be finishing matches on one planet, only to find out half their faction has been conquered. The amount of instability in the game would discourage players.
I wouldn't expect a planet to fall for the first month.
The devs have also stated there will be planets off limits to conquering.
If planets can be conquered in hours, then what is the point? Players will be finishing matches on one planet, only to find out half their faction has been conquered. The amount of instability in the game would discourage players.
I wouldn't expect a planet to fall for the first month.
The devs have also stated there will be planets off limits to conquering.
Edited by Hawkeye 72, 24 May 2012 - 05:24 PM.
6 user(s) are reading this topic
0 members, 6 guests, 0 anonymous users