

Ecm Light Mechs Killing Variety?
#1
Posted 13 January 2013 - 01:29 PM
Together with the current netcode problems it's impossible to win a 1on1 fight against one of them.
Both variants use SSRM2 and just run around wildly, shooting at their target. No need to aim, no estimation of where ballistics or PPCs need to be fired to hit.
I've mastered Dragons lately and even with the very flexible arms it's hard to bring one of them down.
After that I decided to try and hunt them with a Jenner...wow, what a bad idea.
Having no ECM against their SSRMs is certain death, while other mechs are no problem.
Guess I'll take out my Raven too and join the abusers till things are fixed.
And for the love of god, please adjust ECM. It's just TOO effective against too many things.
I know some fixes are in the work, but I just had to vent a bit so, sry for the rant.
#2
Posted 13 January 2013 - 01:34 PM
Roadbuster, on 13 January 2013 - 01:29 PM, said:
Together with the current netcode problems it's impossible to win a 1on1 fight against one of them.
Both variants use SSRM2 and just run around wildly, shooting at their target. No need to aim, no estimation of where ballistics or PPCs need to be fired to hit.
I've mastered Dragons lately and even with the very flexible arms it's hard to bring one of them down.
After that I decided to try and hunt them with a Jenner...wow, what a bad idea.
Having no ECM against their SSRMs is certain death, while other mechs are no problem.
Guess I'll take out my Raven too and join the abusers till things are fixed.
And for the love of god, please adjust ECM. It's just TOO effective against too many things.
I know some fixes are in the work, but I just had to vent a bit so, sry for the rant.
Its not just lights mate. Same with the Cicada and Atlas. Rarely I see either of those two mechs that aren't the 3M or DD-C. Even worse, it seems to me that mediums in general are becoming rarer and rarer everyday.
#3
Posted 13 January 2013 - 01:36 PM
But if you really wanted something to take down ECM ravens/commandos, get a DDC wih 3 Streak SRM2s. That said, you're giving up 12 SRMs of firepower, which is a significant amount when up against other assaults.
#4
Posted 13 January 2013 - 01:37 PM
#5
Posted 13 January 2013 - 01:39 PM
Roadbuster, on 13 January 2013 - 01:29 PM, said:
Together with the current netcode problems it's impossible to win a 1on1 fight against one of them.
Both variants use SSRM2 and just run around wildly, shooting at their target. No need to aim, no estimation of where ballistics or PPCs need to be fired to hit.
I've mastered Dragons lately and even with the very flexible arms it's hard to bring one of them down.
After that I decided to try and hunt them with a Jenner...wow, what a bad idea.
Having no ECM against their SSRMs is certain death, while other mechs are no problem.
Guess I'll take out my Raven too and join the abusers till things are fixed.
And for the love of god, please adjust ECM. It's just TOO effective against too many things.
I know some fixes are in the work, but I just had to vent a bit so, sry for the rant.
I can agree with the above. I really enjoy my Raven 3L more than anything. Anything light that doesn't have ecm with their streaks will lose that engagement. I love seeing these Jenners while in the Raven 3L - They die

But now I dont want to run anything BUT the Raven... there is no point in gimping my own team by taking another light....
#6
Posted 13 January 2013 - 01:41 PM
SmoothCriminal, on 13 January 2013 - 01:36 PM, said:
But if you really wanted something to take down ECM ravens/commandos, get a DDC wih 3 Streak SRM2s. That said, you're giving up 12 SRMs of firepower, which is a significant amount when up against other assaults.
That doesn't really work. Sure if the raven is a bad player or only goes 81kph. I have a raven cl that goes 150kph. Atlas' can't lock me because they can never keep their aim on me long enough to get a lock if I'm close to them. I also have the other ravens as well and streaks still don't usually cause me any hardship, unless of course its from other lights. Then I'm dead.
#7
Posted 13 January 2013 - 01:42 PM
Imperial X, on 13 January 2013 - 01:34 PM, said:
Its not just lights mate. Same with the Cicada and Atlas. Rarely I see either of those two mechs that aren't the 3M or DD-C. Even worse, it seems to me that mediums in general are becoming rarer and rarer everyday.
Yes, I know what you mean. I like playing all kinds of mechs but some of them are so inferior while others require a specific build to be somewhat effective, that it gets boring.
If I want kills, CB and XP I just take out a specialized mech and keep blasting things to pieces. But it's no fun.
If you run a versatile build (like most of the original builds are) with weapons for long, mid and short range, you need alot more skill to be as effective as someone running a cheese build.
#8
Posted 13 January 2013 - 01:42 PM
#9
Posted 13 January 2013 - 01:42 PM
ECM should be made so it makes lock and tracking more difficult, not impossible. The TT rules grant a bit of room to maneuver here as far as I know. The sarna.net notes that it "affects sensors", but not exactly how.
ECM currently disrupts not only sensors, but also the varity of the gameplay and in that way, the fun of the game as a whole. If PGI cannot see this then they're blind. Imho.

#10
Posted 13 January 2013 - 01:42 PM

#11
Posted 13 January 2013 - 01:46 PM
SmoothCriminal, on 13 January 2013 - 01:36 PM, said:
But if you really wanted something to take down ECM ravens/commandos, get a DDC wih 3 Streak SRM2s. That said, you're giving up 12 SRMs of firepower, which is a significant amount when up against other assaults.
I run a D-DC with 2x LB10X 3x SRM6 and 2x MPL. Any light mech in front of me better gets away fast...
I also like to hunt them down with a Centurion CN9-D or the CN9-A, but it takes time. Killing an assault takes less time usually.
#12
Posted 13 January 2013 - 01:49 PM
GODzillaGSPB, on 13 January 2013 - 01:42 PM, said:
ECM should be made so it makes lock and tracking more difficult, not impossible. The TT rules grant a bit of room to maneuver here as far as I know. The sarna.net notes that it "affects sensors", but not exactly how.
ECM currently disrupts not only sensors, but also the varity of the gameplay and in that way, the fun of the game as a whole. If PGI cannot see this then they're blind. Imho.

Agreed. No module should make other varients obsolete. Nor should it make all mechs without it obsolete other than the ones that can boat SRM6s.
Roadbuster, on 13 January 2013 - 01:46 PM, said:
I also like to hunt them down with a Centurion CN9-D or the CN9-A, but it takes time. Killing an assault takes less time usually.
What do you use for your CN9-A build ? I currently have a UAC5, 2 SRM4 and 2 Meds.
Edit: I also go 89.1 kph with speed tweek.
Edited by Imperial X, 13 January 2013 - 01:57 PM.
#13
Posted 13 January 2013 - 01:50 PM
And then the streak toting Ravens totally anihlate me.
I'm still waiting for everyone to switch over to balistics, lasers, and srms, and realize that it's not a game breaker.
#14
Posted 13 January 2013 - 01:51 PM
You root your atlas to the spot. Okay?
Then you use your lasers to find the lag. With me so far?
Once you've found the lag, you fire your gauss on pure reflex, and completely strip a section of armor with one shot. If the raven dares to get close, you drop 18 tubes of SRMs into its general direction.
This is the only reliable way to deal with them.
#15
Posted 13 January 2013 - 02:00 PM
Thing is Streaks are what is OP, Not ECM. ECM allows one side to use the OP weapon, while denying it to the other side. So if ya Nerf streaks, and fix netcode, you'll notice that ECM ravens will take a huge nose dive in survivability and firepower. They will pay for that ECM, where the Jenner will have better firepower.
#16
Posted 13 January 2013 - 02:33 PM
Imperial X, on 13 January 2013 - 01:49 PM, said:
Edit: I also go 89.1 kph with speed tweek.
CN9-A: UAC5, 2x MPL and 3x SSRM2 with a 260XL
CN9-D: 2x MG, 2x MPL 1x SRM4+Artemis 1x SRM6+Artemis with a 300XL
I usually prefer the CN9-D because of the higher speed (~106kph if I remember right).
Kousagi, on 13 January 2013 - 02:00 PM, said:
Thing is Streaks are what is OP, Not ECM. ECM allows one side to use the OP weapon, while denying it to the other side. So if ya Nerf streaks, and fix netcode, you'll notice that ECM ravens will take a huge nose dive in survivability and firepower. They will pay for that ECM, where the Jenner will have better firepower.
SSRMs are not as OP as they were and are a viable weapon for hunting lights. In fact, they are the most effective weapons vs light mechs as long as they don't have ECM.
If SSRMs were so OP why do you rarely see a StreakCat lately?
They are good weapons for and vs light mechs. Want to nerf them a bit? No problem.
A working netcode and collision-system will make light mechs more vulnerable, but ECM still has too many benefits for one device and no real counter besides another ECM.
Jenners don't have better firepower than Ravens btw. It's just a matter of how you equip them.
Btw. just played a few matches. 4 matches with ECM Raven, 4 wins, 11 kills total. If I compare that to the games I played with the Dragon...lol. Talk about OP.
#17
Posted 13 January 2013 - 03:27 PM
Vassago Rain, on 13 January 2013 - 01:51 PM, said:
You root your atlas to the spot. Okay?
Then you use your lasers to find the lag. With me so far?
Once you've found the lag, you fire your gauss on pure reflex, and completely strip a section of armor with one shot. If the raven dares to get close, you drop 18 tubes of SRMs into its general direction.
This is the only reliable way to deal with them.
That works as long as the light mech moves at constant speed. I go at random speed when engaging and I try to stay behind a mech instead of the stupid circling.
#18
Posted 13 January 2013 - 03:34 PM
Vassago Rain, on 13 January 2013 - 01:37 PM, said:
You are familiar with the term 'lag shield'?
I cant count the number of times i leg'd ECM raven's with my twin gauss Ilya and seen an impact, seen the hud flash with damage then no damage be done.
I like light mechs, i like to pilot them. But every game come US prime time (im based EU) contains at least 1 group of guys on a team with 2-4 ECM ravens running around and either capping your base while running in an invulnerable circle (thanks no knockdown) or circle strafing you and being unhittable. 6 gauss rounds to the knee? Please, IM INVICIBLE.
#19
Posted 13 January 2013 - 03:35 PM
Roadbuster, on 13 January 2013 - 02:33 PM, said:
SSRMs are not as OP as they were and are a viable weapon for hunting lights. In fact, they are the most effective weapons vs light mechs as long as they don't have ECM.
If SSRMs were so OP why do you rarely see a StreakCat lately?
They are good weapons for and vs light mechs. Want to nerf them a bit? No problem.
Uh, proving the other guys point exactly? The benefit to ECM is that you deny the other person the most OP weapon in the game, SSRMs. Catapults can't reliably guarentee the usage of their streaks, so they disappeared on the most part.
SSRMs vs SRMs in a raven/commando vs Jenner fight. No matter where you are you get hit as the Jenner, while the Jenner has to pray the 8 explosions that appeared on the ravens face actually show up on the damage bar.
#20
Posted 13 January 2013 - 03:46 PM
ssrm requires no skill and its impossible to evade, its boring to fight with it or against it. Now I got jenners and I have much more fun against anything, but 3l. using streaks is like having aimbot in regular fps, where is the fun in that.
Edited by Airu, 13 January 2013 - 03:46 PM.
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