Jump to content

Lbx-10 Vs Srm6


31 replies to this topic

#1 ReD3y3

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 480 posts

Posted 13 January 2013 - 04:44 PM

Lets compare the two

Both shotgun/spread damage types of weaponry

SRM6=15 damage
LBX10=10 damage

SRM6=3 Tons
LBX10=11 Tons

SRM6=2 Slots
LBX10=6 Slots

SRM6=4 Heat
LBX10=2 Heat


Why exactly would you ever take an LBX-10?

SRM6 outshines it in every way. BY ALOT.

#2 stevemac

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 415 posts
  • Facebook: Link
  • Twitter: Link
  • Twitch: Link
  • LocationWazan Meat Grinder

Posted 13 January 2013 - 04:47 PM

why not take both ie... 2x LBX 10 and 3x SRM6 mess up someones day :)

#3 Elkarlo

    Member

  • PipPipPipPipPipPipPip
  • 911 posts
  • LocationGermany

Posted 13 January 2013 - 04:49 PM

SRM6= 3,75 Max DPS
LBX10= 4 Max DPS

SRM6=300 Projectil Velocity
LBX10=1100 Projectil Velocity

SRM6=270 Meters Max Range
LBX10=1620 Meters Max Range (at 600 Meters you can still hit an Atlas with 6 Damage...
enough for kill assist :) )

http://mwomercs.com/...s-excel-inside/

So the LBX10 does more DPS, has 0.2 HPS, has more reach, a far better Projectil Velocity
On the Con's: Weight much more, needs more Slots Spreads Damage more.

And it uses a total different slot. So it is in no competition with the SRM6.

Edt.:
The SRM6 needs 4 Slots and 5 Tons.
The LBX-10 Needs 9 Slots and 14 Tons.

please count the ammo in for a typicall Brawler Match Length
SRM6 needs about 1 1/2 Ammo packs and the LBX-10 2 1/2 Ammo Packs in a typicall Combat.

Edited by Elkarlo, 13 January 2013 - 05:03 PM.


#4 Jman5

    Member

  • PipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 4,914 posts

Posted 13 January 2013 - 04:49 PM

Devs have said they are buffing it after the machine gun.

#5 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 13 January 2013 - 04:50 PM

the devs balance items in this game as fast as they release new mechs

#6 Ragor

    Member

  • PipPipPipPipPipPipPip
  • 852 posts
  • LocationGermany

Posted 13 January 2013 - 04:51 PM

View PostElkarlo, on 13 January 2013 - 04:49 PM, said:

SRM6= 3,75 Max DPS
LBX10= 4 Max DPS

better bullet flight time.

http://mwomercs.com/...s-excel-inside/


... and less heat on the LBX.

But me personally I like the LBX but I don't consider it as a primary weapon.
For me it shines as a 'sidearm', nifty when combined with for example hot (ER)PPC or LPL.

Edited by Ragor, 13 January 2013 - 04:52 PM.


#7 80sGlamRockSensation David Bowie

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 3,994 posts
  • LocationThe Island

Posted 13 January 2013 - 04:59 PM

The LB-10x as it stands is pretty bad. They need to rework how the cluster ammunition works so it doesn't just spay 10,1 damage shots everywhere.

For instance, in MW4, it work by shooting the cluster as one single shot, then spread on impact. Hit the center of a location, all the damage hit only that spot. It also decreased the damage by a % the further out you were, holding true to the spirit that it is an infighter weapon. Also, they buffed the damage on the LB-10x to 14, instead of 10 being fully aware of the damage spread.

But no, we're current stuck with some awful attempt at copying TT mechanics 1 to 1 with this thing and the result is a garbage weapon.

#8 Serapth

    Member

  • PipPipPipPipPipPipPipPip
  • 1,674 posts

Posted 13 January 2013 - 05:04 PM

I use the LBX pretty much in one situation... when I have a surplus of ballistic slots, but not enough weight for a guass rifle.

#9 Vanguard319

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,436 posts
  • LocationTerra

Posted 13 January 2013 - 05:13 PM

Tell that to my dual LBX Illya Muromets, I can hit multiple targets at range, have a good chance of crippling those pesky light mechs, even with thier precious lagshield, and I just become deadlier as I close range, all that and low heat, I'll take mech sized shotguns over SRMs if given a choice.

#10 Serapth

    Member

  • PipPipPipPipPipPipPipPip
  • 1,674 posts

Posted 13 January 2013 - 05:14 PM

View PostVanguard319, on 13 January 2013 - 05:13 PM, said:

Tell that to my dual LBX Illya Muromets, I can hit multiple targets at range, have a good chance of crippling those pesky light mechs, even with thier precious lagshield, and I just become deadlier as I close range, all that and low heat, I'll take mech sized shotguns over SRMs if given a choice.


LBX is effective against lag shielding, but then, so are SRMs which was entirely the point of the thread I believe.

#11 Vechs

    Member

  • PipPipPipPipPipPipPip
  • 807 posts

Posted 13 January 2013 - 05:38 PM

For 2 more tons you can get 10 more damage with an AC20.

I've tried the LBX over and over, and they just don't do enough damage.

I think they should do 1.2 or 1.3 damage per pellet, so a hit at close range with all pellets would do 12 or 13 damage. That would make the weapon more desirable.

#12 Skyfaller

    Member

  • PipPipPipPipPipPipPipPip
  • 1,332 posts

Posted 13 January 2013 - 05:53 PM

View Poststevemac, on 13 January 2013 - 04:47 PM, said:

why not take both ie... 2x LBX 10 and 3x SRM6 mess up someones day :)


I met a guy with that loadout once.

He shot at me. I saw most of the rounds and srm's miss me. I Quad PPC'd his head off.

Poor thing.

Edited by Skyfaller, 13 January 2013 - 05:53 PM.


#13 Elkarlo

    Member

  • PipPipPipPipPipPipPip
  • 911 posts
  • LocationGermany

Posted 18 January 2013 - 05:46 AM

Something i forgot to Mention about the LBX-10 Spread:

The LBX-10 spreads always the same?
No it doesn't.

I noticed it that the DRG-1C ( AC2 long barrel) has tighter grouping in it'***** with the LBX-10 then a DRG-1N ( AC5 Barrel )
The Flame got the same Spread as the DRG-1C.

Worst Spread is out of the AC20 Barrel ( HBK-4G, AS7-D) and the spread out of an AC10 Barrel is not so well either.

The best Barrel for an LBX is the AC-2 Barrel, closely followed by the LBX-10 Barrel.
The spread is nearly the same. And they have some kind of Choke so that the Clusters spread later in the flight.
Enabling the shootist to hit one Section at 20-40 Meters. Then it splits.

AC-5 Barrel has much decreased Choke, the AC10 Barrelhas nearly one.

And AC20 Barrel let the Cluster split right after the Muzzle.

This should be considered when using an LBX-10

For me only the three Barrels with Choke works the AC-2, LBX-10 barrels are fine.
The AC-5 barrel somehow manageable.
But in the Big guns Barrel it don't work.

Didn't test an UAC/5 Barrel so far, would be intresting.

#14 Sayyid

    Member

  • PipPipPipPipPipPip
  • 482 posts

Posted 18 January 2013 - 06:06 AM

LB-10X is modeled wrong in game.

But I like it over any of the other AC weapons.

#15 Solomon Ward

    Member

  • PipPipPipPipPipPipPip
  • 591 posts
  • LocationBerlin

Posted 18 January 2013 - 06:28 AM

View PostElkarlo, on 18 January 2013 - 05:46 AM, said:

Something i forgot to Mention about the LBX-10 Spread:

The LBX-10 spreads always the same?
No it doesn't.

I noticed it that the DRG-1C ( AC2 long barrel) has tighter grouping in it'***** with the LBX-10 then a DRG-1N ( AC5 Barrel )
The Flame got the same Spread as the DRG-1C.

Worst Spread is out of the AC20 Barrel ( HBK-4G, AS7-D) and the spread out of an AC10 Barrel is not so well either.

The best Barrel for an LBX is the AC-2 Barrel, closely followed by the LBX-10 Barrel.
The spread is nearly the same. And they have some kind of Choke so that the Clusters spread later in the flight.
Enabling the shootist to hit one Section at 20-40 Meters. Then it splits.

AC-5 Barrel has much decreased Choke, the AC10 Barrelhas nearly one.

And AC20 Barrel let the Cluster split right after the Muzzle.

This should be considered when using an LBX-10

For me only the three Barrels with Choke works the AC-2, LBX-10 barrels are fine.
The AC-5 barrel somehow manageable.
But in the Big guns Barrel it don't work.

Didn't test an UAC/5 Barrel so far, would be intresting.


Interesting.

I know about Missile tubes but i never considered AC Barrels effecting LBX.
I have to test this.

#16 OneEyed Jack

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,500 posts

Posted 18 January 2013 - 06:30 AM

On my Atlas double LBX is amazing. I gladly pay the extra tonnage over a AC20 for the way it makes armor simply disappear. However, when I tried them on my Ilya, they didn't seem to do much at all.

#17 siLve00

    Member

  • PipPipPipPipPipPipPip
  • 667 posts

Posted 18 January 2013 - 06:36 AM

View PostReD3y3, on 13 January 2013 - 04:44 PM, said:

Lets compare the two

Both shotgun/spread damage types of weaponry

SRM6=15 damage
LBX10=10 damage

SRM6=3 Tons
LBX10=11 Tons

SRM6=2 Slots
LBX10=6 Slots

SRM6=4 Heat
LBX10=2 Heat


Why exactly would you ever take an LBX-10?

SRM6 outshines it in every way. BY ALOT.


a post to own yourself ?

Unbelievable.. lol.

I mean you can be a noob and ask a question.. but if i open such a thread... atleast get all facts.

It´s not worth the time.

#18 Codejack

    Dezgra

  • PipPipPipPipPipPipPipPip
  • 1,530 posts
  • LocationChattanooga, TN

Posted 18 January 2013 - 06:37 AM

View PostTennex, on 13 January 2013 - 04:50 PM, said:

the devs balance items in this game as fast as they release new mechs


I don't know about that; they have released new mechs....

#19 Gevurah

    Member

  • PipPipPipPipPipPipPip
  • The Flame
  • The Flame
  • 500 posts

Posted 18 January 2013 - 06:38 AM

I run 2xML, 1xLBXAC10, 2xSRM6 on my centurion and demolish people (including the vaunted NGNG XL engine/3SRM6 build).

The reasons are multiple:
1) LBX can fire faster. Thus people running pure SRM configs (SRM-a-pults for instance) can be easily disrupted right before they take their shot with something to juggle their cockpit. It also does more damage over time as a result.

2) Heat management is easier. By splitting it up into three distinct weapons groups I can simply use the LBX whenever heat is a problem (caldera on caustic >_< ).

3) Damage is easier to direct. The SRM6 launcher puts those six missiles in a huge spread - the LBX is much tighter even coming out of an ac10 barrel such as the CN9-A's. I'll have to test the aforementioned 'choke' to see if it does function as stated. If so, that's even more reason.

4) Fast velocity makes for easy hits on moving targets (Such as lights).

5) Greater range - when fighting a streak a pult or streak-boating centurion it's easy to keep them at maximum range and pick them apart with lasers/scattergun fire while they keep trying to rush into range to get their big alpha off.

#20 siLve00

    Member

  • PipPipPipPipPipPipPip
  • 667 posts

Posted 18 January 2013 - 06:43 AM

View Postgevurah, on 18 January 2013 - 06:38 AM, said:

I run 2xML, 1xLBXAC10, 2xSRM6 on my centurion and demolish people (including the vaunted NGNG XL engine/3SRM6 build).

The reasons are multiple:
1) LBX can fire faster. Thus people running pure SRM configs (SRM-a-pults for instance) can be easily disrupted right before they take their shot with something to juggle their cockpit. It also does more damage over time as a result.

2) Heat management is easier. By splitting it up into three distinct weapons groups I can simply use the LBX whenever heat is a problem (caldera on caustic >_< ).

3) Damage is easier to direct. The SRM6 launcher puts those six missiles in a huge spread - the LBX is much tighter even coming out of an ac10 barrel such as the CN9-A's. I'll have to test the aforementioned 'choke' to see if it does function as stated. If so, that's even more reason.

4) Fast velocity makes for easy hits on moving targets (Such as lights).

5) Greater range - when fighting a streak a pult or streak-boating centurion it's easy to keep them at maximum range and pick them apart with lasers/scattergun fire while they keep trying to rush into range to get their big alpha off.


iam still proud that there are ppl in this forum who are willing to help the whiners :P ( note WHINERS not newbies ! )

Serious i wish i would have so much good stuff in me... btw qft.

Edited by siLve00, 18 January 2013 - 06:44 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users