Hey when they do put the clans in mechwarrior online do you think they will add power armour or protomechs
Because they are a much apart of the game as the mechs.
Also on a side note which of the clan power armours would you pilot?
0
Power armour of the clans
Started by alex kelll, May 25 2012 05:06 AM
8 replies to this topic
#1
Posted 25 May 2012 - 05:06 AM
#2
Posted 25 May 2012 - 05:14 AM
When they add the Clans, protomechs will still be in development; they weren't really in production until the 3060's, and it isn't even 3050 on the timeline right now.
As for Elementals and other battle armor...nobody knows yet.
As for Elementals and other battle armor...nobody knows yet.
#3
Posted 25 May 2012 - 05:14 AM
They are focusing on mech vs mech battles right now. The battle armors need a 1st person inclouded into the very game itself and they would be ridiculous to balance and not fitting to the game.
#4
Posted 25 May 2012 - 05:29 AM
Adridos, on 25 May 2012 - 05:14 AM, said:
They are focusing on mech vs mech battles right now. The battle armors need a 1st person inclouded into the very game itself and they would be ridiculous to balance and not fitting to the game.
Actually, if done right they could be really fun.
http://mwomercs.com/...h__1#entry50018
#5
Posted 25 May 2012 - 05:51 AM
Power armor has been done wrong in most MW titles. Anything moving at more then 25 miles per hour would rip a mans legs strait off.
#6
Posted 25 May 2012 - 06:48 AM
Protomechs are barely a part of the game even in later time periods when they do appear. Not that I expect the game to last into the 3060s+ when they appear, they are ridiculous looking though.
Power armor on the other hand will be easy to implement when they incorporate melee. Having them would be cool and would force teamwork out a faction that is notorious for lacking it. One elemental is fairly weak, a team of five working together is something else altogether different.
Power armor on the other hand will be easy to implement when they incorporate melee. Having them would be cool and would force teamwork out a faction that is notorious for lacking it. One elemental is fairly weak, a team of five working together is something else altogether different.
#8
Posted 25 May 2012 - 03:25 PM
I hope that they will be AI assets that can be commanded by a mechwarrior.
#9
Posted 26 May 2012 - 06:34 AM
Stormwolf, on 25 May 2012 - 03:25 PM, said:
I hope that they will be AI assets that can be commanded by a mechwarrior.
I do not. I would rather have non-living intel assets to control.
I think Ground Control can give you what you want, though.
Edited by Gremlich Johns, 26 May 2012 - 06:34 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users