

Afk Hurting The Game
#1
Posted 14 January 2013 - 12:04 AM
When people join a game and go AFK it really hurts the team and can result in a loss.
I see very little valid reason for the chronic amount of AFK players MechWarrior has; the games usually only take 10 mins or less. But It actually seems quite rare for one side or the other not to have some **** sitting motionless at home-base.
I would like to see some sort of penalty for players that don't leave the home-base box. Perhaps -500 exp, -100,000 c-bills.
If you don't have a free 10-15mins - don't play!
#2
Posted 14 January 2013 - 12:07 AM
#3
Posted 14 January 2013 - 12:10 AM
Profiteer, on 14 January 2013 - 12:04 AM, said:
When people join a game and go AFK it really hurts the team and can result in a loss.
I see very little valid reason for the chronic amount of AFK players MechWarrior has; the games usually only take 10 mins or less. But It actually seems quite rare for one side or the other not to have some **** sitting motionless at home-base.
I would like to see some sort of penalty for players that don't leave the home-base box. Perhaps -500 exp, -100,000 c-bills.
If you don't have a free 10-15mins - don't play!
Cant blame the AFKs solely on the player....theres roughly 8 game breaking errors right now that pretty much causes most of the AFK.
#4
Posted 14 January 2013 - 12:22 AM
verybad, on 14 January 2013 - 12:07 AM, said:
I have to disagree.
Anytime you want to play 6 vs 8 let me know

#5
Posted 14 January 2013 - 12:27 AM
#7
Posted 14 January 2013 - 12:34 AM
Profiteer, on 14 January 2013 - 12:22 AM, said:
I have to disagree.
Anytime you want to play 6 vs 8 let me know

I don't get my ego all bound up in this game so I couldn't care less. However I have to disagree. Most of the time, often enough, people will drop on both teams, so it doens't matter.
#8
Posted 14 January 2013 - 12:36 AM
Profiteer, on 14 January 2013 - 12:31 AM, said:
Strange, I've played several hundred games and had 1 error.
Strange, if I forget to restart my client after 4 or 5 games, it's unplayable.
It just won't load or will have a glitched UI maybe 10% of my matches. Not much that can be done.
#9
Posted 14 January 2013 - 12:37 AM
drinniol, on 14 January 2013 - 12:36 AM, said:
It just won't load or will have a glitched UI maybe 10% of my matches. Not much that can be done.
Then you disconnect right?
That's different from someone just sitting there AFK
#10
Posted 14 January 2013 - 01:56 AM
http://mwomercs.com/...and-macro-bots/
and it´s mostly botters, even if they are standing around only, the macro kicks all mechs they have into games....
#11
Posted 14 January 2013 - 02:20 AM
Needs of the many etc.
If you find you disconnect due to poor hardware then that's highly unfortunate and you probably want to sort that out as a priority rather than effectively rolling a dice to penalise 7 other players enjoyments.
Of course, if 'your' side wins while you're already (no doubt) in another match it may seem unfair to be penalised in any form; but tough.
Introducing a reconnect option at the same time as a penalty for disconnect would seem reasonable, so you can reconnect to the mech while its still in the match - whether its dead or not.
Certainly something that is needed for the future where longer game modes/battles of actual persistent importance are here.
#12
Posted 14 January 2013 - 02:44 AM
#13
Posted 14 January 2013 - 02:49 AM
#14
Posted 14 January 2013 - 02:50 AM
Vassago Rain, on 14 January 2013 - 12:27 AM, said:
agree on this.
+ yellow screen (1 day ago) , No complete HUD 2times - 1 day ago. after 8-10 matches , 4 FPS bug, i f forget to exit manualy after 10th matches.
If everything goes well, im playing all on ULTRA, 42 FPS.
Edited by Armorpiercer M82, 14 January 2013 - 02:50 AM.
#15
Posted 14 January 2013 - 03:02 AM

How anyone could truly believe that their own behavior would not influence the people around them...I will never get it.
#16
Posted 14 January 2013 - 03:43 AM
Niko Snow said:
If a player has joined a match, they must have launched the game with intent to play. Players who are not moving, or are otherwise not participating in the spirit of the game, fall under this category. While we all understand the call of nature: Repeated abuse of this behaviour, similarly to 'Mech Suicide and Team Killing, results in an unfair advantage for the enemy teams, and is thus not considered acceptable use. Please keep in mind that idling on your cap point without armour or moving does not constitute a form of tactical "Base Defense".
AFK farming is exploiting the game and therefore forbidden. If you suspect a player of doing so, report him with any evidence you can provide to support@mwomercs.com.
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