ohtochooseaname, on 16 January 2013 - 09:48 AM, said:
First off...by DPS, I mean sustained DPS, not DPS while it's firing. Otherwise, yes, an MG with SL performance with no CD would be ridiculous. However, the DPS while firing for an MG with the same sustained DPS as a SL is 1/4 that of the SL. This is 2.5X the current value of the MG.
This. Let me clarify my original intention and say that DPS in this case refers to damage per second, not damage per shot. So a buffed MG would do the same damage as a small laser shot spread over the period of the small laser firing and then cooling down.
Another possibility would be a machinegun array, multiple machineguns packaged together, with commensurate damage, ammo use and heat increases, or a "Heavy" machinegun, with increased damage, weight, and heat. The problem with a machinegun array is that while the damage from 2 or 3 machineguns is allright, .8 or 1.2 dps to the small laser's 1, the ammo consumption is insane, and the added weight from the ammo isn't worth it.
The best scenario would be single, buffed machineguns doing between .8 and 1.2 dps, and a Heavy MG doing between 1.6 and 2.4 dps with a weight of 1-2 tons and some small heat generation. This would make the machinegun and the variants that would benefit from it useful, and add low end ballistic weapons so that ballistics dont start at a heavy 6 tons.
Edited by Postumus, 17 January 2013 - 12:59 PM.