Patch Response Survey
#61
Posted 15 January 2013 - 01:44 PM
#62
Posted 15 January 2013 - 01:45 PM
#63
Posted 15 January 2013 - 01:45 PM
#64
Posted 15 January 2013 - 01:47 PM
Trauglodyte, on 15 January 2013 - 01:45 PM, said:
How's the Kool-Aid™? What flavor is it today?
#65
Posted 15 January 2013 - 01:47 PM
I'll check out the Spider anyway. Maybe not even the ECM one.
#66
Posted 15 January 2013 - 01:51 PM
mekabuser, on 15 January 2013 - 01:13 PM, said:
mekabuser, on 15 January 2013 - 01:13 PM, said:
No argument here. Even with all the known issues plaguing this game, new maps would be the only acceptable additions to MWO. the 4 maps (night or day) are so tired and I've only been playing for a week. Great game but absolutely no thought at all as to how quickly the same few maps get boring.
#67
Posted 15 January 2013 - 01:55 PM
#68
Posted 15 January 2013 - 01:59 PM
Tag seem to work differently.. you tag a ECM as usually... but they dont display as tagged... so no lock doable.... only on static mechs..
Im also experimenting shield lag while circling hunchies... at 60 meter!!!
when you have so much maniability issue, it's not worth playing, there is no fun... I dont regret what i spent..i had great time when it worked..but from now i think i am as many: very disappointed... flamer and mg still not unusuable..big energy weapon to much heat greedy to use: LPulse Er large Er PPC..
Have 11 mech waiting in the mechbay... tonight not any were fun to play...
It's like driving a car and having no more break... you should anticipate the coming curve.. break..then wait for the break to take effect..then gauge the braking power (even if it vary from the same pressure on the ******...) then try to adapt... but this is undoable adn very frustrating cause this is all random..
I dont understand.. they didnt touch netcode... to disappointed..bored..frustated to be angry... see you in few day.
Almost one month playing...
° 4 buggy maps
° less and less fun
more and more boring.. and such great performance... even on a decent gaming rigs... i did even buy a stick and new cpu ram and card to play it decently... beta is beta.. but i dont feel like i'll have the energy and enthousiam to fill some bugs reports.
#69
Posted 15 January 2013 - 02:01 PM
"PGI NEVER FIXES ANYTHING, THEY JUST KEEP RELEASING NEW STUFF"
I have news for you:
The stuff they're releasing now has been in the works for MONTHS, and it's from the Artists and Engineers FOR mech-creating.
Fixes are in testing...and unlike Creating the new stuff, require far more work as they have to find the things, find what makes them, and fix them, then adjust the rest of the game to it..
So good ******* god, give it a rest... they'll put out the fixes when they're ready..
#70
Posted 15 January 2013 - 02:01 PM
We have a new 8 JumpJet, lagshielded 130khp ECM platform. Have to like that
#71
Posted 15 January 2013 - 02:03 PM
Edited by r4plez, 15 January 2013 - 02:03 PM.
#73
Posted 15 January 2013 - 02:06 PM
Lonestar1771, on 15 January 2013 - 01:47 PM, said:
How's the Kool-Aid™? What flavor is it today?
I'm not drinking anyone's kool-aid. I play the game to have fun given what I have to play with at the time. Getting upset about something that I can't control isn't worth the time or effort. But, I find it rather entertaining that the minority masses get their panties all in a wad when they don't get what they weren't promised. Do things need fixing? Hell yes. Are they going to be fixed? Damn right or PGI won't have a game. But I'm not watching the sky fall or standing on a street corner telling everyone to repent before it is too late. I just load up when I can, shoot what I can as best I can, and then go on the next day.
#74
Posted 15 January 2013 - 02:08 PM
It would not have killed anyone to implement some stat line changes on energy weapons, altered UAC jam rate percentage if not the mechanic, fixed the ROF on the AC/2 back to what it was and gave us some details about fixing the 4 FPS/yellow screen/vanished HUD bugs.
Livewyr, on 15 January 2013 - 02:01 PM, said:
"PGI NEVER FIXES ANYTHING, THEY JUST KEEP RELEASING NEW STUFF"
I have news for you:
The stuff they're releasing now has been in the works for MONTHS, and it's from the Artists and Engineers FOR mech-creating.
Fixes are in testing...and unlike Creating the new stuff, require far more work as they have to find the things, find what makes them, and fix them, then adjust the rest of the game to it..
So good ******* god, give it a rest... they'll put out the fixes when they're ready..
read my post.....some of that may take a bit, but not months....youre white knighting months long issues is loathsome. others are just database changes that take an hour, tops.
#76
Posted 15 January 2013 - 02:12 PM
Trauglodyte, on 15 January 2013 - 02:06 PM, said:
I'm not drinking anyone's kool-aid. I play the game to have fun given what I have to play with at the time. Getting upset about something that I can't control isn't worth the time or effort. But, I find it rather entertaining that the minority masses get their panties all in a wad when they don't get what they weren't promised. Do things need fixing? Hell yes. Are they going to be fixed? Damn right or PGI won't have a game. But I'm not watching the sky fall or standing on a street corner telling everyone to repent before it is too late. I just load up when I can, shoot what I can as best I can, and then go on the next day.
Minority masses? You're a funny guy. Just because you are content with mediocrity doesn't mean everyone else has to be. You know why people do the things that they do on the forums? It's because it's a hundred times more fun than the trash they are trying pass off as a game.
#77
Posted 15 January 2013 - 02:16 PM
Malkav, on 15 January 2013 - 12:53 PM, said:
Hype? Really?
Show me. Cause I must have missed it. Other than a couple posts by staff yesterday and today, we pretty much haven't heard a peep from anyone official since before the xmass holidays...
#79
Posted 15 January 2013 - 02:17 PM
That being said, I started the patch and read notes at work before I left for the day (expecting the patch to take a while) and found myself saying (out loud): "That's it??!"
I'm still willing to give PGI some slack, but can we get some kind of statement or conversation going from them about what's going on and what they're doing.
Edited by MechGorilla, 15 January 2013 - 02:17 PM.
#80
Posted 15 January 2013 - 02:20 PM
Machine guns are still useless and we now have two mechs that rely heavily on them.
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