Patch Response Survey
#1
Posted 15 January 2013 - 12:42 PM
#2
Posted 15 January 2013 - 12:44 PM
They don't listen to the community feedback and they don't fix problems.
**** this game!
#3
Posted 15 January 2013 - 12:44 PM
#4
Posted 15 January 2013 - 12:44 PM
Easily the biggest letdown I have had, other than the last patch which halved my frame rate of course... or the one before that added the ECM monster in the first place. Hmmm... guess they are 3 for 3 with bad patches to me.
Edited by Serapth, 15 January 2013 - 12:46 PM.
#5
Posted 15 January 2013 - 12:44 PM
#6
Posted 15 January 2013 - 12:45 PM
#7
Posted 15 January 2013 - 12:46 PM
#8
Posted 15 January 2013 - 12:46 PM
i am disapointed
#9
Posted 15 January 2013 - 12:47 PM
Erik Jast, on 15 January 2013 - 12:45 PM, said:
You have to understand these devs.
They are bad at balancing. Thus we get ecm to "balance" missiles, and because they have no idea how actually make the spider viable, they put in a variant with ecm.
#10
Posted 15 January 2013 - 12:48 PM
JSparrowist, on 15 January 2013 - 12:44 PM, said:
They don't listen to the community feedback and they don't fix problems.
**** this game!
^what that guy said
#11
Posted 15 January 2013 - 12:48 PM
Mancu, on 15 January 2013 - 12:44 PM, said:
You know, even if they came out and said "sorry, matchmaker, ELO and ECM fixes werent ready in time but will drop shortly", that would go a long way toward placating the population.
But truth is, other than that it was "big", netcode fixes were schedule for mid January ( 15th is pretty damned mid ) and matchmaking was "really soon", we were completely left guessing what was upcoming in this patch. Better communication would have again settled the community down.
In this regard PGI are *REALLY* dropping the ball. There communication is terrible, and certainly getting worse.
Edited by Serapth, 15 January 2013 - 12:49 PM.
#12
Posted 15 January 2013 - 12:49 PM
Did "Big" mean the size of the **ck we were ****ed in the a** with?
#13
Posted 15 January 2013 - 12:52 PM
#14
Posted 15 January 2013 - 12:53 PM
Due to their own statements on the netcode issues and the disclaimer in the patch notes about the spider speed issues, it seems like the worst possible choice of mech to release. Why did a mech that is only going to fuel the rage of the forums community at large preempt mechs that were supposed to come before it?
My only guess is that the final decision maker at PGI is woefully out of touch with the game and what players actually want to see done.That or he/she simply doesn't care.
#15
Posted 15 January 2013 - 12:54 PM
Dishevel, on 15 January 2013 - 12:49 PM, said:
Did "Big" mean the size of the **ck we were ****ed in the a** with?
Well think of it this way.
If you are trying to impress a girl you tell her you have a big ****, well trueth is its only 5" long and is at best an inch around. But to her that might seem very small because she is over 6ft tall and you arent getting the job done.
Big is a matter of perspective.
PGI thought this is BIG, so they made it out to be big. And like the above example when the pants got dropped there was a "wah wah" sound that went on.
#16
Posted 15 January 2013 - 12:56 PM
#17
Posted 15 January 2013 - 12:56 PM
3rdworld, on 15 January 2013 - 12:52 PM, said:
Its an impartial poll, with completely balanced options, that gauges the overall community response. The mods/devs would be silly to shutdown a thread like this, as it is this kind of input that is supposed to come out of a beta test.
#18
Posted 15 January 2013 - 12:56 PM
#19
Posted 15 January 2013 - 12:56 PM
I'm sure they have barely re-grooved a bu tt imprint back into their chairs.
Forget about bursting into the new year to gain back the confidence of people.
/yawn.
#20
Posted 15 January 2013 - 12:57 PM
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