Someone Will Always Whine About Something
#1
Posted 14 February 2013 - 09:55 AM
Proof that someone will always find something to whine about.
#2
Posted 14 February 2013 - 10:00 AM
#3
Posted 14 February 2013 - 10:05 AM
#4
Posted 14 February 2013 - 10:05 AM
#6
Posted 14 February 2013 - 10:30 AM
#7
Posted 14 February 2013 - 10:35 AM
#8
Posted 14 February 2013 - 10:41 AM
BlueSanta, on 14 February 2013 - 09:55 AM, said:
Proof that someone will always find something to whine about.
Your 6 man team + 2 pugs defeated an 8 man pug team.
You ROCK man !!
#9
Posted 14 February 2013 - 10:44 AM
For that they need more mechs I'm sure.
Give us more mechs!
#10
Posted 14 February 2013 - 11:01 AM
Death Mallet, on 14 February 2013 - 10:44 AM, said:
For that they need more mechs I'm sure.
Give us more mechs!
Weight balancing is suppose to be coming according to Paul (where the total weights of the teams are balanced). Whether or not this will be in the next Matchmaking phase to be implemented Tuesday, I am not sure.
TheForce, on 14 February 2013 - 10:45 AM, said:
i like to whine about how MinmaxWarriors turn this game into WorldOfTanksWithLegs Online.
I am not whining about whiners, but I am pointing out that 99% of this community could agree that the game is balanced (at some point in the future), and 1% would still find something to complain about, and probably spam the forums about it. This place is all too often a dumping grounds.
#11
Posted 14 February 2013 - 11:15 AM
I'm not comfortable with it, as there is no certainty that they will not be matched up against 8 other people (or any mix of randoms/TS) that cannot communicate with each other in combat because PGI hasn't the foresight to implement ingame VOIP for a multiplayer game in... what is it now, 2013?
This is a side issue, because what you are describing in the opening post is not any sort of "scramble" or harmless "mix", you are out and out sync dropping against 8 others who may or may not be able to communicate in combat, and in all likelyhood have a smattering of ****** trial mechs that shutdown after 1 alpha.
I.E. subverting the rules of the 4man queue.
#12
Posted 14 February 2013 - 11:25 AM
BlueSanta, on 14 February 2013 - 09:55 AM, said:
Proof that someone will always find something to whine about.
I sir, was 1 of those awesomes and i believe there was 5 LOL
Edited by Peekaboo I C JU, 14 February 2013 - 11:25 AM.
#13
Posted 14 February 2013 - 11:26 AM
I understand the desire to play with friends, but i somehow doubt this is a case of irl friends wanting to play together, more likly this is a case of there being 6 unit mates online at the same time and they wanted to play together for the advantage it provides.
#14
Posted 14 February 2013 - 11:49 AM
BlueSanta, on 14 February 2013 - 09:55 AM, said:
So he complained about the wrong thing?
Devs have already noted they do not approve of 4 + 4 syncs and would prefer they not be done. Nothing has been implemented to prevent, but I'd bet those days are numbered.
An 8 man versus 8 disorganized pugs is worthy of whining, IMHO.
Edit: derp, not an 8, a 6, but point stands.
Edited by Lee Ving, 14 February 2013 - 11:49 AM.
#15
Posted 14 February 2013 - 11:56 AM
If you want to play with each other so badly,grow some nuts@ck and get 2 more for 8v8.
*edit:why do I feel like i just got trolled?*
Edited by Alexandrix, 14 February 2013 - 11:57 AM.
#16
Posted 14 February 2013 - 11:58 AM
#18
Posted 14 February 2013 - 12:16 PM
SGT Puddles, on 14 February 2013 - 11:26 AM, said:
I understand the desire to play with friends, but i somehow doubt this is a case of irl friends wanting to play together, more likly this is a case of there being 6 unit mates online at the same time and they wanted to play together for the advantage it provides.
Nope, not unit mates. I am not part of any group/clan.
Lee Ving, on 14 February 2013 - 11:49 AM, said:
So he complained about the wrong thing?
Devs have already noted they do not approve of 4 + 4 syncs and would prefer they not be done. Nothing has been implemented to prevent, but I'd bet those days are numbered.
An 8 man versus 8 disorganized pugs is worthy of whining, IMHO.
Edit: derp, not an 8, a 6, but point stands.
How do you know that on the opposing team none of them were organized in any fashion?
[REDACTED]
Edited by Viterbi, 16 February 2013 - 09:55 AM.
Removed reference to removed content
#19
Posted 14 February 2013 - 12:20 PM
Alexandrix, on 14 February 2013 - 11:56 AM, said:
If you want to play with each other so badly,grow some nuts@ck and get 2 more for 8v8.
*edit:why do I feel like i just got trolled?*
I like how I'm being blamed for problems PGI created by not offering real in-game voice, a sandbox/training level, a lobby, ability to group 2-8, identification of groups in-game, and private/custom matches. The fact that pugs exist in the state they do is not my problem.
#20
Posted 14 February 2013 - 12:26 PM
BlueSanta, on 14 February 2013 - 12:20 PM, said:
I like how I'm being blamed for problems PGI created by not offering real in-game voice, a sandbox/training level, a lobby, ability to group 2-8, identification of groups in-game, and private/custom matches. The fact that pugs exist in the state they do is not my problem.
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