

Is It Punishing To Players To Buy The Same Chasis 3 Times To Upgrade?
#1
Posted 18 November 2012 - 09:22 AM
Why should we be forced to buy all variants of the same chassis just to upgrade one of our favorite mechs? Is there a lore reason for this, is it based on something like tabletop squads, or is it just a development route pgi decided to take?
From a personal perspective, It feels punishing to me to be forced to buy all variants of the catapult in order to upgrade my brawler k2 cat simply because... I hate using missiles! So using all those c-Bills to buy mechs that I will never use in order to upgrade one of my favorites seems wasteful to me.
This is even more painful for new players to go through, since they will not have the c-bill founders boost that many players get to enjoy and also have higher repair-costs since they most likely are not part of a coalition they can play with, so they are forced to join risky pugs.
It also harms diversity. Considering that you may only store up to 4 mechs, players will be pigeonholed into using only one type of mech rather than being allowed to free-roam with any mech of their choice. Some people like to switch it up a little now and then, but are prevented from doing that since he/she feels no progress in upgrading that mech since they would need 2 more of the same mech (lots of c-bills) to achieve any progression.
Don't get me wrong, I believe the xp system to unlock new rewards for your mech is a great route to take. But I'd rather see something like: "X amount of experience must be earned in this mech to unlock the elite tree" or something like that rather than being forced to buy mechs that a player doesn't want.
I think the overall design for the xp system is getting there. But it is incomplete and heading in the wrong direction.
Sorry this is so long winded, but I thank whoever takes the time to look at the current system with a non-biased eye and discuss any alternatives or objections to this post.
#2
Posted 18 November 2012 - 09:23 AM
So I vote yes/no.
#3
Posted 18 November 2012 - 09:25 AM
#4
Posted 18 November 2012 - 09:32 AM
Gorith, on 18 November 2012 - 09:25 AM, said:
Cosmetics have nothing to do with grind at all.
Besides if you have a rind generally it is considered wise to at least try to hide that fact. Most players only like one version of a mech, and hate being forced to play other configs that can often be vastly inferior. Hell the Jenner K has no reason to exist beyond unlocking elite certs. How is that not a flawed system?
#5
Posted 18 November 2012 - 09:39 AM

#6
Posted 18 November 2012 - 09:40 AM
I think, they should just 3x the XP of each mech. But I am sure this was done to make people buy mechs, thus help push the need for MC.
#7
Posted 18 November 2012 - 09:40 AM
On the other hand, it does make an excellent C-Bill sink, and encourages us to buy MC for a quick Mech purchase.
So... financial/economy reasons, as well as a lack of imagination.
#8
Posted 18 November 2012 - 09:41 AM
How does that make sense?
#9
Posted 18 November 2012 - 09:41 AM
for one thing, it makes the 'grind' so that you dont max a mech out right away.
two - it forces you to try other variants, thus creating variety not only for the pilot, but on the battlefield.
three - it is a way for PGI to (hopefully) generate income. The idea is that you must complete at least the basics for at least 3 variants of a chassis. Now if you want to do a different chassis, you must either PURCHASE more mech bays (income for PGI) or sell the chassis you do not want to keep.
As time goes on and more things are added to the game, such as community warfare, those chassis variants you do not like as much as the 'one' may in fact, become very useful to you. I try to keep all my variants and just buy more mech bays.that is how I play and enjoy, but to each their own.
#10
Posted 18 November 2012 - 09:42 AM
-k
#11
Posted 18 November 2012 - 09:42 AM
SilentSooYun, on 18 November 2012 - 09:40 AM, said:
Wasn't one of their first goals to make sure you wouldn't have to spend lots of time doing something you didn't want before you could do the thing you really wanted to?
Because that seems to have failed completely. You need to grind in cheap mechs, just to get the mech you want, and then you must grind with two more versions of that mech that you had no interest in getting.
#12
Posted 18 November 2012 - 09:43 AM
For one thing, some variants would almost never be used otherwise.
#13
Posted 18 November 2012 - 09:44 AM
Kdogg788, on 18 November 2012 - 09:42 AM, said:
I already maxed out EVERY SINGLE MECH I HAVE AN INTEREST IN. Note, that means elite level, since master isn't gonna do anything for a very long time.
#14
Posted 18 November 2012 - 09:46 AM
#15
Posted 18 November 2012 - 09:47 AM
Enig, on 18 November 2012 - 09:41 AM, said:
Well, driving the same mech for hours on end usually results in having a huge pileup of c-bills and mech EXP that you can spend all of $2-4 on to turn into enough GXP to max out the other 2 chassis.
#16
Posted 18 November 2012 - 09:47 AM
Also there's no need to hide that there's a grind ALL games have grinds of some form or another in them. Also while some of the yes seem inferior I have yet to find one so inferior to another that with some creative customization I couldn't bring it into a state where it performance was more or less on par with the others... Also having to accomplish the same performance with "inferior" equipment just makes you that much better overall.
#17
Posted 18 November 2012 - 09:48 AM
JoeMojoJones, on 18 November 2012 - 09:46 AM, said:
Thankfully no. However you get barely any money from selling your mechs because PGI loves to try and brute force players into spending money.
#18
Posted 18 November 2012 - 09:51 AM
BalzOut
#19
Posted 18 November 2012 - 09:54 AM
I guess its implemented the way it is to "force" people into buying mechbays...
I voted NO because i kind of enjoy to grind stuff.
Edited by Budor, 18 November 2012 - 09:54 AM.
#20
Posted 18 November 2012 - 09:54 AM
JoeMojoJones, on 18 November 2012 - 09:46 AM, said:
No
Actually, all the unlocks you perform on ANY chassis stay with you even if you sell that chassis. If later, you buy it again, those unlocks are already there. At least that is how it currently works.
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