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Heres The Problem With Ecm.


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#21 Mxxpower

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Posted 17 January 2013 - 12:37 AM

View PostSmeghead87, on 17 January 2013 - 12:33 AM, said:

That would make the Raven 3L weigh 36.5 tons, so they won't do that.


yep, dedicated scout should drop some weapons for ECM

#22 Felix

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Posted 17 January 2013 - 12:40 AM

View PostSmeghead87, on 17 January 2013 - 12:33 AM, said:

That would make the Raven 3L weigh 36.5 tons, so they won't do that.


They dont give a crap about any other canon, they might as well adjust the weight :D

#23 Karl Streiger

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Posted 17 January 2013 - 12:47 AM

Another possibility another module or skill. That would allow your pilot to read other sensor data to get a lock on mechs in ECM.
Maybe not a real lock at all. Just the knowledge where some enemy mechs are moving.

#24 CrashieJ

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Posted 17 January 2013 - 12:51 AM

*SLOW CLAP*

it seems that more people are realizing devs aren't giving a SH|T, we've run out of ***** to give. they banter about TT values, find it sucks, buffs the wrong aspects, takes other out because the Dev team cant use it correctly and refuses to let us actually help.

This... this shouldn't happen, I took my ECM raven out for a night on the Pug and this is what I constantly get, AND I SUCK. imagine what a "good" player can do with this power
*Props to the stalker under my name, GOOD GAME EVERYONE, get an ECM mech and join the fun*
Posted Image


ECM IT TO THE GROUND.

they want to pull this SH|T, let them, we'll push back. I mean it's mind boggling that they would do this sh|t and not communicate with us

#25 Mxxpower

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Posted 17 January 2013 - 01:06 AM

View Postgavilatius, on 17 January 2013 - 12:51 AM, said:

*SLOW CLAP*

it seems that more people are realizing devs aren't giving a SH|T, we've run out of ***** to give. they banter about TT values, find it sucks, buffs the wrong aspects, takes other out because the Dev team cant use it correctly and refuses to let us actually help.

This... this shouldn't happen, I took my ECM raven out for a night on the Pug and this is what I constantly get, AND I SUCK. imagine what a "good" player can do with this power
*Props to the stalker under my name, GOOD GAME EVERYONE, get an ECM mech and join the fun*
Posted Image


ECM IT TO THE GROUND.

they want to pull this SH|T, let them, we'll push back. I mean it's mind boggling that they would do this sh|t and not communicate with us



Yes, you are correct sir. I don't play much beyond a match or two a day but I make sure and announce to everyone to run their ECM mechs as much as possible if they want it to get changed.

I am ranking my stalker, but when its on cooldown I jump straight in the raven to keep those numbers up.

I said in another thread, given the developer's response to ECM, it seems the only way to get it changed is for everyone to use nothing but ECM mechs to force their hand.

When 80% of the players are running ECM whatevers, and nothing else, I foresee nerf

#26 Elkarlo

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Posted 17 January 2013 - 01:08 AM

An Answer to this Topic by Paul from an other Thread:

View PostPaul Inouye, on 16 January 2013 - 02:13 PM, said:

You're assuming we don't read the forums (which the majority of us DO) based off your interpretation of this?

A: It's hard not to have it affect one at all; generally it just makes people around the office less likely to read over the forums. I still do though, and for every negative/unrealistic expection filled post, there are dozens of PM's, emails, and threads that are the opposite. Also, we're dealing with long-time fans of a very old IP, so we expect people to be passionate. If I could have any one thing though, it would be the understanding that: A) we're barely a year into development, and :D the poor guys are usually here till 10-11pm, so the 'you're just lazy' posts are unnecessary and flat out wrong. [Garth]

I personally go through the forums every day (including weekends and after work). I know you're all clamoring for information but there's a time and place for every bit of info we release. Hot topic: ECM... yes... I've got a write up on our stance on the situation but I will not release it until I can confirm 2 features I want in the game before I do so.

All I can say right now is please be patient. Contrary to what a vocal minority might think, we are not ignoring you.



And i said there and gave some Critiques and Suggestion about improving their Information Strategie.

Edited by Elkarlo, 17 January 2013 - 01:09 AM.


#27 Kaspirikay

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Posted 17 January 2013 - 01:27 AM

I now only play my com 2D and raven 3L lol

#28 Mxxpower

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Posted 17 January 2013 - 01:28 AM

View PostElkarlo, on 17 January 2013 - 01:08 AM, said:

An Answer to this Topic by Paul from an other Thread:




And i said there and gave some Critiques and Suggestion about improving their Information Strategie.


Yes I saw that, which tells me, (and what he's saying) is that they want to try to balance it with another piece of gear....which coming from closed beta, I know will probably fail.

You can't balance an uberweapon, with another uberweapon, because then you end up having to make another uberweapon to counter the counter.

OR, they will put in a dedicated counter ECM that weighs 7 tons and can only go on a few mechs.

Point is, ECM is not balanced for the current game in any way, it's not good for the game in any way in its current form. It needs to be tweaked before moving on to other components.

Lets compare the usefulness of the most recent additions

Artemus - 1 ton per launcher, nerfed twice and really doesnt do much anymore

BAP - crap - 1 ton unguided ammo - buffed to try and counter ECM (abject failure)
TAG - nerfed to 1 ton, then buffed to 750m to counter ECM (but otherwise would not have been buffed)
BEAGLE - ??? anyone use this? It's 3 wasted tons better spent on ammo

ECM - 1.5 ton invisibility cloak for your team preventing ALL MISSILE LOCKS AND TARGET DATA from being sent to your team and ONLY counterable by another ECM - Effect STACKS with any other ECM mechs - Counters Artemus completly and reduces Beagle - This effect IS PASSIVE and never fails unless the mech overheats himself from shooting ure ***

Hmmmmmmmmmmm what should I put on my mech?

#29 Elkarlo

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Posted 17 January 2013 - 01:32 AM

You mixed Narc with Bap.

BaP means Beagle Active Probe.

and the Beagle ways 1.5 Tons, and was very usefull before ECM as you could lock on Enemies at 1,2km.

The implementation in MW:O is wrong as it's range increment isn't hampered by ECM, so with all Modules you would be able to lock on ECM covered Mechs at 375 Meters. That would be enough to waste some Ravens and relay informations.

Give us a Module like "Hardened Electronics"
that allows Lockon while under Enemy ECM Cover...

And you will see Raven Explode while beeing targeted by Streakcats.

And yes i realy want Streakcats back, as they are the lesser of two evils.

Edited by Elkarlo, 17 January 2013 - 01:34 AM.


#30 Mxxpower

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Posted 17 January 2013 - 01:43 AM

View PostElkarlo, on 17 January 2013 - 01:32 AM, said:

You mixed Narc with Bap.

BaP means Beagle Active Probe.

and the Beagle ways 1.5 Tons, and was very usefull before ECM as you could lock on Enemies at 1,2km.

The implementation in MW:O is wrong as it's range increment isn't hampered by ECM, so with all Modules you would be able to lock on ECM covered Mechs at 375 Meters. That would be enough to waste some Ravens and relay informations.

Give us a Module like "Hardened Electronics"
that allows Lockon while under Enemy ECM Cover...

And you will see Raven Explode while beeing targeted by Streakcats.

And yes i realy want Streakcats back, as they are the lesser of two evils.


Ah yes, trusty NARC

I could have sworn the Beagle was 3 ton, I have 3 in my mechbay so I must have used it at one point. (probably streakcat) Which, really were anoying, but not at all imbalanced. It wasn't like it was hard to counter or anything, but them thar jenners always thought I had LRMs for some reason. I mean really... the thing had a 280m max range and my target indicator didn't lie to them and say I had LRMS...

My thing is, you have to fix one thing before moving onto the next, otherwise you throw another element into the mix and make everything more dificult to balance. This of course takes time, when we have to play in a gamey broken arena for weeks on end.

#31 Kain

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Posted 17 January 2013 - 01:44 AM

ECM is fine, it is working as intended.

The problem are your teammates in PUG matches.
A lot of times some dead teammate is complaining "Thanx for the help guys, we were facing 4 mechs in XXX"
But those mechs were under ECM, and nobody communicates about them, so your team doesn't know what is happening.

Learn to communicate, just call in the grid location, or just type something :D

#32 Mxxpower

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Posted 17 January 2013 - 01:52 AM

View PostKain, on 17 January 2013 - 01:44 AM, said:

ECM is fine, it is working as intended.

The problem are your teammates in PUG matches.
A lot of times some dead teammate is complaining "Thanx for the help guys, we were facing 4 mechs in XXX"
But those mechs were under ECM, and nobody communicates about them, so your team doesn't know what is happening.

Learn to communicate, just call in the grid location, or just type something :D


Hard to type when your fighting 4 mechs.

It is easy peasy to call out where a cloaked raven is on TS.. not so when your in battle in a PUG, and that is all I care about. The matchmaker is broken beyond belief, and this discussion is regarding ECM, not your group on ECM.

Just to be clear, you think ECM is fine, I think it's close to where it should be, but this has nothing to do with groups or communication or whatever.

It's bad for the game to only pilot ECM equiped mechs, because they are better than any others by nature of ECM.

New players don't have access to ECM.

#33 Sears

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Posted 17 January 2013 - 01:55 AM

Problem with ECM is that the other info warfare equipment and modules aren't in yet so it's a bit glaring on it's own.
http://mwomercs.com/...mation-warfare/

I think the biggest issue is the lagshield and netcode.
http://mwomercs.com/...t-code-roadmap/

Once lights are able to be hit with non lockable weapons the reliance on streaks to take them out will diminish pushing the light back to being more recon instead of brawler.

ECM just exacerbates the lagshield issue. Better to solve the hit detection before making sweeping changes to ECM.

Edited by Sears, 17 January 2013 - 01:57 AM.


#34 Exoth3rmic

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Posted 17 January 2013 - 01:59 AM

WTB a 4:1 scenario so you can get 7:4 elsewhere :D

#35 Mxxpower

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Posted 17 January 2013 - 02:02 AM

View PostSears, on 17 January 2013 - 01:55 AM, said:

Problem with ECM is that the other info warfare equipment and modules aren't in yet so it's a bit glaring on it's own.
http://mwomercs.com/...mation-warfare/

I think the biggest issue is the lagshield and netcode.
http://mwomercs.com/...t-code-roadmap/

Once lights are able to be hit with non lockable weapons the reliance on streaks to take them out will diminish pushing the light back to being more recon instead of brawler.

ECM just exacerbates the lagshield issue. Better to solve the hit detection before making sweeping changes to ECM.


I didn't see anything that directly defeats ECM in there... I saw a bunch of stuff that would make it more effective.

As far as lag shield, I don't have much of a problem with it. There is literally nothing PGI can do about that right now, it's ongoing netcode issue. Aim an inch in front of the legs and hits every time. Alpha striking a stopped mech for no damage is a little frustrating, but it's an online game and latency will always be problematic.

ECM can be tweaked immedietly, and should have been.

#36 Adrienne Vorton

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Posted 17 January 2013 - 02:25 AM

ripping apart full ecm teams with only 3 in the own team proves this whole thing wrong...

#37 Kaspirikay

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Posted 17 January 2013 - 02:28 AM

View PostAdrienne Vorton, on 17 January 2013 - 02:25 AM, said:

ripping apart full ecm teams with only 3 in the own team proves this whole thing wrong...


then they're horrible

#38 Fat Samurai

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Posted 17 January 2013 - 02:33 AM

Has anyone quoted the devs yet in this thread?

http://mwomercs.com/...ost__p__1750287

ECM is being rebalanced. Please stop whining.





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