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Lrms Destroy Mechs And Fun.


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#41 Havyek

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Posted 18 January 2013 - 10:54 AM

Anyone who stands still enough, long enough, in the open enough deserves the quick death that LRMs give them.

Anyone who uses cover and moves around will generally last long enough to kill the LRM boat, or get out of their LOS/find protection from LRMs.

Edited by BDU Havoc, 18 January 2013 - 10:54 AM.


#42 StalaggtIKE

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Posted 18 January 2013 - 12:10 PM

View PostDixie Normiss, on 18 January 2013 - 10:47 AM, said:

ECMs do help quite a bit against LRMs but since theres only 5 mechs that can use ECM (props on good ploy to sell more mechs) it makes all the rest of the mechs pretty useless in PUGs since we cant plan our team ahead of time its a toss up if we will have an ECM at all.

It only helps if you're on the team with the most ECM. Get on a team without ECM dominance and you're back in LRM heaven.

Edited by StalaggtIKE, 18 January 2013 - 12:55 PM.


#43 ElLocoMarko

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Posted 18 January 2013 - 01:52 PM

LRM boats, gauss cats, streak cats...

There will always be a waves of the mech-du-jour. But it feels to me like it is the game world promoting single-task mechs. Pilots are fairly confident that they can dictate where the battle happen and until that is no longer true people will continue to create single-task mechs.

I don't know what it will be... bigger maps (or less skinny maps?)... some new game mode... but I don't believe that altering weapons and modules will do anything except perhaps change the mech-du-jour.

#44 Solis Obscuri

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Posted 18 January 2013 - 05:23 PM

It sounds kind of like you're standing in the open firing LLasers at targets out of range and ignoring the incoming missiles... Using cover to break lock isn't very hard, and you have plenty of time to do it with the slow flight of LRMs.

#45 Nth Adonis

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Posted 19 January 2013 - 12:48 AM

View PostSolis Obscuri, on 18 January 2013 - 05:23 PM, said:

It sounds kind of like you're standing in the open firing LLasers at targets out of range and ignoring the incoming missiles... Using cover to break lock isn't very hard, and you have plenty of time to do it with the slow flight of LRMs.

Did you read the post? My complant was that staying behind cover a whole match isnt any fun.

#46 StalaggtIKE

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Posted 19 January 2013 - 09:47 AM

View PostDixie Normiss, on 19 January 2013 - 12:48 AM, said:

Did you read the post? My complant was that staying behind cover a whole match isnt any fun.

You don't have stay behind cover a whole match. There is so much cover through out most maps, that you can safely move up. When you have to move out into the open, play it smart:
  • dumb fire LRM - as long as it's going in their general direction, they will recieve the "incoming missiles" warning, making most players retreat behind cover
  • shoot them - if you're a decent shot, you can use an AC or PPC causing cockpit shake and damage, resulting in most retreating behind cover
  • teamwork - mate can flank LRM boats, a mate in a light can be a decoy, a mate can snipe LRM boat
  • ECM - this requires no skill, just move up; if they attempt to TAG you, use the 3 tips listed above
Remember most LRM boats have very light, if any, secondary weapons. Once you get close enough they will begin to run. Use this to your advantage, get close and dominate them.

Edited by StalaggtIKE, 19 January 2013 - 09:52 AM.


#47 trebormills

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Posted 19 January 2013 - 10:41 AM

I have found that what seems to happen when a team has ecm dominance is:

Your hiding in cover somewhere waiting for the call where to press. A light sneaks up unobserved and flags you to enemy team mates- the lrm awesome/stalker/catapault/atlas and the dragon with its centurion mate open up on you.

ok so second match you dont stand still- stupid mistake, keep moving and dash from cover to cover and try to overlap fov with other mechs. your a pug- no comms or call outs happen. same thing happens

In a recent game i breifly saw an atlas he was a 1x med laser + as many lrms as he could cram in loadout. was he an ecm variant?...sure was...I think he had a load of hiding in the bubble friends in support. A corridor of death, undetectable until its to late. as i typed "atlas ecm at e7" or whatever it was was I was hit by the "lrm100" strike

ECM is the issue not the lrms IMO. Without ecm you can see and lock on to the enemy and any defenders...ecm bubble of hiding really burns the pugger

I run a non lrm mech

Edited by trebormills, 19 January 2013 - 10:45 AM.


#48 focuspark

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Posted 19 January 2013 - 12:58 PM

Please see my comprehensive suggestion for fixing LRM, SSRM, and ECM. I think I might have the answer for this.

http://mwomercs.com/...m-ssrm-and-ecm/

#49 Bulu

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Posted 18 March 2013 - 05:48 AM

the problem with lrms is when a guy appears 200m away and and unleash all the missiles. you dont have time to cover, you just die. Im not against this kind of things ,i like the battlefield to be dangerous,BUT.. maybe is a bit too much?

#50 RLBell

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Posted 18 March 2013 - 05:59 PM

I have had the misfortune to discover at least one spot on Forest Colony where a speed boosted Stalker cannot find cover from LRMs fired from the water. I received fire from more LRMs than a single AMS could usefully help with.

I am told that AMS is good in more than pairs and singletons, but have yet to see any evidence for this (I solely pug).

Most maps have reasonable amounts of cover.

#51 Corvus Antaka

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Posted 19 March 2013 - 12:02 AM

Weapons destroy mechs and fun!

#52 Vincent Lynch

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Posted 19 March 2013 - 06:33 AM

OP, l2p.
LRM boats are only dangerous if your team's tactics are stupid. otherwise, direct fire weapons are more dangerous than LRM.

LRM boat firing at you on 800m? Hide.
LRM boat firing at you on 300m? Close distance and kill him.
I don't see the problem here.





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