Jump to content

For Those Who Play Less Than Before?


284 replies to this topic

#261 Prophanity

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 165 posts

Posted 22 January 2013 - 05:20 AM

Lack of clear direction and communication from PGI - I've been part of crowd funding for a few games now, and so far MWO has been the worst in telling it's fanbase what's going on. The current community perception is that they don't give a damn. They've also stopped looking at any and all suggestions that we post.

Also, where the hell are the european servers?

Terrible, terrible optimisation - How someone can take an established engine and make it into a resource hungry gimped version of itself is beyond me. FPS in Planetside 2: 60 - 90, FPS in MWLL - 80. FPS in MWO: 25 - 40.
The awful screen darkening bug drives me up the wall as well as it makes the game impossible to play at crucial points.

Dreadful net code - this covers the whole lot. Firing delay, lag shield, convergence etc.

Lack of new content - like lots of people have pointed out, as fun as the game is, it can get dull pretty quick as there is nothing realyl to work towards. Going into open beta without having the community warfare in place (which frankly is fundamental for this game to work and succeed) was a foolish move by PGI.

Awful balancing - it feels like the internal testers just sit around jerking each other off all day long instead of raising their hand and saying "this particular in game item feels underpowered/overpowered". Either that, or they're doing their jobs and the headboys at PGI are ignoring them.

#262 Krzysztof z Bagien

    Member

  • PipPipPipPipPipPipPip
  • Giant Helper
  • 710 posts
  • LocationUć, Poland

Posted 22 January 2013 - 05:23 AM

Becouse this game gets boring. At least for me.

#263 The Jove

    Member

  • PipPipPip
  • Knight Errant
  • 70 posts

Posted 22 January 2013 - 05:37 AM

The unpredictable nature of my performance that results from bad netcode. Firing my lasers into empty space and hoping that the target is there is just not my idea of fun.

#264 sg spider

    Member

  • PipPip
  • 28 posts
  • LocationMinsk

Posted 22 January 2013 - 06:20 AM

View PostThe Jove, on 22 January 2013 - 05:37 AM, said:

The unpredictable nature of my performance that results from bad netcode. Firing my lasers into empty space and hoping that the target is there is just not my idea of fun.

Indeed. There is no fun in shooting empty area to get a kill. And its not even close to be 'ok' shooting teleporters(lights).

#265 Atlas3060

    Member

  • PipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 661 posts
  • LocationFederated Suns

Posted 22 January 2013 - 07:18 AM

View PostCarl Wrede, on 17 January 2013 - 12:36 PM, said:

Lets see..

Netcode
ECM
Delay when firing weapons
No CW yet

All these plus I'm nearly done Mastering the chassis I like. Once that's done I'll strain to find a new goal.

#266 Volume

    Member

  • PipPipPipPipPipPipPipPip
  • The Privateer
  • The Privateer
  • 1,097 posts

Posted 22 January 2013 - 07:19 AM

View PostJoe Luck, on 17 January 2013 - 12:07 PM, said:

This is a question I would like to ask the community in general. I would like honest, open, and non flaming/hatefilled answers.


To those that find themselves playing less and less? Why do you think you are playing less than say a month or more ago?


Well, the best way to answer this is that I've found much better things to spend my time on. Among those things are superior products.

#267 Kyrie

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,271 posts

Posted 22 January 2013 - 04:01 PM

View PostMechwarrior Buddah, on 21 January 2013 - 06:27 PM, said:


Yeah Im waiting for Open Beta. Im not paying in to anything PGI related before I see what theyre planning for it again. Got burnt once thanks


I'll admit I also jumped on the MWT bandwagon, bought L-Founders there too. Can't talk about the closed beta, but will say that based on the information that was released publicly I was convinced to buy into it. My reasoning was based on having a second bite at the in-depth meta-game, or CW in Piranha-speak.

#268 JohnnyC

    Member

  • PipPipPipPipPipPip
  • 293 posts
  • LocationSpearfish, South Dakota

Posted 22 January 2013 - 04:21 PM

I've stopped playing for now... ECM + Lagshield + Bad Hit Boxes + SSRM on some mechs unbalance the game too severely. I even do fairly well most matches, it isn't that. It's simply that I see too many people getting on the bandwagon and running only the mechs that they know are exploiting the unbalanced system. So... I'm just taking a back seat until the game has better balance.

#269 p00k

    Member

  • PipPipPipPipPipPipPipPip
  • 1,661 posts

Posted 22 January 2013 - 04:27 PM

i've gone from playing about 2-3hrs/day, 7 days a week, to uninstalled the game 2 weeks ago.

3 issues
1) netcode still sucks
2) ecm still encourages an "everyone needs one" strategy
3) matchmaking still sucks. 4man is still about shepherding pugs. 8man is too rigid when you're down one

devs seemed to only make things worse with each patch, either breaking things that were fine, or trying to fix things in a way that only worsens them. meanwhile ignoring long-standing issues

and then they announced the whole "we'll only answer 4 questions every 2 weeks in essay form" which screamed of "we're gonna pay even less attention to the community's recognition of glaring problems we missed" (fortunately they've reversed this)

i still want this game to be good, still want a reason to reinstall it, but they've yet to give me one

#270 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 22 January 2013 - 09:35 PM

View PostHaniwa, on 22 January 2013 - 03:57 AM, said:

4 Maps
....
....
....
....
and ECM/Netcode/Knockdown Issue


knockdown wont come back till they figure out a way it wont be abused by Goons lol
http://youtu.be/4K2QF70H2hc

View PostProphanity, on 22 January 2013 - 05:20 AM, said:

Lack of clear direction and communication from PGI - I've been part of crowd funding for a few games now, and so far MWO has been the worst in telling it's fanbase what's going on. The current community perception is that they don't give a damn. They've also stopped looking at any and all suggestions that we post.

Also, where the hell are the european servers?

Dreadful net code - this covers the whole lot. Firing delay, lag shield, convergence etc.

Lack of new content - like lots of people have pointed out, as fun as the game is, it can get dull pretty quick as there is nothing realyl to work towards. Going into open beta without having the community warfare in place (which frankly is fundamental for this game to work and succeed) was a foolish move by PGI.


and these

View PostKyrie, on 22 January 2013 - 04:01 PM, said:

or CW in Piranha-speak.


ah the stuff they havent talked to us about in this game since august and told us not to ask about in ask a dev lol

#271 yashmack

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 802 posts

Posted 22 January 2013 - 09:37 PM

View PostMechwarrior Buddah, on 22 January 2013 - 09:35 PM, said:

knockdown wont come back till they figure out a way it wont be abused by Goons lol
http://youtu.be/4K2QF70H2hc


I still love this video and think its a completely legitimate tactic myself rofl

#272 Azantia

    Member

  • PipPipPipPipPipPipPip
  • 723 posts

Posted 26 February 2013 - 10:39 PM

- Poor Matchmaking
- Lack of community warfare / strong / well thought-out meta-game
- Only 5 Maps
- CONCLUSION : All the above play into repetitive, shallow, boring game-play

#273 lsp

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,618 posts
  • LocationCA

Posted 26 February 2013 - 11:06 PM

Just loss of interest, take a break for awhile then come back to it. Usually from repetitiveness, playing the same four maps over and over again every day. For no real gains or real purpose, I'm not a mech collector I play the same two or three mechs since this beta was announced(closed friends and family). And once I started playing in groups, I started to have even less interest, because it's so much better with coordinated people in TS. But I don't want to always be forced into TS just to play the game. So when I play I pug, and when I pug I get frustrated and bored even more quickly.( dumb puggers)

And other game releases, like planetside 2 till I realized what crap it was. And several other games, like arma3's alpha is coming out in a week. So I will defiantly not be here. I spend more time on these forums then I do in game now a day's, I have to motivate myself to even launch the game. And when I do, I only play for a hour or two. It's just gotten stale for me I guess.

Edited by lsp, 26 February 2013 - 11:07 PM.


#274 GalaxyBluestar

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,748 posts
  • Location...

Posted 26 February 2013 - 11:08 PM

too busy working and being hated by family who say i'm too old for video games.

#275 grayson marik

    Member

  • PipPipPipPipPipPipPipPip
  • Wrath
  • 1,436 posts
  • LocationGermany

Posted 27 February 2013 - 01:45 AM

This game has simply no purpose, no reason to play after you leveled out the first 2 mechs ....

And there is not even a lobby to give it a purpose or at least get around the pug queue or the cheese drivers by gentlemen agreements with other groups.

Oh and a random match against an other group is still a random match.

For reference: my playtime dropped from 2-4 hours a day to 0-1 hour every 2 or 3 days.
Also the clan I am in is dramatically wandering off to planetside and mwtactics, since it is available ( founderstuff, the smallest package 20$ ^^).
Currently i spend my time rewriting spherewars to support mwtactics as the main game, because there you can invite specific opponents for a match and guess what? You even get rewards for it without a ney sayer screaming "cheaters/farmers everywhere!"
It's quite refreshing, opposed to MWO currently.

Edited by grayson marik, 27 February 2013 - 01:45 AM.


#276 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 27 February 2013 - 01:51 AM

2 reasons

1 - i'm playing less because i don't want to play when i'm not 100% in the right mindset, since i'll just get owned if i play when i'm getting sleepy and so on; and i want to improve my stats so that leaves me with about 3 hours a day in which i can muster the right mindset and concentration to play the way i feel i should (and maybe/with luck help out my team as well)

2 - i stopped playing as much with teamspeak because often when dropping 4 man nobody calls any shots, nobody delegates targets, (aside from OP- joe is quite good at it) it feels like i'm pugging with another 3 marik, with no discernible advantage.
even though people are quite friendly and awesome! still it's not really worth it waiting for the group to get organized and ready

Edited by Mazzyplz, 27 February 2013 - 01:52 AM.


#277 Cyb3rPr1m3

    Member

  • PipPipPip
  • 62 posts
  • LocationMinnesota

Posted 27 February 2013 - 01:54 AM

Same maps..
Same Mechs (+ Tre.. ohh boy.. not...)

SSDD....

#278 Rathverge

    Member

  • PipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 179 posts
  • LocationMountain

Posted 27 February 2013 - 02:29 AM

uhhhh...

Planetside 2
Space parking lot (read:EVE)
LoL
DOTA 2
WoT
SC2
GW2

Otherwise....

Snu snu and lack of 'quality' new content.

#279 StalaggtIKE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 2,304 posts
  • LocationGeorgia, USA

Posted 28 February 2013 - 05:14 AM

Overall MWO is a very enjoyable game, I can except the fact that it is not perfect. However, for me, there is one glaring issue:

View PostWolfways, on 18 January 2013 - 04:26 PM, said:

Sick of ECM being way more powerful than it should be.
Sick of it being a brawler game (Thinking persons shooter lol).

View PostGrabes, on 19 January 2013 - 03:01 AM, said:

The major thing that killed me wanting to play anymore is purely ECM.

View PostRansack, on 19 January 2013 - 06:17 AM, said:

No ECM fix

View PostCygolino, on 21 January 2013 - 02:26 AM, said:

Oh yeah and ECM could really use another balance pass.

View PostKrondor, on 21 January 2013 - 05:40 AM, said:

Add another to the ECM list. I really enjoyed the dynamics of the game before ECM, especially in 8v8. Now I just find the game repetitive and boring.

View PostHarrison Kelly, on 21 January 2013 - 05:40 AM, said:

The biggest reason is ECM and what it's done to 8-man drops, as well as the game in general. Lack of community warfare also.

View PostSpiralRazor, on 21 January 2013 - 07:45 AM, said:

ECM, ECM and oh, ECM... ******* broken. Everything else I could tolerate if ECM werent so ridiculously overpowered.

View PostCranky Poed, on 21 January 2013 - 11:29 AM, said:

if you dont have streaks and ecm might as well leave the Mech parked..I dont want the game to tell me what to play. I want to play what i feel is fun.

View Postp00k, on 22 January 2013 - 04:27 PM, said:

ecm still encourages an "everyone needs one" strategy

No I don't believe it to be unbeatable. It's the fact that the game is completely based around it that I find so repulsive. Every build, every prioritized target, every strategy must consider the existence or absence of ECM. The fact that we have received next to no input from the devs is disheartining.

Edited by StalaggtIKE, 28 February 2013 - 05:14 AM.


#280 Mongoose Trueborn

    Member

  • PipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 742 posts

Posted 28 February 2013 - 05:18 AM

Hits aren't registering again. Not sure why.

Before there was a lag shield that you could compensate for. It wasn't perfect but at least when your reticle turned red you did damage.

Now it turns red but they don't take damage every time.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users