Iron Harlequin, on 28 June 2012 - 11:49 AM, said:
So its looking like the large majority of people here wont be able to play at all, or comfortably.
Just for your information, I attempted gaming when Battlefield 3 came out, and before that Crysis 2 (which is the game engine that MWO runs off of.) and was running on a 10 mb/s down, 1 mb/s up connection from AT&T. Lets just say there was no point in even starting the game up, because having that little bandwidth killed any fun I might have had with enormous amounts of lag, even on servers 1 state away from me.
I switched to another provider, Time Warner, for 30 mb/s down and 5 mb/s up, then my performance vastly improved. The extra 20 mb/s down was a huge improvement but mainly the upspeed made most of the difference. So I would say you probably wont be doing any "fun" gaming with under 15-20 downspeed and anything under 5 upspeed.
My internet still isn't perfect, and I have some issues, but I can play everything comfortably unless I try playing on some server located in another country thats full of high pings. So hopefully I'll get the job at Verizon next week and switch to FiOS with a hell of a discount.
Ummmm, what was the latency on that 10 Mb connection?
I run on a 1.5 Mbps connection and can comfortably play many online games. There are two things that come to mind immediately if a 10 Mbps connection isn't playing smoothly: Either horrible netcode on the part of the game devs, or you're running something like Satellite internet, which sends packets in groups, and so leads to major lag in games.
I actually remember when we first upgraded from Dial-Up to Satellite (it was all that was available in the Colorado Front Range) online games actually got worse. Diablo 2 went from mostly playable with occasional lag to standing in one place for 2 minutes to try to pick up a pile of gold.