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Girls Like Mechs


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#21 Dishevel

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Posted 18 January 2013 - 11:30 AM

Read my previous post.
It clearly stated the things I think they are doing right.
There is no excuse though for some of these things to still be crap.
Mechlab - Fix it.
This is EASY. FAST. Will make MANY players HAPPY.
How do you go into Open Beta with a Mechlab that calculates heat wrong, gives crappy descriptions of equipment, Has no heat, damage or range information for weapons?
Would you do it? Could you conceive of it? I for one have no idea how something this simple to do and this critical to the game is Soooo bad.

#22 Kdogg788

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Posted 18 January 2013 - 11:31 AM

Whether something is worth the money or not is all opinion based. It appears your expectations, like many others were a bit too high to say the least of an incomplete game. You knew this coming in when you purchased MC, so where's the disconnect here? You had the opportunity to try the product for free, and decided to spend money. For my money, I believe I've gotten a fairly massive value, considering time spent, entertainment value, and good times with the people in my unit. To each his own.

-k

#23 Henchman 24

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Posted 18 January 2013 - 11:33 AM

View PostRoughneck45, on 18 January 2013 - 10:34 AM, said:

Well, if you did any research or reading on the game, you wouldn't give yourself unrealistic expectations.

Why do so many people think this is going to be Battltech WoW style?


Absolutely right! They are 3 characters off....it's Battletech WoT style(or stale, up to you)

#24 Tabrias07

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Posted 18 January 2013 - 11:34 AM

Stopped reading at "MMO"

This isn't an MMO.

#25 DeathofSelf

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Posted 18 January 2013 - 11:38 AM

View PostDishevel, on 18 January 2013 - 11:30 AM, said:

Read my previous post.
It clearly stated the things I think they are doing right.
There is no excuse though for some of these things to still be crap.
Mechlab - Fix it.
This is EASY. FAST. Will make MANY players HAPPY.
How do you go into Open Beta with a Mechlab that calculates heat wrong, gives crappy descriptions of equipment, Has no heat, damage or range information for weapons?
Would you do it? Could you conceive of it? I for one have no idea how something this simple to do and this critical to the game is Soooo bad.



Ok, number one, "How do you go into Open Beta", really? I think you answered your own question, it's beta! Things are still being developed.

Number two, easy and fast? Maybe you should just fix the mechlab for them since it is SOOO easy, or better yet develop your own game! You know, show them how it's done! Seriously, go read the command chair posts, literally everything you are crying about is currently being addressed.

#26 Kylere

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Posted 18 January 2013 - 11:40 AM

Collisions are far more of an issue than ECM.

#27 Dishevel

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Posted 18 January 2013 - 11:41 AM

View PostFut, on 18 January 2013 - 11:26 AM, said:


C'mon... The Mechlab is full of useful info!
I mean, without it I would have never known that Medium Lasers do Medium Damage at Medium Range!


Lols

#28 Dishevel

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Posted 18 January 2013 - 11:48 AM

View PostDeathofSelf, on 18 January 2013 - 11:38 AM, said:



Ok, number one, "How do you go into Open Beta", really? I think you answered your own question, it's beta! Things are still being developed.

Number two, easy and fast? Maybe you should just fix the mechlab for them since it is SOOO easy, or better yet develop your own game! You know, show them how it's done! Seriously, go read the command chair posts, literally everything you are crying about is currently being addressed.


Have read the posts.
Again. Before Open beta the Mechlab should have had at least Heat, Damage, Tons, Slots and Range. Period.
Also there are a few thrid party Mechlabs out there specifically because the one in the game is sooo bad.
Furthermore. I am not crying. I pointed out the good and the bad.
Certain parts of the bad (MECHLAB) should have been much better than they are now, much earlier.

I am not threatening to quit. I am pointing out that working on adding Heat, damage and range to weapons in the mechlab now is LATE.

Equipment NEEDS better descriptions and Weapons NEED damage, heat and range.
Argue it all you want. You know we should have never gone to open beta without at least this.

#29 Kdogg788

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Posted 18 January 2013 - 11:52 AM

There's a new mech lab coming within the next month. Cool ya jets.

-k

#30 DaZur

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Posted 18 January 2013 - 11:54 AM

Not worth the money eh?

Last I checked MW:O was F2P and for most practical application did not require one to part with their money save Hero Mechs and Mech bays...

The OP is delusional if he though that throwing money at this F2P game would make it more palatable and clearly he failed to read any of the road-map.

I don't have a lot of empathy for people who assume too much... :P

#31 DeathofSelf

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Posted 18 January 2013 - 11:57 AM

View PostDishevel, on 18 January 2013 - 11:48 AM, said:


Have read the posts.
Again. Before Open beta the Mechlab should have had at least Heat, Damage, Tons, Slots and Range. Period.
Also there are a few thrid party Mechlabs out there specifically because the one in the game is sooo bad.
Furthermore. I am not crying. I pointed out the good and the bad.
Certain parts of the bad (MECHLAB) should have been much better than they are now, much earlier.

I am not threatening to quit. I am pointing out that working on adding Heat, damage and range to weapons in the mechlab now is LATE.

Equipment NEEDS better descriptions and Weapons NEED damage, heat and range.
Argue it all you want. You know we should have never gone to open beta without at least this.


So you know these things are being worked on, yet you still feel the need to post about them?

If everything was done before open beta, it wouldn't be open beta, it would just be launch. If you don't like where the game is at right now then put it down for a few weeks. Don't come on the forums and further clutter them with useless posts.

#32 Team Leader

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Posted 18 January 2013 - 11:58 AM

View PostDeathofSelf, on 18 January 2013 - 11:20 AM, said:


Maybe instead of crying you should go read the posts in the "command chair" section of the forums

I would hardly consider his post crying. Unlike the OP. Command chair has barely been updated anyway.. Ok they fixed the mesh. I have no idea what that even is and it didnt effect gameplay. They need to update CC more often.

#33 Dishevel

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Posted 18 January 2013 - 11:58 AM

View PostKdogg788, on 18 January 2013 - 11:52 AM, said:

There's a new mech lab coming within the next month. Cool ya jets.

-k


I can read. I understand this.
So you tell me. Would you have let something so easy and critical to go until now?
Tons, Crits, Heat, Damage and Range are the basic information needed to make decisions in mechlab.
No third party mechlab is without these for a reason. The only mechlab without this information is the one in the game made by pros.

Again. Not rage quitting here.
Pointing out that on some level the decision making going on for some reason is broken.
If the biggest crys coming from your forums is how ECM with fast lights is OP either because of the netcode, the way ECM is implemented or a combination of both. Would you shut your mouth and introduce another superfast lag shielded mech with ECM?

#34 Kdogg788

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Posted 18 January 2013 - 12:02 PM

I threw down for the Founder's package on the strength of watching a couple game trailers NDA breaking videos that people posted on YouTube. I had no expectations but that the game was a reasonable facsimile of the gameplay footage that I saw. When I dropped in I was fully blown away and have been lovin' it ever since. 5 months plus of gaming. Money well spent.

-k

#35 DeathofSelf

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Posted 18 January 2013 - 12:03 PM

View PostTeam Leader, on 18 January 2013 - 11:58 AM, said:

I would hardly consider his post crying. Unlike the OP. Command chair has barely been updated anyway.. Ok they fixed the mesh. I have no idea what that even is and it didnt effect gameplay. They need to update CC more often.


I called it "crying" because he is complaining about things that are being worked on.

I agree the feature and content sections need an update, but aside from that everything he is complaining about has been addressed in the command chair posts (MM, netcode, mechlab, etc.)

#36 Team Leader

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Posted 18 January 2013 - 12:04 PM

DeathofSelf, you seem to have Disheveled and the OP confused.... Disheveled has only provided logical arguments and realistic critique. Calm down bud.

#37 Joseph Mallan

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Posted 18 January 2013 - 12:05 PM

View PostKdogg788, on 18 January 2013 - 12:02 PM, said:

I threw down for the Founder's package on the strength of watching a couple game trailers NDA breaking videos that people posted on YouTube. I had no expectations but that the game was a reasonable facsimile of the gameplay footage that I saw. When I dropped in I was fully blown away and have been lovin' it ever since. 5 months plus of gaming. Money well spent.

-k

I threw down Money... Cause I like BattleTech/MechWarrior and wanted to support them while reserving my place in the game when it launched. I actually didn't read the part where I would get into Beta. till after I dropped my coin.

#38 Kdogg788

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Posted 18 January 2013 - 12:06 PM

The OP is long gone guys. He set the fire and split. Anyone who is still here can agree that they are getting their money's worth. If not, they would've left to play something else.

-k

#39 DeathofSelf

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Posted 18 January 2013 - 12:08 PM

View PostTeam Leader, on 18 January 2013 - 12:04 PM, said:

DeathofSelf, you seem to have Disheveled and the OP confused.... Disheveled has only provided logical arguments and realistic critique. Calm down bud.


Ok, you are missing something here. Here is part of Disheveled's post I originally commented on.

Quote


Bad netcode.
Bad ECM implimentation.
Bad communication.
4 maps. Really?
Conquest mode is crap.
No collision.
Mechlab is being done better by third party players than by the developers.
No CW.
Matchmaker is BAD.


Everything with the exception on the CW silence has been addressed in the command chair posts.

#40 Relic1701

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Posted 18 January 2013 - 12:11 PM

7 months 13 days (not that I'm counting :ph34r: ).

Even so, I got in CB before the Founders went on sale, and I still spent the money, so far that is approx £10 a month...easily got my monies worth :P





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