focuspark, on 19 January 2013 - 03:14 PM, said:
My problem with ECM is that it affects the entire map as it is today. A mech 2KM away is affected by it because it somehow blocks radar regardless of where the radar is loccated. That's stealth technology, not ECM technology. ECM offers a power reward while requiring no risk on the part of the benefiting player. Instead the ECM 'mech should need to be within 180m of the victims to increase the risk to a level that is balanced with the reward offered.
I agree removing lock-on from SSRM would make them basically just SRM... but that's what they are. They're just SRM with a small bonus. Today the bonus is too large. Why would anyone ever fit SRM2 vs SSRM2? They wouldn't unless they were really uneducated to the differences.
LRM do move too slow. I agree. They should up the travel speed from 200m/s to 500m/s or similar.
LRM should be mostly useless as great ranges against moving targets. There's no reason they should so effective while offer no risk to the attacking 'mech. That's the actual complaint of most people regarding LRM today.
I agree removing lock-on from SSRM would make them basically just SRM... but that's what they are. They're just SRM with a small bonus. Today the bonus is too large. Why would anyone ever fit SRM2 vs SSRM2? They wouldn't unless they were really uneducated to the differences.
LRM do move too slow. I agree. They should up the travel speed from 200m/s to 500m/s or similar.
LRM should be mostly useless as great ranges against moving targets. There's no reason they should so effective while offer no risk to the attacking 'mech. That's the actual complaint of most people regarding LRM today.
Generally agree with the proposal. However, the quote above is not my experience. We tested this once where we placed an enemy mech outside the 180 bubble and two friendly mechs outside the bubble as well, one in LoS of the target through the bubble and the second with LoS completely outside the bubble. The Mech with LoS going through the bubble was still able to target the mech because the other friendly had LoS.
To me, this is how it should work given the graphic in the BattleTech master rules.
LRMs should not have lock-on capabilities unless being used with TAG (per indirect-fire and semi-guided munitions rules). If no TAG is involved, they are simply dumb fired and should not curve to hit any of their targets moving away from them. SSRMs should be able to be dumb-fired and should require a lock every time they are fired (and not one lock to rule them all).
These are all from the master rules. Why they weren't implemented like this I don't know. If these were fixed, ECM would be fine (I think - though people's mileage would vary).
However, I don't have a problem with your suggestions either. As long as the whining and crying stops, I'll support it.