[Suggestion] Cool New Map Ideas For Devs
#61
Posted 03 February 2013 - 12:18 PM
#62
Posted 03 February 2013 - 01:44 PM
#63
Posted 03 February 2013 - 02:51 PM
Quote
Map Size: Large
Temperature: Humid
Weather Effects: Clear
Key Features: Rock Towers, Rolling Hills, and Grassy Plains
Errr, well, first of all, "Humid" isn't a temperature. Also, the Badlands are notorious dry, not humid. Maybe you meant "Arid". But again, not a temperature, but a climatology term.
You'll have to explain what temperature you are looking for when you say "Humid".
Also, Marshes would be Humid not just Hot. Badlands could be Hot (in the summer) or Cold (in the winter).
Excellent post otherwise.
Edited by jay35, 03 February 2013 - 02:53 PM.
#64
Posted 03 February 2013 - 03:19 PM
jay35, on 03 February 2013 - 02:51 PM, said:
You'll have to explain what temperature you are looking for when you say "Humid".
Also, Marshes would be Humid not just Hot. Badlands could be Hot (in the summer) or Cold (in the winter).
Excellent post otherwise.
I updated Badlands to Arid. Thanks.
Edited by Maverick01, 03 February 2013 - 03:19 PM.
#65
Posted 03 February 2013 - 06:24 PM
Oppresor, on 03 February 2013 - 01:44 PM, said:
I hope the devs are listening.
#66
Posted 03 February 2013 - 06:31 PM
#67
Posted 03 February 2013 - 07:19 PM
No, jungle mountains don't count as it's always 1 big valley or river canyon between each, in other words no additional obstacles.
As to the OP, I'm pretty sure that devs have quite a few ideas on what they'll be making. This is nothing revolutionary.
#68
Posted 03 February 2013 - 07:26 PM
DeadlyNerd, on 03 February 2013 - 07:19 PM, said:
No, jungle mountains don't count as it's always 1 big valley or river canyon between each, in other words no additional obstacles.
As to the OP, I'm pretty sure that devs have quite a few ideas on what they'll be making. This is nothing revolutionary.
Should change your name to DeadlyNerdRage, with the amount of negativity you've got. It's a discussion on a discussion forum - how revolutionary does it need to be before it meets your standards that makes it worthy of existing?
hmm... guess your right, looks like all tropical jungle regions are just completely flat land. I thought when I went to Hawaii, the Caribbean and the Phillippines I saw some hills and stuff with jungle on them, but I must have been mistaken.
#69
Posted 04 February 2013 - 01:24 AM
#70
Posted 04 February 2013 - 03:42 AM
#71
Posted 04 February 2013 - 07:42 AM
Radioactive Wasteland added
Edited by w0rm, 04 February 2013 - 08:28 AM.
#72
Posted 04 February 2013 - 11:27 AM
#73
Posted 04 February 2013 - 06:09 PM
z3a1ot, on 04 February 2013 - 03:42 AM, said:
Thanks. My goal is to give the developers possible new maps ideas we would love to see for MWO!
Edited by Maverick01, 04 February 2013 - 06:10 PM.
#74
Posted 04 February 2013 - 07:12 PM
Stormfront Farm
Dustbowl
Firestorm
I wonder what Garth thinks of these map ideas
Edited by Maverick01, 04 February 2013 - 08:23 PM.
#76
Posted 06 February 2013 - 12:08 PM
#77
Posted 08 February 2013 - 05:20 AM
added
Edited by w0rm, 08 February 2013 - 05:20 AM.
#78
Posted 16 February 2013 - 03:04 AM
Keep them coming.
#79
Posted 26 February 2013 - 06:59 AM
#80
Posted 26 February 2013 - 10:00 AM
but wouldn't heat dissipation on the space maps actually be pretty bad? because space is a vaccuum your mech's heat has nowhere to go. space suits have the same problem.
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