#21
Posted 21 January 2013 - 06:57 PM
#23
Posted 21 January 2013 - 06:58 PM
#25
Posted 21 January 2013 - 07:00 PM
#26
Posted 21 January 2013 - 07:00 PM
Still, I'm in Seattle and the sun set hours ago here...
#28
Posted 21 January 2013 - 07:03 PM
Just relax. '(^.^)'
#29
Posted 21 January 2013 - 07:04 PM
Mechwarrior Buddah, on 21 January 2013 - 07:01 PM, said:
kinda think we'd be used to them failing to meet their own set deadlines by now
It is really depressing, isn't it... like all PGI disappointments, it's made much worse by their utter and complete lack of communication...
You guys still have almost five hours until the end of Monday, PST... come on, devs! Show us we can trust you to meet your own deadlines on something that doesn't even require any complicated coding at all!
#30
Posted 21 January 2013 - 07:21 PM
I'd rather have one of my employee call that he's gonna be late and show up late than receive no warning whatsoever. It's a simple mark of respect and that you care...
#31
Posted 21 January 2013 - 07:27 PM
Status quo maintained at PGI!
#32
Posted 21 January 2013 - 07:27 PM
Sybreed, on 21 January 2013 - 07:21 PM, said:
This. Can it really be that PGI doesn't get something this simple? When something like this happens, PGI tells the entire forums, loud and clear, "You know, we really don't think you guys are worth the two minutes it would take one of us to let you guys know what's going on."
#35
Posted 21 January 2013 - 07:42 PM
#36
Posted 21 January 2013 - 07:43 PM
#37
Posted 21 January 2013 - 07:44 PM
#38
Posted 21 January 2013 - 07:45 PM
#40
Posted 21 January 2013 - 07:54 PM
StalaggtIKE, on 21 January 2013 - 07:48 PM, said:
Yeah but dont get excited! theyll get around to it some day
maybe theyre setting it out every two weeks cause itll take that long to figure out the answers
Edited by Mechwarrior Buddah, 21 January 2013 - 07:55 PM.
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