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The Dakka


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#21 Kraven Kor

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Posted 22 January 2013 - 12:52 PM

I still loves the 4x AC/2 build.

Just need to figure out how to properly set up maximum rate of fire for it.

#22 Iwaslost

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Posted 22 January 2013 - 01:05 PM

View PostRofl, on 22 January 2013 - 12:30 PM, said:


Insane? INSANE? It's BRILLIANT! It's only fault is that it does not weigh 400 tons and have 8 times it's current loadout. We're still working on fixing this.

Have you tried stacking them?

#23 ferranis

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Posted 22 January 2013 - 01:05 PM

2x ac5 2x uac5 cataphract.

dakka dakka dakka jam jam jam jam dakka dakka jam jam dakka dakka dakka.... and red of course!

#24 Ptom

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Posted 22 January 2013 - 01:09 PM

You must construct additional dakka.

We need a dakka Assault, BADLY.

#25 Pyrrho

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Posted 22 January 2013 - 01:11 PM

New age tried to destroy the Dakka, but the Dakka would not die!!!

#26 Roadkill

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Posted 22 January 2013 - 01:14 PM

View PostViper69, on 22 January 2013 - 11:41 AM, said:

To me the Machineguns sound really nice! I need to rebuilt my dakka dakka 4x. 4xAC5 just arent enough. Must try to get 4xultra5s

You can't, there aren't enough crits in the arms to hold 2 UAC5 each.

But you can fit a UAC5 and a regular AC5 in each arm... and that's a lot of dakka.

#27 Werewolf486 ScorpS

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Posted 22 January 2013 - 01:16 PM

True Dakka comes from Rac2's and Rac5's. Dual Rac5 Bushwhacker, Dual Rac5 Warhammers! I would field a Cataphract with Dual Rac5's!

#28 Iwaslost

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Posted 22 January 2013 - 01:16 PM

AC/2 and AC/5 in the arm of my Wang. Good idea or Great idea?

#29 Helsbane

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Posted 22 January 2013 - 01:20 PM

Dakka - the Bacon of MWO

#30 Skwisgaar Skwigelf

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Posted 22 January 2013 - 01:24 PM

2xUAC5 + 4xAC2 Jagermech hmmmmmmmmmmmmmmmmmm good

Edited by Skwisgaar Skwigelf, 22 January 2013 - 01:24 PM.


#31 Alekzander Smirnoff

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Posted 22 January 2013 - 01:42 PM

Posted Image

#32 William Warriors

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Posted 22 January 2013 - 01:59 PM

View PostRofl, on 22 January 2013 - 11:41 AM, said:

You know what 'mech may actually have enough dakka? The Kraken.


Wrong, It is either the Annihilator or Mauler. thats Dakka for you with their 4x Ballistic hard points.. and one day when the Rotary AC comes out.. it is DAKKA DAKKA DAKKA JAM and etc.. fire 6x the rate of the average AC cannon.. drool.

Edited by William Conrad, 22 January 2013 - 02:02 PM.


#33 Josef Nader

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Posted 22 January 2013 - 02:12 PM

Dude, do you know what the Kraken was?

10 ******* UAC2s. Now -that- is a lot of dakka.

#34 Alekzander Smirnoff

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Posted 22 January 2013 - 02:13 PM

View PostWilliam Conrad, on 22 January 2013 - 01:59 PM, said:


Wrong, It is either the Annihilator or Mauler. thats Dakka for you with their 4x Ballistic hard points.. and one day when the Rotary AC comes out.. it is DAKKA DAKKA DAKKA JAM and etc.. fire 6x the rate of the average AC cannon.. drool.


Kracken comes with 10x UAC2....

#35 Volthorne

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Posted 22 January 2013 - 02:18 PM

'Ow much dakka is enuf dakka? Enuf dakka is more than not enuf and less than too much. And you can NEVER have too much dakka.

#36 HammerForge

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Posted 22 January 2013 - 02:41 PM

This Thread...it's full of DAKKA!
<End Dave Voice>

#37 Attalward

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Posted 22 January 2013 - 03:18 PM

What we need is the King of Dakka-Boom. We need a King crab for more heavy dakka.

#38 Khanahar

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Posted 22 January 2013 - 07:33 PM

I checked in with the First Prince.

He approves of this thread, but advised we increase the level of Dakka present.

#39 Skwisgaar Skwigelf

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Posted 22 January 2013 - 07:35 PM

I'll give the Daviots this much - they got it right with their weapon of choice.

Now give my mech axe!

#40 Culler

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Posted 22 January 2013 - 07:52 PM

Autocannons feel and sound great in this game. They might not be the best weapon systems in many cases, but they're definitely fun and that goes a long way in my book.

Triple AC/2s sound amazing when simultaneously chain-fired and link fired in a staccato rhythm.





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