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King Crab


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Poll: King Crab (246 member(s) have cast votes)

King Crab

  1. Do want. (205 votes [70.93%])

    Percentage of vote: 70.93%

  2. I pinch. (84 votes [29.07%])

    Percentage of vote: 29.07%

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#101 Dukarriope

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Posted 30 January 2013 - 04:52 AM

View PostTexAss, on 30 January 2013 - 03:44 AM, said:

Excuse me, but who is Alex? Lead Mech designer at PGI perhaps? I really don't know.
And why don't we have this baby in the game, yet? Both look amazing in the artwork. Wouldn't change a thing.

Alex Iglesias, a.k.a. Flying Debris, MechWarrior Online concept artist.

#102 Herodes

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Posted 30 January 2013 - 04:48 PM

View PostRedmond Spiderhammer, on 29 January 2013 - 08:32 PM, said:

Nothing this ugly lacking in style should be forced upon the modelers of MWO... It would be like handing a chef a steaming pile of dog poo and forcing them to incorporate it into their signature dish....

That being said.. I might have thought the same about some of the mechs they have put in game so far so who knows...


View PostEwigan, on 30 January 2013 - 03:22 AM, said:

That thing is (and always has been) fugly.

I would want it for MW:O because more mechs means better, but i'd prefer any mech before the King Crab.
I can't even think of an uglier mech right now :S



The punishment for such blasphemy should be beyond anything ever invented :) :rolleyes:

That said, the Mechs in MWO are probably the best I have ever seen and have the "real feeling" to them like nothing else. I can only dream what the KGC would look like and "feel" like if they ever include it.
I guess it'd be nerdgasm. :blush:


Another thing is that I really think we need more hunched or walker-pod Mechs. IMHO they do transalte a serious warmachine feeling way better than the Gundam-style humanized robots we see too often.
Stalker and Raven are cool. Banshee or Atlas are not. A robot needs no face. And it sure doesn't need to look the the unseen P-Hawk, for example. I can very much understand the concept behind arms and legs, but not behind anime-like abominations running around.

Edited by Herodes, 30 January 2013 - 04:51 PM.


#103 Kodiak Jorgensson

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Posted 30 January 2013 - 04:52 PM

Crab and King Crab would be cool unfortuantely the game doesnt support having an AC20 with lower arm and hand actuators :)

#104 General Taskeen

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Posted 30 January 2013 - 05:00 PM

View PostKodiak Jorgensson, on 30 January 2013 - 04:52 PM, said:

Crab and King Crab would be cool unfortuantely the game doesnt support having an AC20 with lower arm and hand actuators :)


So it can made to support it...

#105 Rokuzachi

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Posted 30 January 2013 - 05:22 PM

King Crab is an oddball in looks, but I like the black and white art posted earlier in the thread.

I'd rather have something that looks a bit odd (and we already have some of these, lol) than something that I think looks outright heinous to behold - looking at you, Hatamoto-chi. It's like some guys got together, nerdgasmed out and said "Dude, what if we combined a mech... WITH A SAMURAI. OH MY GOD."

Crab yes, samurai no, lol.

#106 skullman86

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Posted 30 January 2013 - 05:38 PM

We need a mech that is more appealing as heavy ballistics platform than the K2 and I think the King Crab would be that mech.

#107 Throat Punch

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Posted 30 January 2013 - 05:40 PM

Yes please!

#108 Owlfeathers

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Posted 30 January 2013 - 05:41 PM

Might be interesting. Would be very easy to destroy components though.

#109 Spot

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Posted 01 February 2013 - 09:46 AM

View PostOwlfeathers, on 30 January 2013 - 05:41 PM, said:

Might be interesting. Would be very easy to destroy components though.


Thats not a bad thing realy, makes it less of a tank considering its a 100 ton crab-beast, AT LEAST add the medium crab!? please devs.





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