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3Rd Person Views, Poll Revived


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Poll: 3rd person, yes, no, on the fence (1769 member(s) have cast votes)

3rd person Views

  1. This is a BAD idea, as it will break the game, so, NO. (1535 votes [84.90%])

    Percentage of vote: 84.90%

  2. This is a GOOD Idea, let us have our 3rd person views, so YES. (129 votes [7.13%])

    Percentage of vote: 7.13%

  3. Do not care or as of yet undecided. (144 votes [7.96%])

    Percentage of vote: 7.96%

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#61 pcunite

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Posted 24 January 2013 - 06:12 AM

I voted no ... during gameplay. In the "test" areas? Sure ...

Edited by pcunite, 24 January 2013 - 07:15 AM.


#62 Kylere

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Posted 24 January 2013 - 06:25 AM

Third Person/Respawns are both points that will make me play something else. I am not an arcade game player, nor do I desire to play an arcade game.

#63 Iacov

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Posted 24 January 2013 - 06:48 AM

even though i understand the concerns, i would like to see 3rd person view implemented at least for the "testing chamber"... want to make some decent screenshots :)

#64 Agent of Change

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Posted 24 January 2013 - 07:12 AM

It should be noted that the original thread for the original (now broken) Poll is the second most viewed and Most responded to post in the General discussion board (not counting stickies).

That alone should show the interest and alarm the topic causes.

#65 FuriA

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Posted 24 January 2013 - 07:16 AM

NO 3rd person THX :)

#66 Exodus 2pt0

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Posted 24 January 2013 - 07:16 AM

With all of us unanimously speaking out against this, if PGI implements 3rd person, they are slapping the founders in the face and flipping us the bird as they walk away.

I have consistently stayed positive on these forums, I defend the dev team over and over again, but this time the complaint is justified.

If this is implemented, we might as well welcome back the days of MW4 where everyone stood behind the crest of a mountain, jumped up and launched their LRM volley.

#67 John MatriX82

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Posted 24 January 2013 - 07:43 AM

3rd person in the training ground level that they have promised, to show someone how to understand torso twisting is fine.

Anything like that outside from this gets a big NO

#68 Voodoo Circus

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Posted 24 January 2013 - 07:47 AM

View PostAgent of Change, on 24 January 2013 - 07:12 AM, said:

It should be noted that the original thread for the original (now broken) Poll is the second most viewed and Most responded to post in the General discussion board (not counting stickies).

That alone should show the interest and alarm the topic causes.


+1

#69 Josef Nader

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Posted 24 January 2013 - 07:55 AM

Third person solves nothing and only introduces a metric ton of new problems and issues.

This is seriously the dumbest idea PGI has brought to the table and they need to just bloody drop it.

#70 Adridos

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Posted 24 January 2013 - 07:56 AM

View PostJohn MatriX82, on 24 January 2013 - 07:43 AM, said:

3rd person in the training ground level that they have promised, to show someone how to understand torso twisting is fine.


Showing the twist can be easily done by filming a video or creating an animation.

If you wnt to teach somebody, teaching him in an enviroment different from what he'll encounter is counter-productive as they'll develop bad habits.

#71 Bhael Fire

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Posted 24 January 2013 - 08:01 AM

Outside of a special "Training Mode" there's no good reason to implement 3rd person. Many people play this game instead of Hawken because it's 1st person ONLY. It's a selling point for the game. If they remove that, they'd only be removing one of the few remaining reasons people play MWO instead of Hawken.

#72 Exodus 2pt0

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Posted 24 January 2013 - 08:13 AM

View PostBhael Fire, on 24 January 2013 - 08:01 AM, said:

Many people play this game instead of Hawken because it's 1st person ONLY. It's a selling point for the game. If they remove that, they'd only be removing one of the few remaining reasons people play MWO instead of Hawken.



While 3rd person would suck, it is far from the deciding factor between the two entirely different games. Let's not get ahead of ourselves here.

Many people play MWO because of it's Battletech base. Let's keep on track here.

Edited by Exodus 2pt0, 24 January 2013 - 08:15 AM.


#73 John MatriX82

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Posted 24 January 2013 - 08:16 AM

View PostAdridos, on 24 January 2013 - 07:56 AM, said:


Showing the twist can be easily done by filming a video or creating an animation.

If you wnt to teach somebody, teaching him in an enviroment different from what he'll encounter is counter-productive as they'll develop bad habits.


I do agree, what I said is that if devs absolutely want 3rd person view I'm fine with this. Until it's confined in the training grounds and nowhere else <_<

#74 The Boneshaman

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Posted 24 January 2013 - 08:17 AM

put it in. test it. let the players decide if itmakes or brakes the game. take it out if it dose. its beta test guys lets test it.

#75 Bhael Fire

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Posted 24 January 2013 - 08:18 AM

View PostExodus 2pt0, on 24 January 2013 - 08:13 AM, said:

While 3rd person would suck, it is far from the deciding factor between the two entirely different games. Let's not get ahead of ourselves here.



It's definitely a deciding factor. The fact is, the exclusive 1st person view is one of Mechwarrior's stronger selling points (at least for me and many other people I know). I don't want to get into a debate about it, but you have to admit adding 3rd person view would lower the overall value of the game for a multitude of reasons.

#76 Agent of Change

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Posted 24 January 2013 - 08:21 AM

View PostExodus 2pt0, on 24 January 2013 - 08:13 AM, said:



While 3rd person would suck, it is far from the deciding factor between the two entirely different games. Let's not get ahead of ourselves here.

Many people play MWO because of it's Battletech base. Let's keep on track here.


Except for many of us it might well be a deciding factor. No other issue that has been brought up as a possibility has made me even consider whether I would abandon MWO, implemented in a general way that impacts general gameplay it might just do that for me. I know I'm not alone in that, I probably wouldn't end up in Hawken but as the other thread says the only way to make them listen is to leave, and 3PV is so far the only that has made me consider leaving as a possibility.

That said much as I don't even think it has a place in a training area (there are better and well enumerated options elsewhere on the forum) I could grudgingly live with that. I'm in a very "wait and see" place on this subject.

#77 Exodus 2pt0

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Posted 24 January 2013 - 08:21 AM

View PostBhael Fire, on 24 January 2013 - 08:18 AM, said:



It's definitely a deciding factor. The fact is, the exclusive 1st person view is one of Mechwarrior's stronger selling points (at least for me and many other people I know). I don't want to get into a debate about it, but you have to admit adding 3rd person view would lower the overall value of the game for a multitude of reasons.



Don't get me wrong, I don't want 3rd person in game.

I just don't agree with the notion that 3rd person is one of the only deciding factors between MWO and Hawken. MWO is nostalgic to many of us, because it is based off of Battletech. MWO has a galaxy of information and background to go with it, while Hawken... Doesn't.

I played Hawken, It doesn't really qualify as a mech game IMO.

Edited by Exodus 2pt0, 24 January 2013 - 08:23 AM.


#78 Creel

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Posted 24 January 2013 - 08:25 AM

Saying that it'll 'break the game' is a bit much, but it is a bad idea.

#79 Killerwithin

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Posted 24 January 2013 - 08:26 AM

Yeah no 3rd person view you then change the game entirely keep it the way it is. You are a mech pilot not some imaginary floating orb with a camera remote controlling a mech do not take away the realism.

#80 Endless

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Posted 24 January 2013 - 08:27 AM

NO!





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